/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/ |
H A D | video.c | 118 …[SDID_SPECIAL] = _RE(4, 0), [SDID_ATTACK2] = _RE(1, 0), [SDID_JUMP] = _RE(1, 1), [SDID_ATTACK] = _… 159 bx[SDID_ATTACK] = bx[SDID_SPECIAL] - ra * hh; in setup_touch_default() 160 by[SDID_ATTACK] = cy2; in setup_touch_default() 161 br[SDID_ATTACK] = br[SDID_MOVEUP]; in setup_touch_default()
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/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/ |
H A D | video.c | 120 …[SDID_SPECIAL] = _RE(4, 0), [SDID_ATTACK2] = _RE(1, 0), [SDID_JUMP] = _RE(1, 1), [SDID_ATTACK] = _… 161 bx[SDID_ATTACK] = bx[SDID_SPECIAL] - ra * hh; in setup_touch_default() 162 by[SDID_ATTACK] = cy2; in setup_touch_default() 163 br[SDID_ATTACK] = br[SDID_MOVEUP]; in setup_touch_default()
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/ |
H A D | video.c | 108 …[SDID_SPECIAL] = _RE(4, 0), [SDID_ATTACK2] = _RE(1, 0), [SDID_JUMP] = _RE(1, 1), [SDID_ATTACK] = _… 164 bx[SDID_ATTACK] = bx[SDID_SPECIAL] - ra * hh; in setup_touch_default() 165 by[SDID_ATTACK] = cy2; in setup_touch_default() 166 br[SDID_ATTACK] = br[SDID_MOVEUP]; in setup_touch_default()
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/dports/games/openbor/openbor-3caaddd5/engine/wii/ |
H A D | control.c | 181 device->mappings[SDID_ATTACK] = WPAD_BUTTON_1; in set_default_wiimote_mappings() 198 device->mappings[SDID_ATTACK] = WPAD_BUTTON_A; in set_default_wiimote_nunchuk_mappings() 215 device->mappings[SDID_ATTACK] = WPAD_CLASSIC_BUTTON_A; in set_default_classic_controller_mappings()
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H A D | menu.c | 624 … 4),(isWide ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getmappedkeyname(0, SDID_ATTACK)); in drawMenu()
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | control.c | 302 device->mappings[SDID_ATTACK] = SDL_SCANCODE_A; in set_default_keyboard_mappings() 319 device->mappings[SDID_ATTACK] = SDL_CONTROLLER_BUTTON_A; in set_default_controller_mappings() 338 device->mappings[SDID_ATTACK] = 0; in set_default_joystick_mappings() 1051 keystate[pc(SDID_ATTACK)] = touchstates[SDID_ATTACK]; in control_update_android_touch()
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H A D | menu.c | 551 … 4),(isWide ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getmappedkeyname(0, SDID_ATTACK)); in drawMenu() 613 …sWide ? 251 : 226), WHITE, 0, 0, "%s: %s", control_getmappedkeyname(0, SDID_ATTACK), bgmPlay ? "St… in drawBGMPlayer()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | control.c | 476 keystate[pc(SDID_ATTACK)] = touchstates[SDID_ATTACK]; in control_update_android_touch()
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H A D | menu.c | 537 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu() 597 …251 : 226), WHITE, 0, 0, "%s: %s", control_getkeyname(savedata.keys[0][SDID_ATTACK]), bgmPlay ? "S… in drawBGMPlayer()
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | control.c | 499 keystate[pc(SDID_ATTACK)] = touchstates[SDID_ATTACK]; in control_update_android_touch()
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H A D | menu.c | 531 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu() 582 …251 : 226), WHITE, 0, 0, "%s: %s", control_getkeyname(savedata.keys[0][SDID_ATTACK]), bgmPlay ? "S… in drawBGMPlayer()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | menu.c | 660 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu() 721 …251 : 226), WHITE, 0, 0, "%s: %s", control_getkeyname(savedata.keys[0][SDID_ATTACK]), bgmPlay ? "S… in drawBGMPlayer()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | menu.c | 660 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu() 721 …251 : 226), WHITE, 0, 0, "%s: %s", control_getkeyname(savedata.keys[0][SDID_ATTACK]), bgmPlay ? "S… in drawBGMPlayer()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/ |
H A D | menu.c | 570 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/ |
H A D | menu.c | 574 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu()
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/dports/games/openbor3979/openbor-2bcf25b/engine/wii/ |
H A D | menu.c | 570 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu()
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/dports/games/openbor3711/openbor-6ec17fa/engine/wii/ |
H A D | menu.c | 574 …de ? 251 : 226), WHITE, 0, 0, "%s: Start Game", control_getkeyname(savedata.keys[0][SDID_ATTACK])); in drawMenu()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 300 ICMPCONST(SDID_ATTACK) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 423 SDID_ATTACK, enumerator 445 FLAG_ATTACK = (1 << SDID_ATTACK),
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 124 #define SDID_ATTACK 4 macro
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 123 #define SDID_ATTACK 4 macro
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 122 #define SDID_ATTACK 4 macro
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H A D | openbor.c | 2716 savedata.keys[0][SDID_ATTACK] = CONTROL_DEFAULT1_FIRE1; in clearsettings() 2729 savedata.keys[1][SDID_ATTACK] = CONTROL_DEFAULT2_FIRE1; in clearsettings() 2742 savedata.keys[2][SDID_ATTACK] = CONTROL_DEFAULT3_FIRE1; in clearsettings() 2755 savedata.keys[3][SDID_ATTACK] = CONTROL_DEFAULT4_FIRE1; in clearsettings() 4593 return SDID_ATTACK; in translate_SDID() 28217 control_setkey(playercontrolpointers[p], FLAG_ATTACK, savedata.keys[p][SDID_ATTACK]); in apply_controls() 30557 strncpy(buttonnames[SDID_ATTACK], "Attack 1", 16); in keyboard_setup()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 218 SDID_ATTACK, enumerator
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H A D | openbor.c | 2992 savedata.keys[0][SDID_ATTACK] = CONTROL_DEFAULT1_FIRE1; in clearsettings() 3008 savedata.keys[1][SDID_ATTACK] = CONTROL_DEFAULT2_FIRE1; in clearsettings() 3024 savedata.keys[2][SDID_ATTACK] = CONTROL_DEFAULT3_FIRE1; in clearsettings() 3040 savedata.keys[3][SDID_ATTACK] = CONTROL_DEFAULT4_FIRE1; in clearsettings() 4923 return SDID_ATTACK; in translate_SDID() 32066 control_setkey(playercontrolpointers[p], FLAG_ATTACK, savedata.keys[p][SDID_ATTACK]); in apply_controls() 34650 strncpy(buttonnames[SDID_ATTACK], "Attack 1", 16); in keyboard_setup()
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