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Searched refs:SetViewport2 (Results 1 – 8 of 8) sorted by relevance

/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/
H A Dd3dframe.cpp580 if( FAILED( m_pvViewport->SetViewport2( &vdData ) ) ) in CreateViewport()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h1270 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
1293 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
1312 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
1343 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
1369 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
1391 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h1270 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
1293 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
1312 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
1343 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE; in DECLARE_INTERFACE_() local
1369 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
1391 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h732 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; in DECLARE_INTERFACE_() local
757 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
779 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
808 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; in DECLARE_INTERFACE_() local
837 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
863 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h739 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local
764 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
786 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
815 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local
844 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
870 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d.h739 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local
764 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
786 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
815 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE; in DECLARE_INTERFACE_() local
844 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
870 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dscene.cpp110 if (FAILED (pvViewport->SetViewport2 (&vdData))) in App_InitDeviceObjects()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/
H A DR_d3d_old.cpp682 lpD3DViewport->SetViewport2( &vdData ); in D3D_SetMode()