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Searched refs:IDirect3DLight_AddRef (Results 1 – 6 of 6) sorted by relevance

/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3D.H228 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h966 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
973 #define IDirect3DLight_AddRef(p) (p)->AddRef() macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h966 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
973 #define IDirect3DLight_AddRef(p) (p)->AddRef() macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h415 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
424 #define IDirect3DLight_AddRef(p) (p)->AddRef() macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h422 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
431 #define IDirect3DLight_AddRef(p) (p)->AddRef() macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h422 #define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) macro
431 #define IDirect3DLight_AddRef(p) (p)->AddRef() macro