Searched refs:SUBTYPE_ARROW (Results 1 – 15 of 15) sorted by relevance
149 #define SUBTYPE_ARROW 3 //7-1-2005 subtype for an "enemy" that flies across the screen and d… macro517 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e…
4366 newchar->subtype = SUBTYPE_ARROW; // 7-1-2005 Arrow type in lcmHandleCommandSubtype()7264 if(newchar->subtype == SUBTYPE_ARROW) newchar->candamage |= TYPE_OBSTACLE; in load_cached_model()10427 else if(e->modeldata.subtype == SUBTYPE_ARROW) in ent_default_init()10464 …dodrop = (e->modeldata.subtype != SUBTYPE_ARROW && level && (level->scrolldir==SCROLL_UP || level-… in ent_default_init()10566 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) s_ent->owner = ent; in ent_spawn_ent()10597 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_summon_ent()
8942 ICMPCONST(SUBTYPE_ARROW) in mapstrings_transconst()
149 #define SUBTYPE_ARROW 3 //7-1-2005 subtype for an "enemy" that flies across the screen and d… macro519 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e…
4461 newchar->subtype = SUBTYPE_ARROW; // 7-1-2005 Arrow type in lcmHandleCommandSubtype()7396 if(newchar->subtype == SUBTYPE_ARROW) newchar->candamage |= TYPE_OBSTACLE; in load_cached_model()10647 else if(e->modeldata.subtype == SUBTYPE_ARROW) in ent_default_init()10684 …dodrop = (e->modeldata.subtype != SUBTYPE_ARROW && level && (level->scrolldir==SCROLL_UP || level-… in ent_default_init()10788 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) s_ent->owner = ent; in ent_spawn_ent()10820 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_summon_ent()
8508 ICMPCONST(SUBTYPE_ARROW)
150 #define SUBTYPE_ARROW 3 //7-1-2005 subtype for an "enemy" that flies across the screen and d… macro532 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e…
6578 newchar->subtype = SUBTYPE_ARROW; // 7-1-2005 Arrow type in lcmHandleCommandSubtype()9752 if(newchar->subtype == SUBTYPE_ARROW) in load_cached_model()14505 else if(e->modeldata.subtype == SUBTYPE_ARROW) in ent_default_init()14560 …dodrop = (e->modeldata.subtype != SUBTYPE_ARROW && level && (level->scrolldir == SCROLL_UP || leve… in ent_default_init()14722 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_spawn_ent()14770 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_summon_ent()
10199 ICMPCONST(SUBTYPE_ARROW) in mapstrings_transconst()
345 ICMPCONST(SUBTYPE_ARROW) in mapstrings_transconst()
264 SUBTYPE_ARROW, //7-1-2005 subtype for an "enemy" that flies across the screen and dies enumerator1109 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e…
7440 newchar->subtype = SUBTYPE_ARROW; // 7-1-2005 Arrow type in lcmHandleCommandSubtype()11401 if(newchar->subtype == SUBTYPE_ARROW || newchar->subtype == SUBTYPE_BOOMERANG) in load_cached_model()16934 else if(e->modeldata.subtype == SUBTYPE_ARROW || e->modeldata.subtype == SUBTYPE_BOOMERANG) in ent_default_init()16991 …dodrop = (e->modeldata.subtype != SUBTYPE_ARROW && e->modeldata.subtype != SUBTYPE_BOOMERANG && le… in ent_default_init()17160 … if(s_ent->modeldata.subtype == SUBTYPE_ARROW || s_ent->modeldata.subtype == SUBTYPE_BOOMERANG) in ent_spawn_ent()17208 … if(s_ent->modeldata.subtype == SUBTYPE_ARROW || s_ent->modeldata.subtype == SUBTYPE_BOOMERANG) in ent_summon_ent()
12987 ICMPCONST(SUBTYPE_ARROW) in mapstrings_transconst()
494 …SUBTYPE_ARROW = (1 << 3), // 7-1-2005 subtype for an "enemy" that flies across the screen and d… enumerator1586 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e…
7802 newchar->subtype = SUBTYPE_ARROW; // 7-1-2005 Arrow type in lcmHandleCommandSubtype()11952 if(newchar->subtype == SUBTYPE_ARROW) in load_cached_model()17512 else if(e->modeldata.subtype == SUBTYPE_ARROW) in ent_default_init()17569 …dodrop = (e->modeldata.subtype != SUBTYPE_ARROW && level && (level->scrolldir == SCROLL_UP || leve… in ent_default_init()17738 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_spawn_ent()17787 if(s_ent->modeldata.subtype == SUBTYPE_ARROW) in ent_summon_ent()