Searched refs:NukeDamage (Results 1 – 3 of 3) sorted by relevance
45 int NukeDamage; variable110 NukeDamage=350; in SetServerDefaults()193 NukeDamage=atoi(value); in ServerAssignValue()
24 extern int NukeDamage;
183 if (ServerShips[ship]->TakeDamage(NukeDamage)) { in NukeExplosionToShipCollision()