/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_vertex_array | 9 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_vertex_array | 10 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_vertex_array | 10 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_vertex_array | 8 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_vertex_array | 10 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_vertex_array | 9 GL_TEXTURE_COORD_ARRAY_EXT 0x8078
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | vertex_array.py | 35 GL_TEXTURE_COORD_ARRAY_EXT=_C('GL_TEXTURE_COORD_ARRAY_EXT',0x8078) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | vertex_array.py | 35 GL_TEXTURE_COORD_ARRAY_EXT=_C('GL_TEXTURE_COORD_ARRAY_EXT',0x8078) variable
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | glext.h | 57 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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H A D | gls.h | 1205 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_common.c | 602 glEnable (GL_TEXTURE_COORD_ARRAY_EXT); in GL_Init()
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H A D | glATI.h | 1577 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 545 {"texture_coord_array_ext", GL_TEXTURE_COORD_ARRAY_EXT},
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | gltypes.h | 670 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/lang/smalltalk/smalltalk-3.2.5/packages/opengl/ |
H A D | gstGl.c | 695 case GL_TEXTURE_COORD_ARRAY_EXT: in gst_opengl_glGetv_size()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.h | 1077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/ |
H A D | gl.h | 653 GL_TEXTURE_COORD_ARRAY_EXT = 0x8078, enumerator
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/ |
H A D | tiny_gl.h | 716 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ldg/ |
H A D | tiny_gl.h | 720 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/ |
H A D | gl.h | 1076 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 8709 #ifndef GL_TEXTURE_COORD_ARRAY_EXT 8710 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | gl.h | 1197 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 624 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 624 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/ |
H A D | Gl.h | 1082 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 macro
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