Searched refs:ServerMaxShield (Results 1 – 4 of 4) sorted by relevance
32 int ServerMaxShield; variable93 ServerMaxShield=300; in SetServerDefaults()161 ServerMaxShield=atoi(value); in ServerAssignValue()
8 extern int ServerMaxShield;
534 if (Shield > ServerMaxShield) { in IncreaseShield()535 Shield=ServerMaxShield; in IncreaseShield()
41 GameParameters.MaxShield=htonl(ServerMaxShield); in ReadNetworkData()