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Searched refs:SetBackgroundDepth2 (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h1344 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4) PURE; in DECLARE_INTERFACE_() local
1370 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
1392 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h1344 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4) PURE; in DECLARE_INTERFACE_() local
1370 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
1392 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h810 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE; in DECLARE_INTERFACE_() local
839 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
865 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h817 STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE; in DECLARE_INTERFACE_() local
846 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
872 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h817 STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE; in DECLARE_INTERFACE_() local
846 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
872 #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)