Searched refs:MAX_BACKWALKS (Results 1 – 10 of 10) sorted by relevance
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 93 #define MAX_BACKWALKS 1 // Backwalk animations. macro
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H A D | openbor.c | 197 int max_backwalks = MAX_BACKWALKS; 225 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK}; 7464 max_backwalks = MAX_BACKWALKS; in load_models() 7516 if(max_backwalks < MAX_BACKWALKS) max_backwalks = MAX_BACKWALKS; in load_models() 7644 (max_backwalks - MAX_BACKWALKS); in load_models() 7667 memcpy(animbackwalks, backwalks, sizeof(int)*MAX_BACKWALKS); in load_models() 7668 for(i=MAX_BACKWALKS; i<max_backwalks; i++) animbackwalks[i] = maxanim++; in load_models()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 91 #define MAX_BACKWALKS 1 // Backwalk animations. macro
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H A D | openbor.c | 236 int max_backwalks = MAX_BACKWALKS; 264 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK}; 7597 max_backwalks = MAX_BACKWALKS; in load_models() 7649 if(max_backwalks < MAX_BACKWALKS) max_backwalks = MAX_BACKWALKS; in load_models() 7813 (max_backwalks - MAX_BACKWALKS); in load_models() 7836 memcpy(animbackwalks, backwalks, sizeof(int)*MAX_BACKWALKS); in load_models() 7837 for(i=MAX_BACKWALKS; i<max_backwalks; i++) animbackwalks[i] = maxanim++; in load_models()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 90 #define MAX_BACKWALKS 1 // Backwalk animations. macro
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H A D | openbor.c | 247 int max_backwalks = MAX_BACKWALKS; 275 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 9964 max_backwalks = MAX_BACKWALKS; in load_model_constants() 10077 if(max_backwalks < MAX_BACKWALKS) in load_model_constants() 10079 max_backwalks = MAX_BACKWALKS; in load_model_constants() 10151 (max_backwalks - MAX_BACKWALKS); in load_model_constants() 10180 memcpy(animbackwalks, backwalks, sizeof(*animbackwalks)*MAX_BACKWALKS); in load_model_constants() 10181 for(i = MAX_BACKWALKS; i < max_backwalks; i++) in load_model_constants()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 78 #define MAX_BACKWALKS 1 // Backwalk animations. macro
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H A D | openbor.c | 298 int max_backwalks = MAX_BACKWALKS; 329 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 11621 max_backwalks = MAX_BACKWALKS; in load_model_constants() 11759 if(max_backwalks < MAX_BACKWALKS) in load_model_constants() 11761 max_backwalks = MAX_BACKWALKS; in load_model_constants() 11833 (max_backwalks - MAX_BACKWALKS); in load_model_constants() 11865 memcpy(animbackwalks, backwalks, sizeof(*animbackwalks)*MAX_BACKWALKS); in load_model_constants() 11866 for(i = MAX_BACKWALKS; i < max_backwalks; i++) in load_model_constants()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 79 #define MAX_BACKWALKS 1 // Backwalk animations. macro
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H A D | openbor.c | 303 int max_backwalks = MAX_BACKWALKS; 337 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 12172 max_backwalks = MAX_BACKWALKS; in load_model_constants() 12325 if(max_backwalks < MAX_BACKWALKS) in load_model_constants() 12327 max_backwalks = MAX_BACKWALKS; in load_model_constants() 12399 (max_backwalks - MAX_BACKWALKS); in load_model_constants() 12434 memcpy(animbackwalks, backwalks, sizeof(*animbackwalks)*MAX_BACKWALKS); in load_model_constants() 12435 for(i = MAX_BACKWALKS; i < max_backwalks; i++) in load_model_constants()
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