Searched refs:IDirect3DViewport2_TransformVertices (Results 1 – 5 of 5) sorted by relevance
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 1282 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) macro 1301 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 1282 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) macro 1301 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) macro
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 745 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) macro 767 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 752 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) macro 774 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 752 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d) macro 774 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d) macro
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