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Searched refs:IDirect3DDevice7_Load (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h835 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) macro
885 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h835 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) macro
885 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h1379 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) macro
1431 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h1413 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) macro
1465 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h1413 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e) macro
1465 #define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e) macro