Searched refs:MIRROR_Z (Results 1 – 15 of 15) sorted by relevance
387 ICMPCONST(MIRROR_Z) in mapstrings_transconst()
212 #define MIRROR_Z (PLAYER_MIN_Z-5) macro
12996 if(!use_mirror || z > MIRROR_Z) // don't display if behind the mirror in display_ents()13001 can_mirror = (use_mirror && self->z>MIRROR_Z); in display_ents()13004 …spriteq_add_sprite((int)(e->x-(level?advancex:0) + gfx_x_offset), (int)((2*MIRROR_Z - e->z)-e->a+g… in display_ents()13055 sy = (2*MIRROR_Z - qy) + 2*gfx_y_offset; in display_ents()13102 …sy = (int)((2*MIRROR_Z - e->z) - other->a - other->animation->platform[other->animpos][7] + gfx_y_… in display_ents()13110 sy = (int)((2*MIRROR_Z - e->z) - level->walls[wall][7] + gfx_y_offset); in display_ents()13118 sy = (int)((2*MIRROR_Z - e->z) + gfx_y_offset); in display_ents()
8979 ICMPCONST(MIRROR_Z) in mapstrings_transconst()
213 #define MIRROR_Z (PLAYER_MIN_Z-5) macro
13238 if(!use_mirror || z > MIRROR_Z) // don't display if behind the mirror in display_ents()13243 can_mirror = (use_mirror && self->z>MIRROR_Z); in display_ents()13246 …spriteq_add_sprite((int)(e->x-scrx), (int)((2*MIRROR_Z - e->z)-e->a-scry), 2*PANEL_Z - z , f, draw… in display_ents()13297 sy = (2*MIRROR_Z - qy) - 2*scry; in display_ents()13344 … sy = (int)((2*MIRROR_Z - e->z) - other->a - other->animation->platform[other->animpos][7] - scry); in display_ents()13352 sy = (int)((2*MIRROR_Z - e->z) - level->walls[wall][7] - scry); in display_ents()13360 sy = (int)((2*MIRROR_Z - e->z) - scry); in display_ents()
8546 ICMPCONST(MIRROR_Z)
214 #define MIRROR_Z (PLAYER_MIN_Z-5) macro
18157 if(!use_mirror || z > MIRROR_Z) // don't display if behind the mirror in display_ents()18168 can_mirror = (use_mirror && self->z > MIRROR_Z); in display_ents()18171 …spriteq_add_sprite((int)(e->x - scrx), (int)((2 * MIRROR_Z - e->z) - e->a - scry), 2 * PANEL_Z - z… in display_ents()18222 sy = (2 * MIRROR_Z - qy) - 2 * scry; in display_ents()18282 …sy = (int)((2 * MIRROR_Z - e->z) - other->a - other->animation->platform[other->animpos][7] - scry… in display_ents()18290 sy = (int)((2 * MIRROR_Z - e->z) - level->walls[wall][7] - scry); in display_ents()18298 sy = (int)((2 * MIRROR_Z - e->z) - scry); in display_ents()
10237 ICMPCONST(MIRROR_Z) in mapstrings_transconst()
105 #define MIRROR_Z (PLAYER_MIN_Z-5) macro
21116 if(!use_mirror || z > MIRROR_Z) // don't display if behind the mirror in display_ents()21127 can_mirror = (use_mirror && self->position.z > MIRROR_Z); in display_ents()21130 …spriteq_add_sprite((int)(e->position.x - scrx), (int)((2 * MIRROR_Z - e->position.z) - e->position… in display_ents()21211 sy = (2 * MIRROR_Z - qy) - 2 * scry; in display_ents()21276 …sy = (int)((2 * MIRROR_Z - e->position.z) - other->position.y - other->animation->platform[other->… in display_ents()21285 … sy = (int)((2 * MIRROR_Z - e->position.z) - level->walls[wall].height - scry); in display_ents()21293 sy = (int)((2 * MIRROR_Z - e->position.z) - basemap - scry); in display_ents()21301 sy = (int)((2 * MIRROR_Z - e->position.z) - scry); in display_ents()
13028 ICMPCONST(MIRROR_Z) in mapstrings_transconst()
106 #define MIRROR_Z (PLAYER_MIN_Z-5) macro
22536 if(!use_mirror || z > MIRROR_Z) in display_ents()22547 can_mirror = (use_mirror && self->position.z > MIRROR_Z); in display_ents()22550 …spriteq_add_sprite((int)(e->position.x - scrx), (int)((2 * MIRROR_Z - e->position.z) - e->position… in display_ents()22631 sy = (2 * MIRROR_Z - qy) - 2 * scry; in display_ents()22696 …sy = (int)((2 * MIRROR_Z - e->position.z) - other->position.y - other->animation->platform[other->… in display_ents()22705 … sy = (int)((2 * MIRROR_Z - e->position.z) - level->walls[wall].height - scry); in display_ents()22713 sy = (int)((2 * MIRROR_Z - e->position.z) - basemap - scry); in display_ents()22721 sy = (int)((2 * MIRROR_Z - e->position.z) - scry); in display_ents()