Home
last modified time | relevance | path

Searched refs:PIT_DEPTH (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c388 ICMPCONST(PIT_DEPTH) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h213 #define PIT_DEPTH -250 macro
H A Dopenbor.c12171 || self->a < 2*PIT_DEPTH) //self->z<100000, so weapon item won't be killed in check_lost()
12180 if(self->a < PIT_DEPTH || self->lifespancountdown<0) in check_lost()
14463 if(!(self->a < PIT_DEPTH || self->lifespancountdown<0)) //Not a pit death or countdown? in checkdamage()
14536 if(self->a<=PIT_DEPTH && self->dead) in common_takedamage()
19092 if(self->a < PIT_DEPTH) in biker_takedamage()
19152 if(self->a <= PIT_DEPTH) in obstacle_takedamage()
H A Dopenborscript.c8980 ICMPCONST(PIT_DEPTH) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h214 #define PIT_DEPTH -250 macro
H A Dopenbor.c12394 || self->a < 2*PIT_DEPTH) //self->z<100000, so weapon item won't be killed in check_lost()
12403 if(self->a < PIT_DEPTH || self->lifespancountdown<0) in check_lost()
14766 if(!(self->a < PIT_DEPTH || self->lifespancountdown<0)) //Not a pit death or countdown? in checkdamage()
14840 if(self->a<=PIT_DEPTH && self->dead) in common_takedamage()
19557 if(self->a < PIT_DEPTH) in biker_takedamage()
19617 if(self->a <= PIT_DEPTH) in obstacle_takedamage()
H A Dopenborscript.c8547 ICMPCONST(PIT_DEPTH)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h215 #define PIT_DEPTH -250 macro
H A Dopenbor.c17008 || self->a < 2 * PIT_DEPTH) //self->z<100000, so weapon item won't be killed in check_lost()
17022 if(self->a < PIT_DEPTH) in check_lost()
20188 if(!(self->a < PIT_DEPTH || self->lifespancountdown < 0)) //Not a pit death or countdown? in checkdamage()
20292 if(self->a <= PIT_DEPTH && self->dead) in common_takedamage()
26434 if(self->a < PIT_DEPTH) in biker_takedamage()
26515 if(self->a <= PIT_DEPTH) in obstacle_takedamage()
H A Dopenborscript.c10238 ICMPCONST(PIT_DEPTH) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h106 #define PIT_DEPTH -250 macro
H A Dopenbor.c19869 … || self->position.y < 2 * PIT_DEPTH) //self->position.z<100000, so weapon item won't be killed in check_lost()
19883 if(self->position.y < PIT_DEPTH) in check_lost()
23303 … if(!(self->position.y < PIT_DEPTH || self->lifespancountdown < 0)) //Not a pit death or countdown? in checkdamage()
23409 if(self->position.y <= PIT_DEPTH && self->dead) in common_takedamage()
29925 if(self->position.y < PIT_DEPTH) in biker_takedamage()
30007 if(self->position.y <= PIT_DEPTH) in obstacle_takedamage()
H A Dopenborscript.c13029 ICMPCONST(PIT_DEPTH) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h107 #define PIT_DEPTH -250 macro
H A Dopenbor.c20924 …|| self->position.y < 2 * PIT_DEPTH) //self->position.z<ITEM_HIDE_POSITION_Z, so weapon item won't… in check_lost()
20938 if(self->position.y < PIT_DEPTH) in check_lost()
25437 if(self->position.y <= PIT_DEPTH && self->dead) in common_takedamage()
32934 if(self->position.y < PIT_DEPTH) in biker_takedamage()
33016 if(self->position.y <= PIT_DEPTH) in obstacle_takedamage()