/dports/games/spring/spring_98.0/AI/Skirmish/AAI/ |
H A D | AAIConfig.h | 115 int MAX_ATTACKS; variable
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H A D | AAIConfig.cpp | 146 MAX_ATTACKS = 4; in AAIConfig() 452 MAX_ATTACKS = GetInt(file); in LoadConfig()
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H A D | AAIAttackManager.cpp | 65 if(attacks.size() < cfg->MAX_ATTACKS) in Update()
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/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/cfg/help/ |
H A D | example_mod.cfg | 28 MAX_ATTACKS 2 - max. number of different attacks waves at the same time
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 111 ICMPCONST(MAX_ATTACKS) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 96 #define MAX_ATTACKS 4 // Total number of attacks players have macro
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H A D | openbor.c | 203 int max_attacks = MAX_ATTACKS; 271 int normal_attacks[MAX_ATTACKS] = { 7468 max_attacks = MAX_ATTACKS; in load_models() 7545 if(max_attacks<MAX_ATTACKS) max_attacks = MAX_ATTACKS; in load_models() 7639 (max_attacks - MAX_ATTACKS) + in load_models() 7675 memcpy(animattacks, normal_attacks, sizeof(int)*MAX_ATTACKS); in load_models() 7676 for(i=MAX_ATTACKS; i<max_attacks; i++) animattacks[i] = maxanim++; in load_models()
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H A D | openborscript.c | 8895 ICMPCONST(MAX_ATTACKS) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 94 #define MAX_ATTACKS 4 // Total number of attacks players have macro
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H A D | openbor.c | 242 int max_attacks = MAX_ATTACKS; 310 int normal_attacks[MAX_ATTACKS] = { 7601 max_attacks = MAX_ATTACKS; in load_models() 7678 if(max_attacks<MAX_ATTACKS) max_attacks = MAX_ATTACKS; in load_models() 7808 (max_attacks - MAX_ATTACKS) + in load_models() 7844 memcpy(animattacks, normal_attacks, sizeof(int)*MAX_ATTACKS); in load_models() 7845 for(i=MAX_ATTACKS; i<max_attacks; i++) animattacks[i] = maxanim++; in load_models()
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H A D | openborscript.c | 8460 ICMPCONST(MAX_ATTACKS)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 93 #define MAX_ATTACKS 4 // Total number of attacks players have macro
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H A D | openbor.c | 253 int max_attacks = MAX_ATTACKS; 333 int normal_attacks[MAX_ATTACKS] = 9968 max_attacks = MAX_ATTACKS; in load_model_constants() 10124 if(max_attacks < MAX_ATTACKS) in load_model_constants() 10126 max_attacks = MAX_ATTACKS; in load_model_constants() 10146 (max_attacks - MAX_ATTACKS) + in load_model_constants() 10200 memcpy(animattacks, normal_attacks, sizeof(*animattacks)*MAX_ATTACKS); in load_model_constants() 10201 for(i = MAX_ATTACKS; i < max_attacks; i++) in load_model_constants()
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H A D | openborscript.c | 10150 ICMPCONST(MAX_ATTACKS) in mapstrings_transconst()
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/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/ |
H A D | README.md | 206 - Added MAX_ATTACKS statement to mod.cfg which determines the max number of independent attack wave…
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 81 #define MAX_ATTACKS 4 // Total number of attacks players have macro
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H A D | openbor.c | 304 int max_attacks = MAX_ATTACKS; 414 int normal_attacks[MAX_ATTACKS] = 11625 max_attacks = MAX_ATTACKS; in load_model_constants() 11806 if(max_attacks < MAX_ATTACKS) in load_model_constants() 11808 max_attacks = MAX_ATTACKS; in load_model_constants() 11828 (max_attacks - MAX_ATTACKS) + in load_model_constants() 11885 memcpy(animattacks, normal_attacks, sizeof(*animattacks)*MAX_ATTACKS); in load_model_constants() 11886 for(i = MAX_ATTACKS; i < max_attacks; i++) in load_model_constants()
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H A D | openborscript.c | 12938 ICMPCONST(MAX_ATTACKS) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 82 #define MAX_ATTACKS 4 // Total number of attacks players have macro
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H A D | openbor.c | 309 int max_attacks = MAX_ATTACKS; 461 int normal_attacks[MAX_ATTACKS] = 12176 max_attacks = MAX_ATTACKS; in load_model_constants() 12372 if(max_attacks < MAX_ATTACKS) in load_model_constants() 12374 max_attacks = MAX_ATTACKS; in load_model_constants() 12394 (max_attacks - MAX_ATTACKS) + in load_model_constants() 12454 memcpy(animattacks, normal_attacks, sizeof(*animattacks)*MAX_ATTACKS); in load_model_constants() 12455 for(i = MAX_ATTACKS; i < max_attacks; i++) in load_model_constants()
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