/dports/games/d2x/d2x-0.2.5/arch/win32/include/ |
H A D | scene.h | 10 VOID App_DeleteDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 ); 11 HRESULT App_InitDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 ); 13 HRESULT App_Render( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3, D3DRECT* ); 15 HRESULT App_FinalCleanup( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 ); 18 HRESULT App_StartFrame( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3, D3DRECT* );
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/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3d.py | 173 LPDIRECT3DVIEWPORT3 = ObjPointer(IDirect3DViewport3) variable 202 …StdMethod(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpD3DViewport3"), (LPUN… 276 StdMethod(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]), 277 StdMethod(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]), 278 …StdMethod(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3"), Out(Pointer(LPDI… 283 StdMethod(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]), 284 …StdMethod(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3…
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/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/ |
H A D | d3dframe.h | 49 LPDIRECT3DVIEWPORT3 m_pvViewport; // The D3D viewport 74 LPDIRECT3DVIEWPORT3 GetViewport() { return m_pvViewport; } in GetViewport()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | scene.cpp | 63 HRESULT App_InitDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 ); 64 VOID App_DeleteDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 ); 86 LPDIRECT3DVIEWPORT3 pvViewport ) in App_InitDeviceObjects() 177 LPDIRECT3DVIEWPORT3 pvViewport) in App_FinalCleanup() 193 LPDIRECT3DVIEWPORT3 pvViewport) in App_DeleteDeviceObjects() 259 HRESULT App_StartFrame( LPDIRECT3DDEVICE3 pd3dDevice, LPDIRECT3DVIEWPORT3 pvViewport, D3DRECT* prcV… in App_StartFrame()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/ |
H A D | R_d3d_old.cpp | 63 LPDIRECT3DVIEWPORT3 pvViewport); 122 LPDIRECT3DVIEWPORT3 lpD3DViewport = NULL; 821 LPDIRECT3DVIEWPORT3 pvViewport) in D3D_InitStates()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 142 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef 177 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef 303 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() 599 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 600 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 601 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE; in DECLARE_INTERFACE_() 606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 607 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE; in DECLARE_INTERFACE_() 1349 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 142 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef 177 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef 303 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() 599 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 600 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 601 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE; in DECLARE_INTERFACE_() 606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() 607 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE; in DECLARE_INTERFACE_() 1349 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 83 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef 310 … STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() 1140 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_() 1141 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_() 1142 …STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDi… in DECLARE_INTERFACE_() 1148 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_() 1149 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE; in DECLARE_INTERFACE_()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.h | 1150 LPDIRECT3DVIEWPORT3 d3d_viewport; 1151 LPDIRECT3DVIEWPORT3 d3d_scissor;
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 84 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 84 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
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