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Searched refs:ServerMaxShield (Results 1 – 4 of 4) sorted by relevance

/dports/games/atr3d/atr3d/
H A Dserverconfig.cpp32 int ServerMaxShield; variable
93 ServerMaxShield=300; in SetServerDefaults()
161 ServerMaxShield=atoi(value); in ServerAssignValue()
H A Dserverdata.h8 extern int ServerMaxShield;
H A Dservership.cpp534 if (Shield > ServerMaxShield) { in IncreaseShield()
535 Shield=ServerMaxShield; in IncreaseShield()
H A Dreadnetworkdata.cpp41 GameParameters.MaxShield=htonl(ServerMaxShield); in ReadNetworkData()