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Searched refs:LPDIRECT3DVIEWPORT3 (Results 1 – 11 of 11) sorted by relevance

/dports/games/d2x/d2x-0.2.5/arch/win32/include/
H A Dscene.h10 VOID App_DeleteDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 );
11 HRESULT App_InitDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 );
13 HRESULT App_Render( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3, D3DRECT* );
15 HRESULT App_FinalCleanup( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 );
18 HRESULT App_StartFrame( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3, D3DRECT* );
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d.py173 LPDIRECT3DVIEWPORT3 = ObjPointer(IDirect3DViewport3) variable
202 …StdMethod(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpD3DViewport3"), (LPUN…
276 StdMethod(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
277 StdMethod(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
278 …StdMethod(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3"), Out(Pointer(LPDI…
283 StdMethod(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
284 …StdMethod(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3…
/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/
H A Dd3dframe.h49 LPDIRECT3DVIEWPORT3 m_pvViewport; // The D3D viewport
74 LPDIRECT3DVIEWPORT3 GetViewport() { return m_pvViewport; } in GetViewport()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dscene.cpp63 HRESULT App_InitDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 );
64 VOID App_DeleteDeviceObjects( LPDIRECT3DDEVICE3, LPDIRECT3DVIEWPORT3 );
86 LPDIRECT3DVIEWPORT3 pvViewport ) in App_InitDeviceObjects()
177 LPDIRECT3DVIEWPORT3 pvViewport) in App_FinalCleanup()
193 LPDIRECT3DVIEWPORT3 pvViewport) in App_DeleteDeviceObjects()
259 HRESULT App_StartFrame( LPDIRECT3DDEVICE3 pd3dDevice, LPDIRECT3DVIEWPORT3 pvViewport, D3DRECT* prcV… in App_StartFrame()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/
H A DR_d3d_old.cpp63 LPDIRECT3DVIEWPORT3 pvViewport);
122 LPDIRECT3DVIEWPORT3 lpD3DViewport = NULL;
821 LPDIRECT3DVIEWPORT3 pvViewport) in D3D_InitStates()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h142 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
177 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
303 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_()
599 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
600 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
601 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE; in DECLARE_INTERFACE_()
606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
607 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE; in DECLARE_INTERFACE_()
1349 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h142 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
177 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
303 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_()
599 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
600 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
601 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE; in DECLARE_INTERFACE_()
606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_()
607 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE; in DECLARE_INTERFACE_()
1349 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h83 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
310 … STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_()
1140 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_()
1141 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_()
1142 …STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDi… in DECLARE_INTERFACE_()
1148 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_()
1149 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE; in DECLARE_INTERFACE_()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A Dgl2d3d.h1150 LPDIRECT3DVIEWPORT3 d3d_viewport;
1151 LPDIRECT3DVIEWPORT3 d3d_scissor;
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h84 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h84 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3; typedef