/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/iwd2/ |
H A D | CGPortrait.py | 117 Portrait = PortraitList1.QueryText () 119 Portrait = PortraitList2.QueryText () 136 Portrait = PortraitList1.QueryText () 142 Label.SetText (Portrait) 145 if Portrait=="": 146 Portrait = "NOPORTMD" 153 Button.SetPicture (Portrait, "NOPORTMD") 159 Portrait = PortraitList2.QueryText () 165 Label.SetText (Portrait) 168 if Portrait=="": [all …]
|
H A D | MessageWindow.py | 127 Portrait = GemRB.GetPlayerPortrait(pc, 1)["Sprite"] 129 Portrait = None 132 if not Portrait: 135 Button.SetPicture(Portrait, "NOPORTSM")
|
H A D | ImportFile.py | 97 Portrait = GemRB.GetPlayerPortrait (Slot, 0) 99 GemRB.SetToken ("LargePortrait", Portrait["ResRef"]) 101 PortraitButton.SetPicture (Portrait["Sprite"], "NOPORTLG")
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/bg1/ |
H A D | GUICG12.py | 123 Portrait = PortraitList1.QueryText () 125 Portrait = PortraitList2.QueryText () 143 Portrait = PortraitList1.QueryText () 149 Label.SetText (Portrait) 152 if Portrait=="": 153 Portrait = "NOPORTLG" 160 Button.SetPicture (Portrait, "NOPORTLG") 166 Portrait = PortraitList2.QueryText () 172 Label.SetText (Portrait) 175 if Portrait=="": [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/portraits/ |
H A D | portrait.cpp | 49 Portrait *newPortrait(nuvie_game_t gametype, Configuration *cfg) { in newPortrait() 53 return (Portrait *) new PortraitU6(cfg); in newPortrait() 56 return (Portrait *) new PortraitMD(cfg); in newPortrait() 59 return (Portrait *) new PortraitSE(cfg); in newPortrait() 66 Portrait::Portrait(Configuration *cfg) { in Portrait() function in Ultima::Nuvie::Portrait 73 uint8 Portrait::get_avatar_portrait_num() { in get_avatar_portrait_num() 78 unsigned char *Portrait::get_wou_portrait_data(U6Lib_n *lib, uint8 num) { in get_wou_portrait_data()
|
H A D | portrait.h | 39 Portrait *newPortrait(nuvie_game_t gametype, Configuration *cfg); 41 class Portrait { 50 Portrait(Configuration *cfg); 51 virtual ~Portrait() {}; in ~Portrait()
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/bg2/ |
H A D | GUICG12.py | 132 Portrait = PortraitList1.QueryText () 134 Portrait = PortraitList2.QueryText () 152 Portrait = PortraitList1.QueryText () 158 Label.SetText (Portrait) 161 if Portrait=="": 162 Portrait = "NOPORTMD" 169 Button.SetPicture (Portrait, "NOPORTMD") 175 Portrait = PortraitList2.QueryText () 181 Label.SetText (Portrait) 184 if Portrait=="": [all …]
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/ |
H A D | GUIRECCommon.py | 24 import Portrait 169 Portrait.Init (Gender) 170 Portrait.Set (PcPortrait) 180 GemRB.FillPlayerInfo (pc, Portrait.Name () + "M", Portrait.Name () + "S") 182 GemRB.FillPlayerInfo (pc, Portrait.Name () + "L", Portrait.Name () + "S") 257 Label.SetText (Portrait) 260 if Portrait=="": 261 Portrait = "NOPORTMD" 280 Label.SetText (Portrait) 283 if Portrait=="": [all …]
|
/dports/games/scourge/scourge/src/ |
H A D | portrait.cpp | 69 Portrait::Portrait( PcUi *pcUi, int x, int y, int w, int h ) { in Portrait() function in Portrait 87 Portrait::~Portrait() { in ~Portrait() 101 bool Portrait::findCurrentSkill( int px, int py ) { in findCurrentSkill() 121 bool Portrait::handleEvent( SDL_Event *event ) { in handleEvent() 176 void Portrait::setCurrentWeaponTooltip() { in setCurrentWeaponTooltip() 252 void Portrait::showStats() { in showStats() 327 void Portrait::scrollSkillsUp() { in scrollSkillsUp() 334 void Portrait::scrollSkillsDown() { in scrollSkillsDown() 341 void Portrait::showSkills() { in showSkills() 433 void Portrait::showStateMods() { in showStateMods() [all …]
|
/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | unittype.cpp | 542 memset(&Portrait, 0, sizeof(Portrait)); in CUnitType() 593 if (this->Portrait.Num) { in ~CUnitType() 594 for (int j = 0; j < this->Portrait.Num; ++j) { in ~CUnitType() 595 delete this->Portrait.Mngs[j]; in ~CUnitType() 598 delete[] this->Portrait.Mngs; in ~CUnitType() 599 delete[] this->Portrait.Files; in ~CUnitType() 1034 if (type.Portrait.Num) { in LoadUnitTypeSprite() 1035 for (int i = 0; i < type.Portrait.Num; ++i) { in LoadUnitTypeSprite() 1036 type.Portrait.Mngs[i] = new Mng; in LoadUnitTypeSprite() 1037 type.Portrait.Mngs[i]->Load(type.Portrait.Files[i]); in LoadUnitTypeSprite() [all …]
|
/dports/graphics/p5-Image-ExifTool-devel/Image-ExifTool-12.14/t/ |
H A D | CanonVRD_2.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
H A D | CanonVRD_3.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
H A D | CanonVRD_11.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
/dports/graphics/p5-Image-ExifTool/Image-ExifTool-12.30/t/ |
H A D | CanonVRD_2.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
H A D | CanonVRD_3.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
H A D | CanonVRD_11.out | 66 [CanonVRD, CanonVRD, Image] 22 - Portrait Raw Color Tone: 4 67 [CanonVRD, CanonVRD, Image] 23 - Portrait Raw Saturation: 2 68 [CanonVRD, CanonVRD, Image] 24 - Portrait Raw Contrast: 0 69 [CanonVRD, CanonVRD, Image] 25 - Portrait Raw Linear: No 70 [CanonVRD, CanonVRD, Image] 26 - Portrait Raw Sharpness: 7 71 [CanonVRD, CanonVRD, Image] 27 - Portrait Raw Highlight Point: 4095 72 [CanonVRD, CanonVRD, Image] 28 - Portrait Raw Shadow Point: 6 73 [CanonVRD, CanonVRD, Image] 29 - Portrait Output Highlight Point: 4095 74 [CanonVRD, CanonVRD, Image] 30 - Portrait Output Shadow Point: 0
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | portrait.cpp | 37 Portrait::Portrait(ResourceManager *resMan, EventManager *event, GfxScreen *screen, GfxPalette *pal… in Portrait() function in Sci::Portrait 42 void Portrait::init() { in init() 198 void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 con… in doit() 424 int16 Portrait::raveGetTicks(Resource *resource, uint *offset) { in raveGetTicks() 449 uint16 Portrait::raveGetID(Resource *resource, uint *offset) { in raveGetID() 471 SciSpan<const byte> Portrait::raveGetLipSyncData(const uint16 raveID) { in raveGetLipSyncData() 493 void Portrait::drawBitmap(uint16 bitmapNr) { in drawBitmap() 510 void Portrait::bitsShow() { in bitsShow()
|
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | portrait.cpp | 37 Portrait::Portrait(ResourceManager *resMan, EventManager *event, GfxScreen *screen, GfxPalette *pal… in Portrait() function in Sci::Portrait 42 void Portrait::init() { in init() 198 void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 con… in doit() 424 int16 Portrait::raveGetTicks(Resource *resource, uint *offset) { in raveGetTicks() 449 uint16 Portrait::raveGetID(Resource *resource, uint *offset) { in raveGetID() 471 SciSpan<const byte> Portrait::raveGetLipSyncData(const uint16 raveID) { in raveGetLipSyncData() 493 void Portrait::drawBitmap(uint16 bitmapNr) { in drawBitmap() 510 void Portrait::bitsShow() { in bitsShow()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/ |
H A D | portrait_view.h | 33 class Portrait; variable 48 Portrait *portrait; 67 …6 x, uint16 y, Font *f, Party *p, Player *player, TileManager *tm, ObjManager *om, Portrait *port);
|
H A D | portrait_view_gump.h | 38 class Portrait; variable 46 Portrait *portrait; 58 …, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *por, Actor *a);
|
H A D | actor_view.h | 36 class Portrait; variable 41 Portrait *portrait; 55 …w_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *port);
|
/dports/converters/wkhtmltopdf/qt-5db36ec/tests/auto/qprinter/ |
H A D | tst_qprinter.cpp | 163 obj1.setOrientation(QPrinter::Portrait); in getSetCheck() 164 QCOMPARE(obj1.orientation(), QPrinter::Portrait); in getSetCheck() 301 QTest::newRow("paperRect0") << int(QPrinter::Portrait) << true << 300 << true; in testPageRectAndPaperRect_data() 302 QTest::newRow("paperRect1") << int(QPrinter::Portrait) << false << 300 << true; in testPageRectAndPaperRect_data() 305 QTest::newRow("paperRect4") << int(QPrinter::Portrait) << true << 600 << true; in testPageRectAndPaperRect_data() 306 QTest::newRow("paperRect5") << int(QPrinter::Portrait) << false << 600 << true; in testPageRectAndPaperRect_data() 309 QTest::newRow("paperRect8") << int(QPrinter::Portrait) << true << 1200 << true; in testPageRectAndPaperRect_data() 315 QTest::newRow("pageRect0") << int(QPrinter::Portrait) << true << 300 << false; in testPageRectAndPaperRect_data() 319 QTest::newRow("pageRect4") << int(QPrinter::Portrait) << true << 600 << false; in testPageRectAndPaperRect_data() 429 if (orientation == QPrinter::Portrait) { in testMargins() [all …]
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/iwd/ |
H A D | CharGen.py | 45 Portrait = 0 variable 633 Portrait = 0 667 Portrait = Portrait + 1 678 Portrait = Portrait - 1 690 Portrait = Portrait + 1 692 Portrait = 0 718 Portrait = -1 739 if Portrait=="": 761 if Portrait=="": 2230 if Portrait<0: [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/ios/chrome/browser/ui/util/ |
H A D | ui_util_unittest.mm | 118 // Portrait resize to 50x50, but squeezed into 25x50. 128 // Portrait resize to 60x40, but squeezed into 20x40. 138 // Portrait resize to 40x60, but squeezed into 30x60. 183 // Portrait resize to 50x50, but squeezed into 25x50. 193 // Portrait resize to 60x40, but clipped to 20x40. 203 // Portrait resize to 40x60, but clipped to 30x60. 229 // Portrait resize to 100x100 and aligned to top 278 // Portrait resize to 50x50. 289 // Portrait resize to 60x40. 300 // Portrait resize to 40x60.
|
/dports/editors/calligraplan/calligraplan-3.3.0/src/libs/odf/ |
H A D | KoPageLayout.cpp | 88 orientation = KoPageFormat::Portrait; in loadOdf() 162 , orientation(KoPageFormat::Portrait) in KoPageLayout() 183 …orientation = p.orientation() == QPrinter::Portrait ? KoPageFormat::Portrait : KoPageFormat::Lands… in updatePageLayout() 185 if (orientation == KoPageFormat::Portrait) { in updatePageLayout()
|