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Searched refs:TRANSPARENT_CODE (Results 1 – 21 of 21) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/tools/
H A Dgenfont.c59 #define TRANSPARENT_CODE 255 macro
458 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph()
472 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph()
502 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_blend()
516 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_blend()
548 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_blend_shadow()
573 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_blend_shadow()
600 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_outline()
629 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_outline()
657 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_shadow()
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H A Dicn.pm28 my $TRANSPARENT_CODE = 255;
53 if ($icn->{pixels}[$i] == $TRANSPARENT_CODE) {
/dports/games/7kaa/7kaa-2.15.4p1/src/imgfun/x86/
H A DIB_T.asm104 cmp al, TRANSPARENT_CODE
109 cmp al, TRANSPARENT_CODE
114 cmp al, TRANSPARENT_CODE
119 cmp al, TRANSPARENT_CODE
137 cmp al, TRANSPARENT_CODE
143 cmp al, TRANSPARENT_CODE
149 cmp al, TRANSPARENT_CODE
155 cmp al, TRANSPARENT_CODE
202 cmp al, TRANSPARENT_CODE
H A DIB_TM1.asm107 cmp al, TRANSPARENT_CODE
112 cmp al, TRANSPARENT_CODE
117 cmp al, TRANSPARENT_CODE
122 cmp al, TRANSPARENT_CODE
141 cmp al, TRANSPARENT_CODE
147 cmp al, TRANSPARENT_CODE
153 cmp al, TRANSPARENT_CODE
159 cmp al, TRANSPARENT_CODE
207 cmp al, TRANSPARENT_CODE
H A DIB_TM2.asm107 cmp al, TRANSPARENT_CODE
112 cmp al, TRANSPARENT_CODE
117 cmp al, TRANSPARENT_CODE
122 cmp al, TRANSPARENT_CODE
140 cmp al, TRANSPARENT_CODE
146 cmp al, TRANSPARENT_CODE
152 cmp al, TRANSPARENT_CODE
158 cmp al, TRANSPARENT_CODE
205 cmp al, TRANSPARENT_CODE
H A DIB_TR.asm114 cmp al, TRANSPARENT_CODE
119 cmp al, TRANSPARENT_CODE
124 cmp al, TRANSPARENT_CODE
129 cmp al, TRANSPARENT_CODE
147 cmp al, TRANSPARENT_CODE
154 cmp al, TRANSPARENT_CODE
161 cmp al, TRANSPARENT_CODE
168 cmp al, TRANSPARENT_CODE
217 cmp al, TRANSPARENT_CODE
H A DIB_TM3.asm109 cmp al, TRANSPARENT_CODE
114 cmp al, TRANSPARENT_CODE
119 cmp al, TRANSPARENT_CODE
124 cmp al, TRANSPARENT_CODE
143 cmp al, TRANSPARENT_CODE
149 cmp al, TRANSPARENT_CODE
155 cmp al, TRANSPARENT_CODE
161 cmp al, TRANSPARENT_CODE
209 cmp al, TRANSPARENT_CODE
H A DCOLCODE.inc10 TRANSPARENT_CODE = 255
H A DIJ_T.asm92 CMP AL, TRANSPARENT_CODE
/dports/games/7kaa/7kaa-2.15.4p1/src/imgfun/generic/
H A DIB_RD.cpp92 memset( &desPtr[ destline+i ], TRANSPARENT_CODE, width-i); in IMGremapDecompress()
96 memset( &desPtr[ destline+i ], TRANSPARENT_CODE, pixelsToSkip); in IMGremapDecompress()
107 ((unsigned char*)desPtr)[ destline + i ] = TRANSPARENT_CODE; // transparent pixel in IMGremapDecompress()
H A DIB_T.cpp68 if (al != TRANSPARENT_CODE) in IMGbltTrans()
H A DIB_TR.cpp66 if ( ((unsigned char*)bitmapBuf)[esi + i] != TRANSPARENT_CODE) in IMGbltTransRemap()
H A DIB_AT.cpp70 if ( ((unsigned char*)bitmapBuf)[esi + i] != TRANSPARENT_CODE) in IMGbltAreaTrans()
H A DIB_ATR.cpp72 if ( ((unsigned char*)bitmapBuf)[esi + i] != TRANSPARENT_CODE) in IMGbltAreaTransRemap()
H A DIJ_T.cpp70 if (al == TRANSPARENT_CODE) in IMGjoinTrans()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DCOLCODE.h30 #define TRANSPARENT_CODE 255 macro
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOFLAME.cpp678 *ct = TRANSPARENT_CODE; in gen_bitmap()
723 *p = TRANSPARENT_CODE; in mask_bottom()
745 *b = TRANSPARENT_CODE; in mask_transparent()
757 *b = TRANSPARENT_CODE; in mask_transparent()
H A DOFIRMDRW.cpp215 memset( pixelPtr+y*bitmapWidth, TRANSPARENT_CODE, bitmapWidth ); in draw_full_size()
218 memset( pixelPtr+y*bitmapWidth, TRANSPARENT_CODE, solidLinePixel ); in draw_full_size()
H A DOGAME.cpp444 colorRemapTable[OUTLINE_CODE] = (char) TRANSPARENT_CODE; in get_color_remap_table()
H A DOGETA.cpp293 memset( bitmap, TRANSPARENT_CODE, textWidth * textHeight ); in paint()
H A DOWORLD_Z.cpp1035 memset( bufferPtr, TRANSPARENT_CODE, w * h ); in put_center_text()