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Searched refs:MAX_ANIS (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c541 ICMPCONST(MAX_ANIS) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h423 #define MAX_ANIS 162 // max_anis increased for new ANIs macro
H A Dopenbor.c204 int max_animations = MAX_ANIS;
7432 int maxanim = MAX_ANIS; // temporary counter in load_models()
7469 max_animations = MAX_ANIS; in load_models()
H A Dopenborscript.c9143 ICMPCONST(MAX_ANIS) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h424 #define MAX_ANIS 162 // max_anis increased for new ANIs macro
H A Dopenbor.c62 int atkchoices[MAX_ANIS]; //tempory values for ai functions, should be well enough LOL
243 int max_animations = MAX_ANIS;
7565 int maxanim = MAX_ANIS; // temporary counter in load_models()
7602 max_animations = MAX_ANIS; in load_models()
H A Dopenborscript.c8710 ICMPCONST(MAX_ANIS)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h431 #define MAX_ANIS 162 // max_anis increased for new ANIs macro
H A Dopenbor.c64 int atkchoices[MAX_ANIS]; //tempory values for ai functions, should be well enough LOL
254 int max_animations = MAX_ANIS;
9954 int maxanim = MAX_ANIS; // temporary counter in load_model_constants()
9969 max_animations = MAX_ANIS; in load_model_constants()
H A Dopenborscript.c10387 ICMPCONST(MAX_ANIS) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h551 MAX_ANIS // Maximum # of animations. This must always be last. enumerator
H A Dopenbor.c67 int atkchoices[MAX_ANIS]; //tempory values for ai functions, should be well enough LOL
305 int max_animations = MAX_ANIS;
11611 int maxanim = MAX_ANIS; // temporary counter in load_model_constants()
11626 max_animations = MAX_ANIS; in load_model_constants()
H A Dopenborscript.c13177 ICMPCONST(MAX_ANIS) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h837 MAX_ANIS // Maximum # of animations. This must always be last. enumerator
H A Dopenbor.c69 int atkchoices[MAX_ANIS]; //tempory values for ai functions, should be well enough LOL
310 int max_animations = MAX_ANIS;
12162 int maxanim = MAX_ANIS; // temporary counter in load_model_constants()
12177 max_animations = MAX_ANIS; in load_model_constants()