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Searched refs:GetBackgroundDepth (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h1199 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1220 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1237 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
1264 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1287 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1306 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
1337 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1363 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1385 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h1199 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1220 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1237 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
1264 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1287 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1306 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
1337 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE; in DECLARE_INTERFACE_() local
1363 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
1385 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h657 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; in DECLARE_INTERFACE_() local
679 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
698 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
725 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; in DECLARE_INTERFACE_() local
750 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
772 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
801 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; in DECLARE_INTERFACE_() local
830 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
856 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h664 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
686 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
705 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
732 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
757 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
779 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
808 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
837 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
863 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h664 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
686 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
705 #define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
732 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
757 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
779 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
808 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE; in DECLARE_INTERFACE_() local
837 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
863 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3D.H317 STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE; in DECLARE_INTERFACE_() local