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Searched refs:MODEL_NO_WEAPON_COPY (Results 1 – 10 of 10) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h467 #define MODEL_NO_WEAPON_COPY 0x00000002 //dont copy weapon list from original model macro
H A Dopenbor.c13405 if(!(newmodel->model_flag & MODEL_NO_WEAPON_COPY)) in set_model_ex()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h467 #define MODEL_NO_WEAPON_COPY 0x00000002 //dont copy weapon list from original model macro
H A Dopenbor.c13708 if(!(newmodel->model_flag & MODEL_NO_WEAPON_COPY)) in set_model_ex()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h479 #define MODEL_NO_WEAPON_COPY 0x00000002 //dont copy weapon list from original model macro
H A Dopenbor.c18839 if(!(newmodel->model_flag & MODEL_NO_WEAPON_COPY)) in set_model_ex()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h958 MODEL_NO_WEAPON_COPY = 0x00000002, //dont copy weapon list from original model enumerator
H A Dopenbor.c21946 if(!(newmodel->model_flag & MODEL_NO_WEAPON_COPY)) in set_model_ex()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1442 MODEL_NO_WEAPON_COPY = 0x00000002, //dont copy weapon list from original model enumerator
H A Dopenbor.c23493 if(!(newmodel->model_flag & MODEL_NO_WEAPON_COPY)) in set_model_ex()