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Searched refs:SCREENPANEL_Z (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c385 ICMPCONST(SCREENPANEL_Z) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h210 #define SCREENPANEL_Z (PLAYER_MIN_Z-49) macro
H A Dopenborscript.c8977 ICMPCONST(SCREENPANEL_Z) in mapstrings_transconst()
H A Dopenbor.c20020 …spriteq_add_frame(i+gfx_x_offset,gfx_y_offset, SCREENPANEL_Z, panels[index].sprite_screen, pscreen… in draw_scrolled_bg()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h211 #define SCREENPANEL_Z (PLAYER_MIN_Z-49) macro
H A Dopenborscript.c8544 ICMPCONST(SCREENPANEL_Z)
H A Dopenbor.c9307 bgl->z = SCREENPANEL_Z; in load_level()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h212 #define SCREENPANEL_Z (PLAYER_MIN_Z-49) macro
H A Dopenborscript.c10235 ICMPCONST(SCREENPANEL_Z) in mapstrings_transconst()
H A Dopenbor.c12690 bgl->z = SCREENPANEL_Z; in load_level()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h103 #define SCREENPANEL_Z (PLAYER_MIN_Z-49) macro
H A Dopenborscript.c13026 ICMPCONST(SCREENPANEL_Z) in mapstrings_transconst()
H A Dopenbor.c14556 bgl->z = SCREENPANEL_Z; in load_level()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h104 #define SCREENPANEL_Z (PLAYER_MIN_Z-49) macro
H A Dopenbor.c15161 bgl->z = SCREENPANEL_Z; in load_level()