/dports/games/arx-libertatis/arx-libertatis-1.1.2/tools/savetool/ |
H A D | SaveFix.cpp | 101 case TYPE_NPC: { in fix_iodata()
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H A D | SaveView.cpp | 563 case TYPE_NPC: cout << "NPC"; break; in print_type() 1453 case TYPE_NPC: { in view_io()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 338 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | ChangeLevel.cpp | 883 type = TYPE_NPC; in ARX_CHANGELEVEL_Push_IO() 1291 case TYPE_NPC: in ARX_CHANGELEVEL_Push_IO() 2172 case TYPE_NPC: { in ARX_CHANGELEVEL_Pop_IO()
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H A D | SaveFormat.h | 65 TYPE_NPC = 1, enumerator
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 143 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
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H A D | openbor.c | 773 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex() 4326 newchar->type = TYPE_NPC; in lcmHandleCommandType() 4464 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile() 4486 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage() 4512 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit() 6561 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model() 7232 else if(newchar->type==TYPE_ENEMY || newchar->type==TYPE_NPC) in load_cached_model() 7254 case TYPE_NPC: // default npc behivior in load_cached_model() 7277 case TYPE_NPC: in load_cached_model() 7302 case TYPE_NPC: in load_cached_model() [all …]
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H A D | openborscript.c | 5852 TYPE_NPC, in openbor_changeentityproperty() 8937 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 142 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
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H A D | openbor.c | 808 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex() 4420 newchar->type = TYPE_NPC; in lcmHandleCommandType() 4559 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile() 4581 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage() 4607 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit() 6652 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model() 7364 else if(newchar->type==TYPE_ENEMY || newchar->type==TYPE_NPC) in load_cached_model() 7386 case TYPE_NPC: // default npc behivior in load_cached_model() 7409 case TYPE_NPC: in load_cached_model() 7434 case TYPE_NPC: in load_cached_model() [all …]
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H A D | openborscript.c | 5679 TYPE_NPC, in openbor_changeentityproperty() 8502 ICMPCONST(TYPE_NPC)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 142 #define TYPE_NPC 512 // A character can be an ally or enemy. macro
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H A D | openbor.c | 905 var->lVal = (LONG)count_ents(TYPE_NPC); in getsyspropertybyindex() 6522 newchar->type = TYPE_NPC; in lcmHandleCommandType() 6719 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile() 6753 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage() 6792 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit() 8681 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model() 9716 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model() 9740 case TYPE_NPC: // default npc behivior in load_cached_model() 9768 case TYPE_NPC: in load_cached_model() 9795 case TYPE_NPC: in load_cached_model() [all …]
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H A D | openborscript.c | 6361 TYPE_NPC, in openbor_changeentityproperty() 10192 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 976 var->lVal = count_ents(TYPE_NPC); in getsyspropertybyindex() 7383 newchar->type = TYPE_NPC; in lcmHandleCommandType() 7603 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile() 7637 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage() 7676 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit() 10039 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model() 11359 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model() 11386 case TYPE_NPC: // default npc behivior in load_cached_model() 11417 case TYPE_NPC: in load_cached_model() 11447 case TYPE_NPC: in load_cached_model() [all …]
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H A D | openbor.h | 247 TYPE_NPC = 512, // A character can be an ally or enemy. enumerator
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H A D | openborscript.c | 8357 TYPE_NPC, in openbor_changeentityproperty() 12980 ICMPCONST(TYPE_NPC) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 479 TYPE_NPC = (1 << 10), // A character can be an ally or enemy. enumerator
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H A D | openbor.c | 7745 newchar->type = TYPE_NPC; in lcmHandleCommandType() 7943 newchar->hostile |= TYPE_NPC; in lcmHandleCommandHostile() 7977 newchar->candamage |= TYPE_NPC; in lcmHandleCommandCandamage() 8016 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit() 10482 if(newchar->type != TYPE_ENEMY && newchar->type != TYPE_NPC) in load_cached_model() 11910 else if(newchar->type == TYPE_ENEMY || newchar->type == TYPE_NPC) in load_cached_model() 11937 case TYPE_NPC: // default npc behivior in load_cached_model() 11968 case TYPE_NPC: in load_cached_model() 11998 case TYPE_NPC: in load_cached_model() 29000 ((self->modeldata.type & TYPE_NPC) && self->parent))) in common_move() [all …]
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H A D | openborscript.c | 5364 TYPE_NPC, in openbor_changeentityproperty() 8064 var->lVal = count_ents(TYPE_NPC); in getsyspropertybyindex()
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