/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | dialogs.h | 39 class ScummEngine; variable 53 ScummMenuDialog(ScummEngine *scumm); 70 ScummEngine *_vm; 76 InfoDialog(ScummEngine *scumm, const String& message); 78 InfoDialog(ScummEngine *scumm, int res); 105 PauseDialog(ScummEngine *scumm, int res); 115 ConfirmDialog(ScummEngine *scumm, int res); 158 SubtitleSettingsDialog(ScummEngine *scumm, int value); 176 Indy3IQPointsDialog(ScummEngine *scumm, char* text); 182 DebugInputDialog(ScummEngine *scumm, char* text);
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H A D | charset.h | 34 class ScummEngine; variable 68 ScummEngine *_vm; 72 CharsetRenderer(ScummEngine *vm); 105 CharsetRendererCommon(ScummEngine *vm); 143 CharsetRendererClassic(ScummEngine *vm) : CharsetRendererPC(vm) {} in CharsetRendererClassic() 155 CharsetRendererTownsClassic(ScummEngine *vm); 179 CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {} in CharsetRendererNES() 198 CharsetRendererV3(ScummEngine *vm) : CharsetRendererPC(vm) {} in CharsetRendererV3() 209 CharsetRendererTownsV3(ScummEngine *vm); 248 CharsetRendererV2(ScummEngine *vm, Common::Language language); [all …]
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H A D | script.cpp | 297 int ScummEngine::getScriptSlot() { in getScriptSlot() 359 void ScummEngine::updateScriptPtr() { in updateScriptPtr() 460 void ScummEngine::executeScript() { in executeScript() 534 int ScummEngine::readVar(uint var) { in readVar() 712 void ScummEngine::push(int a) { in push() 717 int ScummEngine::pop() { in pop() 888 void ScummEngine::runAllScripts() { in runAllScripts() 909 void ScummEngine::runExitScript() { in runExitScript() 975 void ScummEngine::runQuitScript() { in runQuitScript() 1507 void ScummEngine::endCutscene() { in endCutscene() [all …]
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H A D | usage_bits.cpp | 29 void ScummEngine::upgradeGfxUsageBits() { in upgradeGfxUsageBits() 44 void ScummEngine::setGfxUsageBit(int strip, int bit) { in setGfxUsageBit() 51 void ScummEngine::clearGfxUsageBit(int strip, int bit) { in clearGfxUsageBit() 58 bool ScummEngine::testGfxUsageBit(int strip, int bit) { in testGfxUsageBit() 65 bool ScummEngine::testGfxAnyUsageBits(int strip) { in testGfxAnyUsageBits() 78 bool ScummEngine::testGfxOtherUsageBits(int strip, int bit) { in testGfxOtherUsageBits()
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H A D | object.cpp | 68 int ScummEngine::getInventorySlot() { in getInventorySlot() 170 void ScummEngine::clearOwnerOf(int obj) { in clearOwnerOf() 294 int ScummEngine::getState(int obj) { in getState() 665 void ScummEngine::clearRoomObjects() { in clearRoomObjects() 737 void ScummEngine::resetRoomObjects() { in resetRoomObjects() 1083 void ScummEngine::processDrawQue() { in processDrawQue() 1114 void ScummEngine::clearDrawQueues() { in clearDrawQueues() 1119 ScummEngine::clearDrawQueues(); in clearDrawQueues() 1537 int ScummEngine::getObjX(int obj) { in getObjX() 1553 int ScummEngine::getObjY(int obj) { in getObjY() [all …]
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H A D | costume.h | 42 ClassicCostumeLoader(ScummEngine *vm) : in ClassicCostumeLoader() 62 NESCostumeLoader(ScummEngine *vm) : BaseCostumeLoader(vm) {} in NESCostumeLoader() 73 V0CostumeLoader(ScummEngine *vm) : ClassicCostumeLoader(vm) {} in V0CostumeLoader() 92 ClassicCostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in ClassicCostumeRenderer() 116 NESCostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in NESCostumeRenderer() 129 PCEngineCostumeRenderer(ScummEngine *vm) : ClassicCostumeRenderer(vm) {} in PCEngineCostumeRenderer() 140 V0CostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in V0CostumeRenderer()
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H A D | palette.cpp | 38 uint8 *ScummEngine::getHEPaletteSlot(uint16 palSlot) { in getHEPaletteSlot() 55 void ScummEngine::resetPalette() { in resetPalette() 247 void ScummEngine::setPCETextPalette(uint8 color) { in setPCETextPalette() 431 void ScummEngine::mapRoomPalette(int idx) { in mapRoomPalette() 473 void ScummEngine::mapVerbPalette(int idx) { in mapVerbPalette() 520 void ScummEngine::initCycl(const byte *ptr) { in initCycl() 582 void ScummEngine::stopCycle(int i) { in stopCycle() 658 void ScummEngine::cyclePalette() { in cyclePalette() 795 void ScummEngine::palManipulate() { in palManipulate() 1164 void ScummEngine::swapPalColors(int a, int b) { in swapPalColors() [all …]
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H A D | base-costume.h | 47 class ScummEngine; variable 52 ScummEngine *_vm; 55 BaseCostumeLoader(ScummEngine *vm) : _vm(vm) {} in BaseCostumeLoader() 88 ScummEngine *_vm; 127 BaseCostumeRenderer(ScummEngine *scumm) { in BaseCostumeRenderer()
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H A D | resource.cpp | 65 void ScummEngine::openRoom(const int room) { in openRoom() 150 void ScummEngine::closeRoom() { in closeRoom() 159 void ScummEngine::deleteRoomOffsets() { in deleteRoomOffsets() 167 void ScummEngine::readRoomsOffsets() { in readRoomsOffsets() 241 void ScummEngine::readIndexFile() { in readIndexFile() 516 num = ScummEngine::readResTypeList(type); in readResTypeList() 560 void ScummEngine::loadCharset(int no) { in loadCharset() 586 void ScummEngine::nukeCharset(int i) { in nukeCharset() 1261 void ScummEngine::readGlobalObjects() { in readGlobalObjects() 1331 void ScummEngine::allocateArrays() { in allocateArrays() [all …]
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H A D | scumm.cpp | 93 ScummEngine *g_scumm = 0; 116 ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) in ScummEngine() function in Scumm::ScummEngine 602 ScummEngine::~ScummEngine() { in ~ScummEngine() 670 : ScummEngine(syst, dr) { in ScummEngine_v5() 786 : ScummEngine(syst, dr) { in ScummEngine_v6() 1453 ScummEngine::setupScumm(); in setupScumm() 1755 ScummEngine::resetScumm(); in resetScumm() 1766 ScummEngine::resetScumm(); in resetScumm() 2212 ScummEngine::scummLoop(delta); in scummLoop() 2653 void ScummEngine::restart() { in restart() [all …]
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H A D | input.cpp | 57 ScummEngine::parseEvent(event); in parseEvent() 225 void ScummEngine::parseEvents() { in parseEvents() 235 ScummEngine::clearClickedStatus(); in clearClickedStatus() 245 ScummEngine::processInput(); in processInput() 249 void ScummEngine::clearClickedStatus() { in clearClickedStatus() 263 ScummEngine::processInput(); in processInput() 268 ScummEngine::processInput(); in processInput() 278 void ScummEngine::processInput() { in processInput() 453 ScummEngine::processKeyboard(lastKeyHit); in processKeyboard() 483 ScummEngine::processKeyboard(lastKeyHit); in processKeyboard() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | dialogs.h | 40 class ScummEngine; variable 55 ScummMenuDialog(ScummEngine *scumm); 72 ScummEngine *_vm; 79 InfoDialog(ScummEngine *scumm, const U32String &message); 81 InfoDialog(ScummEngine *scumm, int res); 108 PauseDialog(ScummEngine *scumm, int res); 118 ConfirmDialog(ScummEngine *scumm, int res); 161 SubtitleSettingsDialog(ScummEngine *scumm, int value); 179 Indy3IQPointsDialog(ScummEngine *scumm, char* text); 185 DebugInputDialog(ScummEngine *scumm, char* text);
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H A D | script.cpp | 297 int ScummEngine::getScriptSlot() { in getScriptSlot() 359 void ScummEngine::updateScriptPtr() { in updateScriptPtr() 460 void ScummEngine::executeScript() { in executeScript() 534 int ScummEngine::readVar(uint var) { in readVar() 729 void ScummEngine::push(int a) { in push() 734 int ScummEngine::pop() { in pop() 905 void ScummEngine::runAllScripts() { in runAllScripts() 926 void ScummEngine::runExitScript() { in runExitScript() 992 void ScummEngine::runQuitScript() { in runQuitScript() 1558 void ScummEngine::endCutscene() { in endCutscene() [all …]
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H A D | charset.h | 35 class ScummEngine; variable 90 ScummEngine *_vm; 94 CharsetRenderer(ScummEngine *vm); 127 CharsetRendererCommon(ScummEngine *vm); 166 CharsetRendererClassic(ScummEngine *vm) : CharsetRendererPC(vm) {} in CharsetRendererClassic() 178 CharsetRendererTownsClassic(ScummEngine *vm); 202 CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {} in CharsetRendererNES() 221 CharsetRendererV3(ScummEngine *vm) : CharsetRendererPC(vm) {} in CharsetRendererV3() 232 CharsetRendererTownsV3(ScummEngine *vm); 271 CharsetRendererV2(ScummEngine *vm, Common::Language language); [all …]
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H A D | usage_bits.cpp | 29 void ScummEngine::upgradeGfxUsageBits() { in upgradeGfxUsageBits() 44 void ScummEngine::setGfxUsageBit(int strip, int bit) { in setGfxUsageBit() 51 void ScummEngine::clearGfxUsageBit(int strip, int bit) { in clearGfxUsageBit() 58 bool ScummEngine::testGfxUsageBit(int strip, int bit) { in testGfxUsageBit() 65 bool ScummEngine::testGfxAnyUsageBits(int strip) { in testGfxAnyUsageBits() 78 bool ScummEngine::testGfxOtherUsageBits(int strip, int bit) { in testGfxOtherUsageBits()
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H A D | object.cpp | 68 int ScummEngine::getInventorySlot() { in getInventorySlot() 170 void ScummEngine::clearOwnerOf(int obj) { in clearOwnerOf() 298 int ScummEngine::getState(int obj) { in getState() 677 void ScummEngine::clearRoomObjects() { in clearRoomObjects() 749 void ScummEngine::resetRoomObjects() { in resetRoomObjects() 1095 void ScummEngine::processDrawQue() { in processDrawQue() 1126 void ScummEngine::clearDrawQueues() { in clearDrawQueues() 1131 ScummEngine::clearDrawQueues(); in clearDrawQueues() 1549 int ScummEngine::getObjX(int obj) { in getObjX() 1565 int ScummEngine::getObjY(int obj) { in getObjY() [all …]
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H A D | costume.h | 42 ClassicCostumeLoader(ScummEngine *vm) : in ClassicCostumeLoader() 62 NESCostumeLoader(ScummEngine *vm) : BaseCostumeLoader(vm) {} in NESCostumeLoader() 73 V0CostumeLoader(ScummEngine *vm) : ClassicCostumeLoader(vm) {} in V0CostumeLoader() 92 ClassicCostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in ClassicCostumeRenderer() 116 NESCostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in NESCostumeRenderer() 129 PCEngineCostumeRenderer(ScummEngine *vm) : ClassicCostumeRenderer(vm) {} in PCEngineCostumeRenderer() 140 V0CostumeRenderer(ScummEngine *vm) : BaseCostumeRenderer(vm), _loaded(vm) {} in V0CostumeRenderer()
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H A D | palette.cpp | 40 uint8 *ScummEngine::getHEPaletteSlot(uint16 palSlot) { in getHEPaletteSlot() 57 void ScummEngine::resetPalette() { in resetPalette() 295 void ScummEngine::setPCETextPalette(uint8 color) { in setPCETextPalette() 479 void ScummEngine::mapRoomPalette(int idx) { in mapRoomPalette() 521 void ScummEngine::mapVerbPalette(int idx) { in mapVerbPalette() 568 void ScummEngine::initCycl(const byte *ptr) { in initCycl() 630 void ScummEngine::stopCycle(int i) { in stopCycle() 706 void ScummEngine::cyclePalette() { in cyclePalette() 843 void ScummEngine::palManipulate() { in palManipulate() 1212 void ScummEngine::swapPalColors(int a, int b) { in swapPalColors() [all …]
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H A D | resource.cpp | 68 void ScummEngine::openRoom(const int room) { in openRoom() 153 void ScummEngine::closeRoom() { in closeRoom() 162 void ScummEngine::deleteRoomOffsets() { in deleteRoomOffsets() 170 void ScummEngine::readRoomsOffsets() { in readRoomsOffsets() 244 void ScummEngine::readIndexFile() { in readIndexFile() 522 num = ScummEngine::readResTypeList(type); in readResTypeList() 566 void ScummEngine::loadCharset(int no) { in loadCharset() 592 void ScummEngine::nukeCharset(int i) { in nukeCharset() 1299 void ScummEngine::readGlobalObjects() { in readGlobalObjects() 1369 void ScummEngine::allocateArrays() { in allocateArrays() [all …]
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H A D | base-costume.h | 47 class ScummEngine; variable 52 ScummEngine *_vm; 55 BaseCostumeLoader(ScummEngine *vm) : _vm(vm) {} in BaseCostumeLoader() 88 ScummEngine *_vm; 129 BaseCostumeRenderer(ScummEngine *scumm) { in BaseCostumeRenderer()
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H A D | scumm.cpp | 96 ScummEngine *g_scumm = 0; 105 ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) in ScummEngine() function in Scumm::ScummEngine 635 ScummEngine::~ScummEngine() { in ~ScummEngine() 717 : ScummEngine(syst, dr) { in ScummEngine_v5() 833 : ScummEngine(syst, dr) { in ScummEngine_v6() 1951 ScummEngine::resetScumm(); in resetScumm() 1962 ScummEngine::resetScumm(); in resetScumm() 2457 ScummEngine::scummLoop(delta); in scummLoop() 2625 ScummEngine::scummLoop(delta); in scummLoop() 2892 void ScummEngine::restart() { in restart() [all …]
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H A D | input.cpp | 54 ScummEngine::parseEvent(event); in parseEvent() 219 void ScummEngine::parseEvents() { in parseEvents() 229 ScummEngine::clearClickedStatus(); in clearClickedStatus() 239 ScummEngine::processInput(); in processInput() 243 void ScummEngine::clearClickedStatus() { in clearClickedStatus() 257 ScummEngine::processInput(); in processInput() 262 ScummEngine::processInput(); in processInput() 272 void ScummEngine::processInput() { in processInput() 450 ScummEngine::processKeyboard(lastKeyHit); in processKeyboard() 480 ScummEngine::processKeyboard(lastKeyHit); in processKeyboard() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_v2a.h | 34 class ScummEngine; variable 42 Player_V2A(ScummEngine *scumm, Audio::Mixer *mixer); 62 ScummEngine *_vm;
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H A D | player_he.h | 36 class ScummEngine; variable 40 Player_HE(ScummEngine *scumm); 60 ScummEngine *_vm;
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_v2a.h | 34 class ScummEngine; variable 42 Player_V2A(ScummEngine *scumm, Audio::Mixer *mixer); 62 ScummEngine *_vm;
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