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Searched refs:LPDIRECT3DTEXTURE (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/defines/
H A Dd3d_defines.h39 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9
69 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/defines/
H A Dd3d_defines.h39 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9
69 #define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
/dports/games/avp/avp-20170505/src/win95/
H A Dd3_func.cpp734 LPDIRECT3DTEXTURE Texture = (LPDIRECT3DTEXTURE) imageHeaderPtr->D3DTexture; in RenderD3DScene()
748 LPDIRECT3DTEXTURE lpTexture; in RenderD3DScene()
750 lpTexture = (LPDIRECT3DTEXTURE) D3DTexture; in RenderD3DScene()
H A Daw.h32 typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE; typedef
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3D.H62 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
72 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
126 STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
282 STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d.py161 LPDIRECT3DTEXTURE = ObjPointer(IDirect3DTexture) variable
221 …StdMethod(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE, "lpD3Dtex1"), (LPDIRECT3DTEXTURE, "l…
405 StdMethod(HRESULT, "Load", [(LPDIRECT3DTEXTURE, "lpD3DTexture")]),
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h753 LPDIRECT3DTEXTURE D3DTexture;
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h117 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
162 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
399 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
1115 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
1119 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h117 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
162 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
399 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
1115 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE; in DECLARE_INTERFACE_()
1119 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h89 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
570 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE; in DECLARE_INTERFACE_()
935 …STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE; in DECLARE_INTERFACE_()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp5121 LPDIRECT3DTEXTURE tempTexture; in MakeNoiseTexture()
5124 LPDIRECT3DTEXTURE destTexture; in MakeNoiseTexture()
6513 LPDIRECT3DTEXTURE SrcTexture[NUMBER_OF_SMACK_SURFACES];
6517 LPDIRECT3DTEXTURE DstTexture[NUMBER_OF_SMACK_SURFACES]={0,0,0};
8292 LPDIRECT3DTEXTURE srcTexture = ftPtr->SrcTexture; in UpdateFMVTexture()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h90 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h90 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; typedef