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Searched refs:MOVES_PER_SESSION (Results 1 – 6 of 6) sorted by relevance

/dports/games/xshogi/xshogi-1.4.2/
H A Dxshogi.h88 #define MOVES_PER_SESSION 40 /* moves per TIME_CONTROL */ macro
H A Dxshogi.c410 (XtPointer) MOVES_PER_SESSION
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dcommon.h202 #define MOVES_PER_SESSION 40 /* moves per TIME_CONTROL */ macro
H A Dargs.h171 …ovesPerSession", ArgInt, (void *) &appData.movesPerSession, TRUE, (ArgIniType) MOVES_PER_SESSION },
1464 …if(appData.movesPerSession <= 0) appData.movesPerSession = MOVES_PER_SESSION; // mps <= 0 is inval… in InitAppData()
/dports/games/xboard/xboard-4.9.1/
H A Dcommon.h203 #define MOVES_PER_SESSION 40 /* moves per TIME_CONTROL */ macro
H A Dargs.h172 …ovesPerSession", ArgInt, (void *) &appData.movesPerSession, TRUE, (ArgIniType) MOVES_PER_SESSION },
1497 …if(appData.movesPerSession <= 0) appData.movesPerSession = MOVES_PER_SESSION; // mps <= 0 is inval… in InitAppData()