Searched refs:SetViewport2 (Results 1 – 8 of 8) sorted by relevance
/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/ |
H A D | d3dframe.cpp | 580 if( FAILED( m_pvViewport->SetViewport2( &vdData ) ) ) in CreateViewport()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 1270 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 1293 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 1312 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) 1343 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 1369 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 1391 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 1270 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 1293 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 1312 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) 1343 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local 1369 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 1391 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 732 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; in DECLARE_INTERFACE_() local 757 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 779 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) 808 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; in DECLARE_INTERFACE_() local 837 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 863 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 739 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local 764 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 786 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) 815 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local 844 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 870 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d.h | 739 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local 764 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 786 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a) 815 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local 844 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a) 870 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | scene.cpp | 110 if (FAILED (pvViewport->SetViewport2 (&vdData))) in App_InitDeviceObjects()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/ |
H A D | R_d3d_old.cpp | 682 lpD3DViewport->SetViewport2( &vdData ); in D3D_SetMode()
|