/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/ |
H A D | effect_list_dialog.cpp | 49 …addRow(EffectType::PositionJump, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSo… in EffectListDialog() 50 …addRow(EffectType::SongEnd, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource:… in EffectListDialog() 51 …addRow(EffectType::PatternBreak, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSo… in EffectListDialog() 52 …addRow(EffectType::SpeedTempoChange, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog() 53 …addRow(EffectType::NoteDelay, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSourc… in EffectListDialog() 57 …addRow(EffectType::Groove, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource::… in EffectListDialog() 61 …addRow(EffectType::NoteCut, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource:… in EffectListDialog() 66 …addRow(EffectType::RegisterAddress0, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog() 67 …addRow(EffectType::RegisterAddress1, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog() 68 …addRow(EffectType::RegisterValue, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundS… in EffectListDialog() [all …]
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H A D | gui_util.hpp | 37 inline QString getTrackName(SongType songType, SoundSource src, int chInSrc) in getTrackName() 41 case SoundSource::FM: in getTrackName() 67 case SoundSource::SSG: in getTrackName() 70 case SoundSource::RHYTHM: in getTrackName() 80 case SoundSource::ADPCM: in getTrackName()
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/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/module/ |
H A D | effect.cpp | 32 case SoundSource::FM: in toEffectType() 33 case SoundSource::SSG: in toEffectType() 42 case SoundSource::FM: in toEffectType() 43 case SoundSource::SSG: in toEffectType() 52 case SoundSource::FM: in toEffectType() 53 case SoundSource::SSG: in toEffectType() 62 case SoundSource::FM: in toEffectType() 72 case SoundSource::FM: in toEffectType() 82 case SoundSource::FM: in toEffectType() 92 case SoundSource::FM: in toEffectType() [all …]
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Audio/ |
H A D | SoundSource.cpp | 35 SoundSource::SoundSource() in SoundSource() function in sf::SoundSource 43 SoundSource::SoundSource(const SoundSource& copy) in SoundSource() function in sf::SoundSource 58 SoundSource::~SoundSource() in ~SoundSource() 66 void SoundSource::setPitch(float pitch) in setPitch() 73 void SoundSource::setVolume(float volume) in setVolume() 115 float SoundSource::getPitch() const in getPitch() 125 float SoundSource::getVolume() const in getVolume() 135 Vector3f SoundSource::getPosition() const in getPosition() 155 float SoundSource::getMinDistance() const in getMinDistance() 175 SoundSource& SoundSource::operator =(const SoundSource& right) in operator =() [all …]
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/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/instrument_editor/ |
H A D | instrument_form_manager.cpp | 202 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMEnvelopeParameterChanged() 211 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMEnvelopeNumberChanged() 221 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMLFOParameterChanged() 230 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMLFONumberChanged() 240 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMOperatorSequenceParameterChanged() 249 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMOperatorSequenceNumberChanged() 259 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMArpeggioParameterChanged() 278 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMPitchParameterChanged() 297 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::SSG) { in onInstrumentSSGWaveformParameterChanged() 316 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::SSG) { in onInstrumentSSGToneNoiseParameterChanged() [all …]
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/dports/games/scorched3d/scorched/src/client/sound/ |
H A D | SoundSource.cpp | 29 SoundSource::SoundSource() : in SoundSource() function in SoundSource 34 SoundSource::~SoundSource() in ~SoundSource() 41 bool SoundSource::getPlaying() in getPlaying() 49 void SoundSource::setRelative(bool relative) in setRelative() 55 void SoundSource::setPosition(Vector &position) in setPosition() 67 void SoundSource::setGain(float gain) in setGain() 79 void SoundSource::setRolloff(float rolloff) in setRolloff() 96 void SoundSource::simulate(bool repeat) in simulate() 103 void SoundSource::stop() in stop() 115 void SoundSource::destroy() in destroy() [all …]
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H A D | PlayingSoundSource.h | 24 class SoundSource; variable 32 void setActualSource(SoundSource *actualSource); 33 SoundSource *getActualSource() { return actualSource_; } in getActualSource() 43 SoundSource *actualSource_;
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H A D | SoundSource.h | 29 class SoundSource 32 virtual ~SoundSource(); 52 SoundSource();
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | audio_device.h | 23 class SoundSource { 25 SoundSource(); 26 ~SoundSource(); 27 SoundSource& operator = (SoundSource&&); 28 SoundSource(SoundSource&&); 49 SoundSource source; 69 vector<SoundSource> sources;
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H A D | audio_device.cpp | 56 source = SoundSource(); in getFreeSource() 124 SoundSource::SoundSource() { in SoundSource() function in SoundSource 129 SoundSource::SoundSource(SoundSource&& o) { in SoundSource() function in SoundSource 134 SoundSource& SoundSource::operator = (SoundSource&& o) { in operator =() 142 SoundSource::~SoundSource() { in ~SoundSource() 147 OpenalId SoundSource::getId() const { in getId() 151 void SoundSource::destroy() { in destroy()
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/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/ |
H A D | soundsource.cpp | 46 SoundChangeListener(SoundSource* source) { in SoundChangeListener() 60 SoundSource* m_source; 63 SoundSource::SoundSource(Instance* instance) : in SoundSource() function in FIFE::SoundSource 76 SoundSource::~SoundSource() { in ~SoundSource() 82 void SoundSource::setActionAudio(ActionAudio* audio) { in setActionAudio() 101 ActionAudio* SoundSource::getActionAudio() const { in getActionAudio() 105 void SoundSource::setPosition() { in setPosition() 111 void SoundSource::setDirection() { in setDirection() 117 void SoundSource::updateSoundEmitter() { in updateSoundEmitter()
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H A D | soundsource.h | 45 class SoundSource { 48 SoundSource(Instance* instance); 49 ~SoundSource();
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/ |
H A D | sound_source.hpp | 25 class SoundSource class 28 SoundSource() {} in SoundSource() function in SoundSource 29 virtual ~SoundSource() {} in ~SoundSource() 45 SoundSource(const SoundSource&) = delete; 46 SoundSource& operator=(const SoundSource&) = delete;
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/ |
H A D | SoundSource.cpp | 103 SoundSource::SoundSource(Context* context) : in SoundSource() function in Urho3D::SoundSource 125 SoundSource::~SoundSource() in ~SoundSource() 147 void SoundSource::Seek(float seekTime) in Seek() 171 void SoundSource::Play(Sound* sound) in Play() 255 void SoundSource::Stop() in Stop() 290 void SoundSource::SetGain(float gain) in SetGain() 314 bool SoundSource::IsPlaying() const in IsPlaying() 329 void SoundSource::Update(float timeStep) in Update() 349 WeakPtr<SoundSource> self(this); in Update() 460 void SoundSource::UpdateMasterGain() in UpdateMasterGain() [all …]
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H A D | Audio.h | 37 class SoundSource; variable 99 const PODVector<SoundSource*>& GetSoundSources() const { return soundSources_; } in GetSoundSources() 105 void AddSoundSource(SoundSource* soundSource); 107 void RemoveSoundSource(SoundSource* soundSource); 155 PODVector<SoundSource*> soundSources_;
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H A D | Audio.cpp | 182 for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in SetMasterGain() 214 for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in StopSound() 241 void Audio::AddSoundSource(SoundSource* channel) in AddSoundSource() 247 void Audio::RemoveSoundSource(SoundSource* channel) in RemoveSoundSource() 249 PODVector<SoundSource*>::Iterator i = soundSources_.Find(channel); in RemoveSoundSource() 302 … for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in MixOutput() 304 SoundSource* source = *i; in MixOutput() 356 SoundSource* source = soundSources_[i]; in UpdateInternal() 372 SoundSource::RegisterObject(context); in RegisterAudioLibrary()
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/dports/devel/sfml/SFML-2.5.1/include/SFML/Audio/ |
H A D | SoundSource.hpp | 42 class SFML_AUDIO_API SoundSource : AlResource class 63 SoundSource(const SoundSource& copy); 69 virtual ~SoundSource(); 251 SoundSource& operator =(const SoundSource& right); 304 SoundSource();
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/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/ |
H A D | playback.cpp | 377 case SoundSource::FM: in stepProcess() 388 case SoundSource::SSG: in stepProcess() 398 case SoundSource::RHYTHM: in stepProcess() 408 case SoundSource::ADPCM: in stepProcess() 454 opnaCtrl_->tickEvent(SoundSource::FM, ch); in executeFMStepEvents() 507 opnaCtrl_->tickEvent(SoundSource::SSG, ch); in executeSSGStepEvents() 1384 opnaCtrl_->tickEvent(SoundSource::FM, ch); in envelopeResetEffectFM() 1603 case SoundSource::FM: in retrieveChannelStates() 1804 case SoundSource::SSG: in retrieveChannelStates() 1958 case SoundSource::RHYTHM: in retrieveChannelStates() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/ |
H A D | Horn.cs | 12 public SoundSource Source; 71 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(StartSound, 1.0, 1.0, SoundPosition, … in Play() 80 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play() 90 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play() 105 … Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, in Play() 124 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play() 160 …Source =(SoundSource)TrainManagerBase.currentHost.PlaySound(EndSound, 1.0, 1.0, SoundPosition, bas… in Stop()
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/dports/audio/mixxx/mixxx-2.3.0/src/sources/ |
H A D | soundsource.h | 14 class SoundSource 27 explicit SoundSource(const QUrl& url) in SoundSource() function 28 : SoundSource(url, getFileExtensionFromUrl(url)) { in SoundSource() 30 SoundSource(const QUrl& url, const QString& type); 36 typedef std::shared_ptr<SoundSource> SoundSourcePointer;
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H A D | soundsourceproxy.cpp | 292 mixxx::SoundSource::getFileExtensionFromUrl(url); in allProviderRegistrationsForUrl() 428 std::pair<mixxx::SoundSourceProviderPointer, mixxx::SoundSource::OpenMode> 430 mixxx::SoundSource::OpenMode openMode) { in nextProviderWithOpenMode() 432 if (openMode == mixxx::SoundSource::OpenMode::Strict) { in nextProviderWithOpenMode() 434 openMode = mixxx::SoundSource::OpenMode::Permissive; in nextProviderWithOpenMode() 445 if (openMode == mixxx::SoundSource::OpenMode::Strict) { in nextProviderWithOpenMode() 447 openMode = mixxx::SoundSource::OpenMode::Permissive; in nextProviderWithOpenMode() 722 auto openMode = mixxx::SoundSource::OpenMode::Strict; in openAudioSource() 726 const mixxx::SoundSource::OpenResult openResult = in openAudioSource() 728 if (openResult == mixxx::SoundSource::OpenResult::Succeeded) { in openAudioSource() [all …]
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H A D | soundsource.cpp | 23 /*static*/ QString SoundSource::getFileExtensionFromUrl(const QUrl& url) { in getFileExtensionFromUrl() 27 SoundSource::SoundSource(const QUrl& url, const QString& type) in SoundSource() function in mixxx::SoundSource
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/sound/openal/ |
H A D | sound_player_openal.h | 24 class SoundSource { 26 SoundSource(); 27 virtual ~SoundSource(); 39 class StaticSoundSource : public SoundSource { 52 class StreamSoundSource : public SoundSource { 100 friend class SoundSource;
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/sound/openal/ |
H A D | sound_player_openal.h | 30 class SoundSource { 32 SoundSource(); 33 virtual ~SoundSource(); 46 class StaticSoundSource : public SoundSource { 59 class StreamSoundSource : public SoundSource { 107 friend class SoundSource;
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/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/ |
H A D | Sounds.cs | 33 protected internal static SoundSource[] Sources = new SoundSource[16]; 373 …public SoundSource PlaySound(SoundBuffer buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound() 379 …Sources[SourceCount] = new SoundSource(buffer, buffer.Radius, pitch, volume, position, null, loope… in PlaySound() 392 …public SoundSource PlaySound(SoundHandle buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound() 401 Sources[SourceCount] = new SoundSource(b, b.Radius, pitch, volume, position, parent, looped); in PlaySound() 415 …public SoundSource PlaySound(SoundHandle buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound() 424 Sources[SourceCount] = new SoundSource(b, b.Radius, pitch, volume, position, null, looped); in PlaySound() 448 public void StopSound(SoundSource source) in StopSound() 509 SoundSource source = Source as SoundSource; in IsPlaying() 523 protected bool IsStopped(SoundSource source) in IsStopped()
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