Searched refs:GRAB_STALL (Results 1 – 15 of 15) sorted by relevance
393 ICMPCONST(GRAB_STALL) in mapstrings_transconst()
218 #define GRAB_STALL (GAME_SPEED * 8 / 10) macro
8985 ICMPCONST(GRAB_STALL) in mapstrings_transconst()
14597 other->stalltime = time + GRAB_STALL; in common_takedamage()15136 other->stalltime = time + GRAB_STALL; in common_trymove()
219 #define GRAB_STALL (GAME_SPEED * 8 / 10) macro
8552 ICMPCONST(GRAB_STALL)
14902 other->stalltime = time + GRAB_STALL; in common_takedamage()15364 other->stalltime = time + GRAB_STALL; in trygrab()
220 #define GRAB_STALL (GAME_SPEED * 8 / 10) macro
10243 ICMPCONST(GRAB_STALL) in mapstrings_transconst()
20384 other->stalltime = time + GRAB_STALL; in common_takedamage()20990 other->stalltime = time + GRAB_STALL; in trygrab()
111 #define GRAB_STALL (GAME_SPEED * 8 / 10) macro
13034 ICMPCONST(GRAB_STALL) in mapstrings_transconst()
23502 other->stalltime = time + GRAB_STALL; in common_takedamage()24139 target->stalltime = time + GRAB_STALL; in dograb()
112 #define GRAB_STALL (GAME_SPEED * 8 / 10) macro
25545 other->stalltime = _time + GRAB_STALL; in common_takedamage()26319 target->stalltime = _time + GRAB_STALL; in dograb()