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Searched refs:GL_POST_COLOR_MATRIX_RED_SCALE (Results 1 – 25 of 424) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging52 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_ARB_imaging50 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_imaging50 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging53 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging52 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_ARB_imaging52 GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_imaging.java62 int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; field
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h712 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dimaging.py71 GL_POST_COLOR_MATRIX_RED_SCALE=_C('GL_POST_COLOR_MATRIX_RED_SCALE',0x80B4) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dimaging.py71 GL_POST_COLOR_MATRIX_RED_SCALE=_C('GL_POST_COLOR_MATRIX_RED_SCALE',0x80B4) variable
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h673 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 macro

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