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Searched refs:GL_TEXTURE11 (Results 1 – 25 of 851) sorted by relevance

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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/swgl/src/
H A Dgl_defs.h115 #define GL_TEXTURE11 0x84CB macro
/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/swgl/src/
H A Dgl_defs.h124 #define GL_TEXTURE11 0x84CB macro
/dports/www/firefox/firefox-99.0/gfx/wr/swgl/src/
H A Dgl_defs.h126 #define GL_TEXTURE11 0x84CB macro
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/swgl/src/
H A Dgl_defs.h124 #define GL_TEXTURE11 0x84CB macro
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/
H A Ddefines.h318 #define GL_TEXTURE11 0x84CB macro
/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-gles2-types.h350 #define GL_TEXTURE11 0x84CB macro
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-gles2-types.h351 #define GL_TEXTURE11 0x84CB macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL13.java60 int GL_TEXTURE11 = 0x84CB; field
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h147 #ifndef GL_TEXTURE11
148 #define GL_TEXTURE11 0x84CB macro
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_316 GL_TEXTURE11 0x84CB
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_VERSION_1_313 GL_TEXTURE11 0x84CB
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualizationqml2/
H A Denumtostringmap.cpp299 m_map[GL_TEXTURE11] = "TEXTURE11"; in EnumToStringMap()
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_VERSION_1_316 GL_TEXTURE11 0x84CB
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_316 GL_TEXTURE11 0x84CB
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_1_315 GL_TEXTURE11 0x84CB
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h784 # define GL_TEXTURE11 0x84CB macro
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_1_3.h38 #define GL_TEXTURE11 0x84CB macro
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h375 #define GL_TEXTURE11 0x84CB macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h713 #define GL_TEXTURE11 0x84CB macro

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