/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/ |
H A D | video.c | 119 …[SDID_START] = _RE(2, 1), [SDID_ESC] = _RE(3, 1), [SDID_ATTACK3] = _RE(2, 0), [SDID_ATTACK4] = _RE… 173 bx[SDID_ATTACK4] = w / 2.0f + ra * hh; in setup_touch_default() 174 by[SDID_ATTACK4] = by[SDID_JUMP]; in setup_touch_default() 175 br[SDID_ATTACK4] = br[SDID_JUMP]; in setup_touch_default()
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/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/ |
H A D | video.c | 121 …[SDID_START] = _RE(2, 1), [SDID_ESC] = _RE(3, 1), [SDID_ATTACK3] = _RE(2, 0), [SDID_ATTACK4] = _RE… 175 bx[SDID_ATTACK4] = w / 2.0f + ra * hh; in setup_touch_default() 176 by[SDID_ATTACK4] = by[SDID_JUMP]; in setup_touch_default() 177 br[SDID_ATTACK4] = br[SDID_JUMP]; in setup_touch_default()
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/ |
H A D | video.c | 109 …[SDID_START] = _RE(2, 1), [SDID_ESC] = _RE(3, 1), [SDID_ATTACK3] = _RE(2, 0), [SDID_ATTACK4] = _RE… 178 bx[SDID_ATTACK4] = w / 2.0f + ra * hh; in setup_touch_default() 179 by[SDID_ATTACK4] = by[SDID_JUMP]; in setup_touch_default() 180 br[SDID_ATTACK4] = br[SDID_JUMP]; in setup_touch_default()
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/dports/games/openbor/openbor-3caaddd5/engine/wii/ |
H A D | control.c | 184 device->mappings[SDID_ATTACK4] = 0; in set_default_wiimote_mappings() 201 device->mappings[SDID_ATTACK4] = WPAD_BUTTON_2; in set_default_wiimote_nunchuk_mappings() 218 device->mappings[SDID_ATTACK4] = WPAD_CLASSIC_BUTTON_FULL_L; in set_default_classic_controller_mappings()
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | control.c | 305 device->mappings[SDID_ATTACK4] = SDL_SCANCODE_X; in set_default_keyboard_mappings() 322 device->mappings[SDID_ATTACK4] = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER; in set_default_controller_mappings() 341 device->mappings[SDID_ATTACK4] = 5; in set_default_joystick_mappings() 1054 keystate[pc(SDID_ATTACK4)] = touchstates[SDID_ATTACK4]; in control_update_android_touch()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | control.c | 480 keystate[pc(SDID_ATTACK4)] = touchstates[SDID_ATTACK4]; in control_update_android_touch()
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | control.c | 503 keystate[pc(SDID_ATTACK4)] = touchstates[SDID_ATTACK4]; in control_update_android_touch()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 303 ICMPCONST(SDID_ATTACK4) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 426 SDID_ATTACK4, enumerator 448 FLAG_ATTACK4 = (1 << SDID_ATTACK4),
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H A D | openbor.c | 4456 return SDID_ATTACK4; in translate_SDID() 35245 control_setkey(playercontrolpointers[p], FLAG_ATTACK4, savedata.keys[p][SDID_ATTACK4]); in apply_controls() 38123 strcpy(buttonnames[SDID_ATTACK4], "Attack 4"); in keyboard_setup()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 127 #define SDID_ATTACK4 7 macro
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H A D | openbor.c | 2091 savedata.keys[0][SDID_ATTACK4] = CONTROL_DEFAULT1_FIRE4; in clearsettings() 2104 savedata.keys[1][SDID_ATTACK4] = CONTROL_DEFAULT2_FIRE4; in clearsettings() 2117 savedata.keys[2][SDID_ATTACK4] = CONTROL_DEFAULT3_FIRE4; in clearsettings() 2130 savedata.keys[3][SDID_ATTACK4] = CONTROL_DEFAULT4_FIRE4; in clearsettings() 20598 control_setkey(playercontrolpointers[p], FLAG_ATTACK4, savedata.keys[p][SDID_ATTACK4]); in apply_controls()
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H A D | openborscript.c | 8923 ICMPCONST(SDID_ATTACK4) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 126 #define SDID_ATTACK4 7 macro
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H A D | openbor.c | 2225 savedata.keys[0][SDID_ATTACK4] = CONTROL_DEFAULT1_FIRE4; in clearsettings() 2238 savedata.keys[1][SDID_ATTACK4] = CONTROL_DEFAULT2_FIRE4; in clearsettings() 2251 savedata.keys[2][SDID_ATTACK4] = CONTROL_DEFAULT3_FIRE4; in clearsettings() 2264 savedata.keys[3][SDID_ATTACK4] = CONTROL_DEFAULT4_FIRE4; in clearsettings() 20924 control_setkey(playercontrolpointers[p], FLAG_ATTACK4, savedata.keys[p][SDID_ATTACK4]); in apply_controls()
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H A D | openborscript.c | 8488 ICMPCONST(SDID_ATTACK4)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 125 #define SDID_ATTACK4 7 macro
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H A D | openbor.c | 2719 savedata.keys[0][SDID_ATTACK4] = CONTROL_DEFAULT1_FIRE4; in clearsettings() 2732 savedata.keys[1][SDID_ATTACK4] = CONTROL_DEFAULT2_FIRE4; in clearsettings() 2745 savedata.keys[2][SDID_ATTACK4] = CONTROL_DEFAULT3_FIRE4; in clearsettings() 2758 savedata.keys[3][SDID_ATTACK4] = CONTROL_DEFAULT4_FIRE4; in clearsettings() 4605 return SDID_ATTACK4; in translate_SDID() 28220 control_setkey(playercontrolpointers[p], FLAG_ATTACK4, savedata.keys[p][SDID_ATTACK4]); in apply_controls() 30560 strncpy(buttonnames[SDID_ATTACK4], "Attack 4", 16); in keyboard_setup()
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H A D | openborscript.c | 10178 ICMPCONST(SDID_ATTACK4) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 221 SDID_ATTACK4, enumerator
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H A D | openbor.c | 2995 savedata.keys[0][SDID_ATTACK4] = CONTROL_DEFAULT1_FIRE4; in clearsettings() 3011 savedata.keys[1][SDID_ATTACK4] = CONTROL_DEFAULT2_FIRE4; in clearsettings() 3027 savedata.keys[2][SDID_ATTACK4] = CONTROL_DEFAULT3_FIRE4; in clearsettings() 3043 savedata.keys[3][SDID_ATTACK4] = CONTROL_DEFAULT4_FIRE4; in clearsettings() 4935 return SDID_ATTACK4; in translate_SDID() 32069 control_setkey(playercontrolpointers[p], FLAG_ATTACK4, savedata.keys[p][SDID_ATTACK4]); in apply_controls() 34653 strncpy(buttonnames[SDID_ATTACK4], "Attack 4", 16); in keyboard_setup()
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H A D | openborscript.c | 12966 ICMPCONST(SDID_ATTACK4) in mapstrings_transconst()
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