/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | transform_feedback.py | 32 GL_SKIP_COMPONENTS3_NV=_C('GL_SKIP_COMPONENTS3_NV',-4) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | transform_feedback.py | 32 GL_SKIP_COMPONENTS3_NV=_C('GL_SKIP_COMPONENTS3_NV',-4) variable
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 11025 #ifndef GL_SKIP_COMPONENTS3_NV 11026 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3621 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 3621 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 3621 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5042 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5042 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5042 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5042 -define(GL_SKIP_COMPONENTS3_NV, -4). macro
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 4796 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/devel/love/love-11.3/src/libraries/glad/ |
H A D | glad.hpp | 9223 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/devel/love10/love-0.10.2/src/libraries/glad/ |
H A D | glad.hpp | 9223 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 3333 GL_SKIP_COMPONENTS3_NV = -4 # GL/glext.h:4750 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_arb.py | 3333 GL_SKIP_COMPONENTS3_NV = -4 # GL/glext.h:4750 variable
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 3675 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.h | 801 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 4491 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 4568 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 4744 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 4568 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 4109 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 4568 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 4568 #define GL_SKIP_COMPONENTS3_NV -4 macro
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/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 4746 #define GL_SKIP_COMPONENTS3_NV -4 macro
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