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Searched refs:SetCurrentViewport (Results 1 – 17 of 17) sorted by relevance

/dports/devel/upp/upp/uppsrc/GLCtrl/
H A DGLCtrl.cpp21 SetCurrentViewport(); in DoGLPaint()
32 restore_gl_viewport__ = SetCurrentViewport; in Init()
43 void GLCtrl::SetCurrentViewport() in SetCurrentViewport() function in Upp::GLCtrl
H A DGLCtrl.h119 …static void SetCurrentViewport(); // intended to restore viewport after changing it in e.g. Textur…
/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/
H A Dd3dframe.cpp587 if( FAILED( m_pd3dDevice->SetCurrentViewport( m_pvViewport ) ) ) in CreateViewport()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h490 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
528 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
562 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() local
653 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
696 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h490 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
528 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
562 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
606 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE; in DECLARE_INTERFACE_() local
653 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
696 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h1030 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; in DECLARE_INTERFACE_() local
1069 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1105 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1148 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; in DECLARE_INTERFACE_() local
1196 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1241 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h1042 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE; in DECLARE_INTERFACE_() local
1084 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1120 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1164 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE; in DECLARE_INTERFACE_() local
1221 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1266 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h1042 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE; in DECLARE_INTERFACE_() local
1084 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1120 #define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1164 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE; in DECLARE_INTERFACE_() local
1221 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1266 #define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/
H A DR_d3d_old.cpp685 lpD3DDevice->SetCurrentViewport( lpD3DViewport ); in D3D_SetMode()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/
H A Dimgui.cpp890 static void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
4456 SetCurrentViewport(NULL, NULL); in EndFrame()
6050 SetCurrentViewport(window, window->Viewport); in Begin()
6177 SetCurrentViewport(window, window->Viewport); in Begin()
6614 SetCurrentViewport(window, window->Viewport); in Begin()
6712 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End()
10874 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/
H A Dimgui.cpp918 static void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
4548 SetCurrentViewport(NULL, NULL); in EndFrame()
6164 SetCurrentViewport(window, window->Viewport); in Begin()
6291 SetCurrentViewport(window, window->Viewport); in Begin()
6730 SetCurrentViewport(window, window->Viewport); in Begin()
6835 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End()
11163 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/
H A Dimgui.cpp4668 SetCurrentViewport(NULL, NULL); in EndFrame()
6346 SetCurrentViewport(window, window->Viewport); in Begin()
6472 SetCurrentViewport(window, window->Viewport); in Begin()
6831 SetCurrentViewport(window, window->Viewport); in Begin()
6949 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End()
11403 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
H A Dimgui_internal.h2593 IMGUI_API void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
H A Dimgui_widgets.cpp6764 SetCurrentViewport(NULL, viewport); in BeginMainMenuBar()
/dports/graphics/ospray-studio/ospray_studio-0.9.1/external/imgui/
H A Dimgui.cpp4657 SetCurrentViewport(NULL, NULL); in EndFrame()
6340 SetCurrentViewport(window, window->Viewport); in Begin()
6466 SetCurrentViewport(window, window->Viewport); in Begin()
6825 SetCurrentViewport(window, window->Viewport); in Begin()
6943 SetCurrentViewport(g.CurrentWindow, g.CurrentWindow->Viewport); in End()
11390 void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) in SetCurrentViewport() function in ImGui
H A Dimgui_internal.h2591 IMGUI_API void SetCurrentViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
H A Dimgui_widgets.cpp6763 SetCurrentViewport(NULL, viewport);