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Searched refs:SoundSource (Results 1 – 25 of 166) sorted by relevance

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/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/
H A Deffect_list_dialog.cpp49 …addRow(EffectType::PositionJump, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSo… in EffectListDialog()
50 …addRow(EffectType::SongEnd, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource:… in EffectListDialog()
51 …addRow(EffectType::PatternBreak, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSo… in EffectListDialog()
52 …addRow(EffectType::SpeedTempoChange, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog()
53 …addRow(EffectType::NoteDelay, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSourc… in EffectListDialog()
57 …addRow(EffectType::Groove, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource::… in EffectListDialog()
61 …addRow(EffectType::NoteCut, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundSource:… in EffectListDialog()
66 …addRow(EffectType::RegisterAddress0, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog()
67 …addRow(EffectType::RegisterAddress1, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, Sou… in EffectListDialog()
68 …addRow(EffectType::RegisterValue, { SoundSource::FM, SoundSource::SSG, SoundSource::RHYTHM, SoundS… in EffectListDialog()
[all …]
H A Dgui_util.hpp37 inline QString getTrackName(SongType songType, SoundSource src, int chInSrc) in getTrackName()
41 case SoundSource::FM: in getTrackName()
67 case SoundSource::SSG: in getTrackName()
70 case SoundSource::RHYTHM: in getTrackName()
80 case SoundSource::ADPCM: in getTrackName()
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/module/
H A Deffect.cpp32 case SoundSource::FM: in toEffectType()
33 case SoundSource::SSG: in toEffectType()
42 case SoundSource::FM: in toEffectType()
43 case SoundSource::SSG: in toEffectType()
52 case SoundSource::FM: in toEffectType()
53 case SoundSource::SSG: in toEffectType()
62 case SoundSource::FM: in toEffectType()
72 case SoundSource::FM: in toEffectType()
82 case SoundSource::FM: in toEffectType()
92 case SoundSource::FM: in toEffectType()
[all …]
/dports/devel/sfml/SFML-2.5.1/src/SFML/Audio/
H A DSoundSource.cpp35 SoundSource::SoundSource() in SoundSource() function in sf::SoundSource
43 SoundSource::SoundSource(const SoundSource& copy) in SoundSource() function in sf::SoundSource
58 SoundSource::~SoundSource() in ~SoundSource()
66 void SoundSource::setPitch(float pitch) in setPitch()
73 void SoundSource::setVolume(float volume) in setVolume()
115 float SoundSource::getPitch() const in getPitch()
125 float SoundSource::getVolume() const in getVolume()
135 Vector3f SoundSource::getPosition() const in getPosition()
155 float SoundSource::getMinDistance() const in getMinDistance()
175 SoundSource& SoundSource::operator =(const SoundSource& right) in operator =()
[all …]
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/gui/instrument_editor/
H A Dinstrument_form_manager.cpp202 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMEnvelopeParameterChanged()
211 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMEnvelopeNumberChanged()
221 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMLFOParameterChanged()
230 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMLFONumberChanged()
240 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMOperatorSequenceParameterChanged()
249 if (static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMOperatorSequenceNumberChanged()
259 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMArpeggioParameterChanged()
278 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::FM) { in onInstrumentFMPitchParameterChanged()
297 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::SSG) { in onInstrumentSSGWaveformParameterChanged()
316 static_cast<SoundSource>(pair.second->property("Source").toInt()) == SoundSource::SSG) { in onInstrumentSSGToneNoiseParameterChanged()
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/dports/games/scorched3d/scorched/src/client/sound/
H A DSoundSource.cpp29 SoundSource::SoundSource() : in SoundSource() function in SoundSource
34 SoundSource::~SoundSource() in ~SoundSource()
41 bool SoundSource::getPlaying() in getPlaying()
49 void SoundSource::setRelative(bool relative) in setRelative()
55 void SoundSource::setPosition(Vector &position) in setPosition()
67 void SoundSource::setGain(float gain) in setGain()
79 void SoundSource::setRolloff(float rolloff) in setRolloff()
96 void SoundSource::simulate(bool repeat) in simulate()
103 void SoundSource::stop() in stop()
115 void SoundSource::destroy() in destroy()
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H A DPlayingSoundSource.h24 class SoundSource; variable
32 void setActualSource(SoundSource *actualSource);
33 SoundSource *getActualSource() { return actualSource_; } in getActualSource()
43 SoundSource *actualSource_;
H A DSoundSource.h29 class SoundSource
32 virtual ~SoundSource();
52 SoundSource();
/dports/games/keeperrl/keeperrl-alpha23/
H A Daudio_device.h23 class SoundSource {
25 SoundSource();
26 ~SoundSource();
27 SoundSource& operator = (SoundSource&&);
28 SoundSource(SoundSource&&);
49 SoundSource source;
69 vector<SoundSource> sources;
H A Daudio_device.cpp56 source = SoundSource(); in getFreeSource()
124 SoundSource::SoundSource() { in SoundSource() function in SoundSource
129 SoundSource::SoundSource(SoundSource&& o) { in SoundSource() function in SoundSource
134 SoundSource& SoundSource::operator = (SoundSource&& o) { in operator =()
142 SoundSource::~SoundSource() { in ~SoundSource()
147 OpenalId SoundSource::getId() const { in getId()
151 void SoundSource::destroy() { in destroy()
/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/
H A Dsoundsource.cpp46 SoundChangeListener(SoundSource* source) { in SoundChangeListener()
60 SoundSource* m_source;
63 SoundSource::SoundSource(Instance* instance) : in SoundSource() function in FIFE::SoundSource
76 SoundSource::~SoundSource() { in ~SoundSource()
82 void SoundSource::setActionAudio(ActionAudio* audio) { in setActionAudio()
101 ActionAudio* SoundSource::getActionAudio() const { in getActionAudio()
105 void SoundSource::setPosition() { in setPosition()
111 void SoundSource::setDirection() { in setDirection()
117 void SoundSource::updateSoundEmitter() { in updateSoundEmitter()
H A Dsoundsource.h45 class SoundSource {
48 SoundSource(Instance* instance);
49 ~SoundSource();
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/
H A Dsound_source.hpp25 class SoundSource class
28 SoundSource() {} in SoundSource() function in SoundSource
29 virtual ~SoundSource() {} in ~SoundSource()
45 SoundSource(const SoundSource&) = delete;
46 SoundSource& operator=(const SoundSource&) = delete;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/
H A DSoundSource.cpp103 SoundSource::SoundSource(Context* context) : in SoundSource() function in Urho3D::SoundSource
125 SoundSource::~SoundSource() in ~SoundSource()
147 void SoundSource::Seek(float seekTime) in Seek()
171 void SoundSource::Play(Sound* sound) in Play()
255 void SoundSource::Stop() in Stop()
290 void SoundSource::SetGain(float gain) in SetGain()
314 bool SoundSource::IsPlaying() const in IsPlaying()
329 void SoundSource::Update(float timeStep) in Update()
349 WeakPtr<SoundSource> self(this); in Update()
460 void SoundSource::UpdateMasterGain() in UpdateMasterGain()
[all …]
H A DAudio.h37 class SoundSource; variable
99 const PODVector<SoundSource*>& GetSoundSources() const { return soundSources_; } in GetSoundSources()
105 void AddSoundSource(SoundSource* soundSource);
107 void RemoveSoundSource(SoundSource* soundSource);
155 PODVector<SoundSource*> soundSources_;
H A DAudio.cpp182 for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in SetMasterGain()
214 for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in StopSound()
241 void Audio::AddSoundSource(SoundSource* channel) in AddSoundSource()
247 void Audio::RemoveSoundSource(SoundSource* channel) in RemoveSoundSource()
249 PODVector<SoundSource*>::Iterator i = soundSources_.Find(channel); in RemoveSoundSource()
302 … for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i) in MixOutput()
304 SoundSource* source = *i; in MixOutput()
356 SoundSource* source = soundSources_[i]; in UpdateInternal()
372 SoundSource::RegisterObject(context); in RegisterAudioLibrary()
/dports/devel/sfml/SFML-2.5.1/include/SFML/Audio/
H A DSoundSource.hpp42 class SFML_AUDIO_API SoundSource : AlResource class
63 SoundSource(const SoundSource& copy);
69 virtual ~SoundSource();
251 SoundSource& operator =(const SoundSource& right);
304 SoundSource();
/dports/audio/bambootracker/BambooTracker-0.4.5/BambooTracker/
H A Dplayback.cpp377 case SoundSource::FM: in stepProcess()
388 case SoundSource::SSG: in stepProcess()
398 case SoundSource::RHYTHM: in stepProcess()
408 case SoundSource::ADPCM: in stepProcess()
454 opnaCtrl_->tickEvent(SoundSource::FM, ch); in executeFMStepEvents()
507 opnaCtrl_->tickEvent(SoundSource::SSG, ch); in executeSSGStepEvents()
1384 opnaCtrl_->tickEvent(SoundSource::FM, ch); in envelopeResetEffectFM()
1603 case SoundSource::FM: in retrieveChannelStates()
1804 case SoundSource::SSG: in retrieveChannelStates()
1958 case SoundSource::RHYTHM: in retrieveChannelStates()
[all …]
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/
H A DHorn.cs12 public SoundSource Source;
71 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(StartSound, 1.0, 1.0, SoundPosition, … in Play()
80 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play()
90 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play()
105 … Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, in Play()
124 …Source = (SoundSource)TrainManagerBase.currentHost.PlaySound(LoopSound, 1.0, 1.0, SoundPosition, b… in Play()
160 …Source =(SoundSource)TrainManagerBase.currentHost.PlaySound(EndSound, 1.0, 1.0, SoundPosition, bas… in Stop()
/dports/audio/mixxx/mixxx-2.3.0/src/sources/
H A Dsoundsource.h14 class SoundSource
27 explicit SoundSource(const QUrl& url) in SoundSource() function
28 : SoundSource(url, getFileExtensionFromUrl(url)) { in SoundSource()
30 SoundSource(const QUrl& url, const QString& type);
36 typedef std::shared_ptr<SoundSource> SoundSourcePointer;
H A Dsoundsourceproxy.cpp292 mixxx::SoundSource::getFileExtensionFromUrl(url); in allProviderRegistrationsForUrl()
428 std::pair<mixxx::SoundSourceProviderPointer, mixxx::SoundSource::OpenMode>
430 mixxx::SoundSource::OpenMode openMode) { in nextProviderWithOpenMode()
432 if (openMode == mixxx::SoundSource::OpenMode::Strict) { in nextProviderWithOpenMode()
434 openMode = mixxx::SoundSource::OpenMode::Permissive; in nextProviderWithOpenMode()
445 if (openMode == mixxx::SoundSource::OpenMode::Strict) { in nextProviderWithOpenMode()
447 openMode = mixxx::SoundSource::OpenMode::Permissive; in nextProviderWithOpenMode()
722 auto openMode = mixxx::SoundSource::OpenMode::Strict; in openAudioSource()
726 const mixxx::SoundSource::OpenResult openResult = in openAudioSource()
728 if (openResult == mixxx::SoundSource::OpenResult::Succeeded) { in openAudioSource()
[all …]
H A Dsoundsource.cpp23 /*static*/ QString SoundSource::getFileExtensionFromUrl(const QUrl& url) { in getFileExtensionFromUrl()
27 SoundSource::SoundSource(const QUrl& url, const QString& type) in SoundSource() function in mixxx::SoundSource
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/sound/openal/
H A Dsound_player_openal.h24 class SoundSource {
26 SoundSource();
27 virtual ~SoundSource();
39 class StaticSoundSource : public SoundSource {
52 class StreamSoundSource : public SoundSource {
100 friend class SoundSource;
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/sound/openal/
H A Dsound_player_openal.h30 class SoundSource {
32 SoundSource();
33 virtual ~SoundSource();
46 class StaticSoundSource : public SoundSource {
59 class StreamSoundSource : public SoundSource {
107 friend class SoundSource;
/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/
H A DSounds.cs33 protected internal static SoundSource[] Sources = new SoundSource[16];
373 …public SoundSource PlaySound(SoundBuffer buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound()
379 …Sources[SourceCount] = new SoundSource(buffer, buffer.Radius, pitch, volume, position, null, loope… in PlaySound()
392 …public SoundSource PlaySound(SoundHandle buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound()
401 Sources[SourceCount] = new SoundSource(b, b.Radius, pitch, volume, position, parent, looped); in PlaySound()
415 …public SoundSource PlaySound(SoundHandle buffer, double pitch, double volume, OpenBveApi.Math.Vect… in PlaySound()
424 Sources[SourceCount] = new SoundSource(b, b.Radius, pitch, volume, position, null, looped); in PlaySound()
448 public void StopSound(SoundSource source) in StopSound()
509 SoundSource source = Source as SoundSource; in IsPlaying()
523 protected bool IsStopped(SoundSource source) in IsStopped()

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