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Searched refs:TileSetEditorPlugin (Results 1 – 12 of 12) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dtile_set_editor_plugin.h75 class TileSetEditorPlugin : public EditorPlugin {
77 OBJ_TYPE(TileSetEditorPlugin, EditorPlugin);
89 TileSetEditorPlugin(EditorNode *p_node);
H A Dtile_set_editor_plugin.cpp274 void TileSetEditorPlugin::edit(Object *p_node) { in edit()
283 bool TileSetEditorPlugin::handles(Object *p_node) const { in handles()
288 void TileSetEditorPlugin::make_visible(bool p_visible) { in make_visible()
296 TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { in TileSetEditorPlugin() function in TileSetEditorPlugin
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dtile_set_editor_plugin.h75 class TileSetEditorPlugin : public EditorPlugin {
77 OBJ_TYPE(TileSetEditorPlugin, EditorPlugin);
89 TileSetEditorPlugin(EditorNode *p_node);
H A Dtile_set_editor_plugin.cpp274 void TileSetEditorPlugin::edit(Object *p_node) { in edit()
283 bool TileSetEditorPlugin::handles(Object *p_node) const { in handles()
288 void TileSetEditorPlugin::make_visible(bool p_visible) { in make_visible()
296 TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { in TileSetEditorPlugin() function in TileSetEditorPlugin
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dtile_set_editor_plugin.h45 friend class TileSetEditorPlugin; variable
281 class TileSetEditorPlugin : public EditorPlugin {
283 GDCLASS(TileSetEditorPlugin, EditorPlugin);
298 TileSetEditorPlugin(EditorNode *p_node);
H A Dtile_set_editor_plugin.cpp3557 void TileSetEditorPlugin::edit(Object *p_node) { in edit()
3564 bool TileSetEditorPlugin::handles(Object *p_node) const { in handles()
3569 void TileSetEditorPlugin::make_visible(bool p_visible) { in make_visible()
3581 Dictionary TileSetEditorPlugin::get_state() const { in get_state()
3593 void TileSetEditorPlugin::set_state(const Dictionary &p_state) { in set_state()
3624 TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { in TileSetEditorPlugin() function in TileSetEditorPlugin
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dtile_set_editor_plugin.h45 friend class TileSetEditorPlugin; variable
281 class TileSetEditorPlugin : public EditorPlugin {
283 GDCLASS(TileSetEditorPlugin, EditorPlugin);
298 TileSetEditorPlugin(EditorNode *p_node);
H A Dtile_set_editor_plugin.cpp3557 void TileSetEditorPlugin::edit(Object *p_node) { in edit()
3564 bool TileSetEditorPlugin::handles(Object *p_node) const { in handles()
3569 void TileSetEditorPlugin::make_visible(bool p_visible) { in make_visible()
3581 Dictionary TileSetEditorPlugin::get_state() const { in get_state()
3593 void TileSetEditorPlugin::set_state(const Dictionary &p_state) { in set_state()
3624 TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { in TileSetEditorPlugin() function in TileSetEditorPlugin
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/
H A Deditor_node.cpp6250 add_editor_plugin(memnew(TileSetEditorPlugin(this))); in EditorNode()
/dports/devel/godot2/godot-2.1.6-stable/editor/
H A Deditor_node.cpp6250 add_editor_plugin(memnew(TileSetEditorPlugin(this))); in EditorNode()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_node.cpp6807 add_editor_plugin(memnew(TileSetEditorPlugin(this))); in EditorNode()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_node.cpp6807 add_editor_plugin(memnew(TileSetEditorPlugin(this))); in EditorNode()