/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/defines/ |
H A D | d3d_defines.h | 39 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9 69 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/defines/ |
H A D | d3d_defines.h | 39 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9 69 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | d3_func.cpp | 734 LPDIRECT3DTEXTURE Texture = (LPDIRECT3DTEXTURE) imageHeaderPtr->D3DTexture; in RenderD3DScene() 748 LPDIRECT3DTEXTURE lpTexture; in RenderD3DScene() 750 lpTexture = (LPDIRECT3DTEXTURE) D3DTexture; in RenderD3DScene()
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H A D | aw.h | 32 typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE; typedef
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3D.H | 62 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 72 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; 126 STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_() 282 STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
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/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3d.py | 161 LPDIRECT3DTEXTURE = ObjPointer(IDirect3DTexture) variable 221 …StdMethod(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE, "lpD3Dtex1"), (LPDIRECT3DTEXTURE, "l… 405 StdMethod(HRESULT, "Load", [(LPDIRECT3DTEXTURE, "lpD3DTexture")]),
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/dports/games/avp/avp-20170505/src/include/ |
H A D | shape.h | 753 LPDIRECT3DTEXTURE D3DTexture;
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 117 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 162 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 399 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_() 1115 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_() 1119 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 117 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 162 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 399 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_() 1115 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_() 1119 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 89 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef 570 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE; in DECLARE_INTERFACE_() 935 …STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE; in DECLARE_INTERFACE_()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | d3d_render.cpp | 5121 LPDIRECT3DTEXTURE tempTexture; in MakeNoiseTexture() 5124 LPDIRECT3DTEXTURE destTexture; in MakeNoiseTexture() 6513 LPDIRECT3DTEXTURE SrcTexture[NUMBER_OF_SMACK_SURFACES]; 6517 LPDIRECT3DTEXTURE DstTexture[NUMBER_OF_SMACK_SURFACES]={0,0,0}; 8292 LPDIRECT3DTEXTURE srcTexture = ftPtr->SrcTexture; in UpdateFMVTexture()
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 90 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 90 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
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