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Searched refs:TYPE_NPC (Results 1 – 20 of 20) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/tools/savetool/
H A DSaveFix.cpp101 case TYPE_NPC: { in fix_iodata()
H A DSaveView.cpp563 case TYPE_NPC: cout << "NPC"; break; in print_type()
1453 case TYPE_NPC: { in view_io()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c338 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DChangeLevel.cpp883 type = TYPE_NPC; in ARX_CHANGELEVEL_Push_IO()
1291 case TYPE_NPC: in ARX_CHANGELEVEL_Push_IO()
2172 case TYPE_NPC: { in ARX_CHANGELEVEL_Pop_IO()
H A DSaveFormat.h65 TYPE_NPC = 1, enumerator
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h143 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
H A Dopenbor.c773 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex()
4326 newchar->type = TYPE_NPC; in lcmHandleCommandType()
4464 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile()
4486 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage()
4512 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()
6561 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model()
7232 else if(newchar->type==TYPE_ENEMY || newchar->type==TYPE_NPC) in load_cached_model()
7254 case TYPE_NPC: // default npc behivior in load_cached_model()
7277 case TYPE_NPC: in load_cached_model()
7302 case TYPE_NPC: in load_cached_model()
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H A Dopenborscript.c5852 TYPE_NPC, in openbor_changeentityproperty()
8937 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h142 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
H A Dopenbor.c808 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex()
4420 newchar->type = TYPE_NPC; in lcmHandleCommandType()
4559 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile()
4581 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage()
4607 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()
6652 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model()
7364 else if(newchar->type==TYPE_ENEMY || newchar->type==TYPE_NPC) in load_cached_model()
7386 case TYPE_NPC: // default npc behivior in load_cached_model()
7409 case TYPE_NPC: in load_cached_model()
7434 case TYPE_NPC: in load_cached_model()
[all …]
H A Dopenborscript.c5679 TYPE_NPC, in openbor_changeentityproperty()
8502 ICMPCONST(TYPE_NPC)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h142 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
H A Dopenbor.c905 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex()
6522 newchar->type = TYPE_NPC; in lcmHandleCommandType()
6719 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile()
6753 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage()
6792 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()
8681 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model()
9716 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model()
9740 case TYPE_NPC: // default npc behivior in load_cached_model()
9768 case TYPE_NPC: in load_cached_model()
9795 case TYPE_NPC: in load_cached_model()
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H A Dopenborscript.c6361 TYPE_NPC, in openbor_changeentityproperty()
10192 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c976 var->lVal = count_ents(TYPE_NPC); in getsyspropertybyindex()
7383 newchar->type = TYPE_NPC; in lcmHandleCommandType()
7603 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile()
7637 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage()
7676 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()
10039 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model()
11359 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model()
11386 case TYPE_NPC: // default npc behivior in load_cached_model()
11417 case TYPE_NPC: in load_cached_model()
11447 case TYPE_NPC: in load_cached_model()
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H A Dopenbor.h247 TYPE_NPC = 512, // A character can be an ally or enemy. enumerator
H A Dopenborscript.c8357 TYPE_NPC, in openbor_changeentityproperty()
12980 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h479 TYPE_NPC = (1 << 10), // A character can be an ally or enemy. enumerator
H A Dopenbor.c7745 newchar->type = TYPE_NPC; in lcmHandleCommandType()
7943 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile()
7977 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage()
8016 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()
10482 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model()
11910 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model()
11937 case TYPE_NPC: // default npc behivior in load_cached_model()
11968 case TYPE_NPC: in load_cached_model()
11998 case TYPE_NPC: in load_cached_model()
29000 ((self->modeldata.type & TYPE_NPC) && self->parent))) in common_move()
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H A Dopenborscript.c5364 TYPE_NPC, in openbor_changeentityproperty()
8064 var->lVal = count_ents(TYPE_NPC); in getsyspropertybyindex()