/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Graphics/Renderers/ |
H A D | Overlays.Debug.cs | 3 using TrainManager.BrakeSystems; 8 using TrainManager.Handles; 25 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Actual ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() 35 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Actual ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() 37 if (TrainManager.PlayerTrain.Handles.HasLocoBrake) in RenderDebugOverlays() 55 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Safety ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() 65 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Safety ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() 68 if (TrainManager.PlayerTrain.Handles.HasLocoBrake) in RenderDebugOverlays() 86 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Driver ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() 96 …TrainManager.PlayerTrain.Handles.EmergencyBrake.Driver ? "EMG" : TrainManager.PlayerTrain.Handles.… in RenderDebugOverlays() [all …]
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H A D | Overlays.HUD.cs | 11 using TrainManager.Car; 12 using TrainManager.Handles; 23 if (TrainManager.PlayerTrain == null) in RenderHUDElement() 51 …if (TrainManager.PlayerTrain.Station >= 0 && TrainManager.PlayerTrain.StationState != TrainStopSta… in RenderHUDElement() 133 …if (TrainManager.PlayerTrain.Handles.Power.NotchDescriptions != null && TrainManager.PlayerTrain.H… in RenderHUDElement() 135 …t = TrainManager.PlayerTrain.Handles.Power.NotchDescriptions[TrainManager.PlayerTrain.Handles.Powe… in RenderHUDElement() 243 …TrainManager.PlayerTrain.Handles.Brake.NotchDescriptions != null && ((TrainManager.PlayerTrain.Han… in RenderHUDElement() 245 …TrainManager.PlayerTrain.Handles.HasHoldBrake ? TrainManager.PlayerTrain.Handles.Brake.NotchDescri… in RenderHUDElement() 366 …t = TrainManager.PlayerTrain.Handles.Brake.NotchDescriptions[TrainManager.PlayerTrain.Handles.Brak… in RenderHUDElement() 376 …if (TrainManager.PlayerTrain.Handles.Power.NotchDescriptions != null && TrainManager.PlayerTrain.H… in RenderHUDElement() [all …]
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H A D | Overlays.cs | 127 …TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].TrackPosition - TrainManager.Pla… in Render() 128 …) * TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Brightness.PreviousBrightnes… in Render() 181 if (TrainManager.PlayerTrain != null) in Render() 183 …(TrainManager.PlayerTrain.Station >= 0 && Program.CurrentRoute.Stations[TrainManager.PlayerTrain.S… in Render() 185 …double time = TrainManager.PlayerTrain.StationDepartureTime - Program.CurrentRoute.SecondsSinceMid… in Render()
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H A D | Overlays.ATS.cs | 17 if (TrainManager.PlayerTrain == null) in RenderATSLamps() 67 if (TrainManager.PlayerTrain.Plugin.Panel.Length >= 272) in RenderATSLamps() 72 if (TrainManager.PlayerTrain.Plugin.Panel[256] != 0) in RenderATSLamps() 78 if (TrainManager.PlayerTrain.Plugin.Panel[258] != 0) in RenderATSLamps() 84 if (TrainManager.PlayerTrain.Plugin.Panel[259] != 0) in RenderATSLamps() 90 if (TrainManager.PlayerTrain.Plugin.Panel[260] != 0) in RenderATSLamps() 96 if (TrainManager.PlayerTrain.Plugin.Panel[261] != 0) in RenderATSLamps() 102 if (TrainManager.PlayerTrain.Plugin.Panel[262] != 0) in RenderATSLamps() 108 if (TrainManager.PlayerTrain.Plugin.Panel[263] != 0) in RenderATSLamps() 114 if (TrainManager.PlayerTrain.Plugin.Panel[264] != 0) in RenderATSLamps() [all …]
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H A D | Touch.cs | 11 using TrainManager.Car; 81 CarBase Car = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar]; in PreRender() 312 CarBase Car = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar]; in MoveCheck() 364 CarBase Car = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar]; in TouchCheck() 406 CarBase Car = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar]; in LeaveCheck() 431 …Car.Sounds.Touch[index].Play(TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar], fa… in LeaveCheck()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/System/Input/ |
H A D | ProcessControls.cs | 19 using TrainManager; 20 using TrainManager.Handles; 21 using TrainManager.Car; 71 TrainManager.PlayerTrain.CameraCar = TrainManager.PlayerTrain.DriverCar; in ProcessControls() 115 TrainManager.PlayerTrain.CameraCar = TrainManager.PlayerTrain.DriverCar; in ProcessControls() 742 TrainManager.PlayerTrain.CameraCar = TrainManager.PlayerTrain.DriverCar; in ProcessControls() 815 TrainManager.PlayerTrain.CameraCar = TrainManager.PlayerTrain.DriverCar; in ProcessControls() 915 if (TrainManager.PlayerTrain.CameraCar < TrainManager.PlayerTrain.Cars.Length - 1) in ProcessControls() 1424 …TrainManager.PlayerTrain.Handles.HasHoldBrake && (TrainManager.PlayerTrain.Handles.Brake.Driver ==… in ProcessControls() 1469 … if (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Doors[0].ButtonPressed) in ProcessControls() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Models/Trains/ |
H A D | Motor.Simulation.cs | 25 if (Simulation.TrainManager.TrainManager.PlayerTrain == null) in StartSimulation() 61 …Simulation.TrainManager.TrainManager.PlayerTrain = new Simulation.TrainManager.TrainManager.Train(… in CreateCar() 62 Simulation.TrainManager.TrainManager.PlayerTrain.Car.Sounds.Motor.SpeedConversionFactor = 18.0; in CreateCar() 64 Simulation.TrainManager.TrainManager.PlayerTrain.Car.ApplySounds(); in CreateCar() 69 if (Simulation.TrainManager.TrainManager.PlayerTrain == null) in RunSimulation() 118 …Simulation.TrainManager.TrainManager.PlayerTrain.Car.CurrentSpeed = Simulation.TrainManager.TrainM… in RunSimulation() 119 …Simulation.TrainManager.TrainManager.PlayerTrain.Car.Specs.Acceleration = outputAcceleration / 3.6; in RunSimulation() 121 Simulation.TrainManager.TrainManager.PlayerTrain.Car.UpdateRunSounds(deltaTime, RunIndex); in RunSimulation() 180 if (Simulation.TrainManager.TrainManager.PlayerTrain != null) in DisposeCar() 182 Simulation.TrainManager.TrainManager.PlayerTrain.Dispose(); in DisposeCar() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/OldCode/ |
H A D | World.cs | 14 using TrainManager.Trains; 35 ….5 * (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].CameraRestriction.BottomLe… in InitializeCameraRestriction() 36 ….5 * (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].CameraRestriction.BottomLe… in InitializeCameraRestriction() 215 …d += 3.0 * (Math.Sqrt(TrainManager.PlayerTrain.CurrentSpeed * TrainManager.PlayerTrain.CurrentSpee… in UpdateAbsoluteCamera() 217 d -= TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].FrontAxle.Position; in UpdateAbsoluteCamera() 218 …TrackFollower f = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].FrontAxle.Foll… in UpdateAbsoluteCamera() 221 …TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Driver.X + Program.Renderer.Came… in UpdateAbsoluteCamera() 254 … d2.Rotate(sF, -TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].DriverPitch); in UpdateAbsoluteCamera() 255 … u2.Rotate(sF, -TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].DriverPitch); in UpdateAbsoluteCamera() 267 headYaw += TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].DriverYaw; in UpdateAbsoluteCamera() [all …]
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H A D | Renderer - Copy.cs.old | 1160 if (TrainManager.PlayerTrain.Plugin == null || !TrainManager.PlayerTrain.Plugin.IsDefault) { 1211 if (TrainManager.PlayerTrain.Plugin != null && TrainManager.PlayerTrain.Plugin.IsDefault) { 1249 …TrainManager.TrainDoorState LeftDoors = TrainManager.GetDoorsState(TrainManager.PlayerTrain, true,… 1250 …TrainManager.TrainDoorState RightDoors = TrainManager.GetDoorsState(TrainManager.PlayerTrain, fals… 2005 …} else if (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Specs.BrakeType == Tr… 2290 …TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].FrontAxle.Follower.TrackPosition… 2308 …} else if (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Specs.BrakeType == Tr… 2322 …} else if (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Specs.BrakeType == Tr… 2336 …} else if (TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].Specs.BrakeType == Tr… 2445 …TrainManager.PlayerTrain.Cars[i].Specs.BrakeType == TrainManager.CarBrakeType.AutomaticAirBrake | … [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/System/ |
H A D | GameWindow.cs | 33 using TrainManager.Trains; 153 TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.CameraCar].UpdateCamera(); in OnRenderFrame() 174 int d = TrainManager.PlayerTrain.DriverCar; in OnRenderFrame() 563 TrainManager.PlayerTrain.DriverBody = new DriverBody(TrainManager.PlayerTrain); in SetupSimulation() 797 Program.TrainManager.Trains[i].AI = new Game.BogusPretrainAI(Program.TrainManager.Trains[i]); in SetupSimulation() 820 TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].UpdateCamera(); in SetupSimulation() 849 Program.TrainManager.UpdateTrains(v); in SetupSimulation() 883 …TrainManager.PlayerTrain.AI = new Game.SimpleHumanDriverAI(TrainManager.PlayerTrain, Double.Positi… in SetupSimulation() 884 …if (TrainManager.PlayerTrain.Plugin != null && TrainManager.PlayerTrain.Plugin.SupportsAI == AISup… in SetupSimulation() 939 if (TrainManager.PluginError != null) in SetupSimulation() [all …]
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H A D | Loading.cs | 12 using TrainManager.Car; 13 using TrainManager.Trains; 255 if (Program.TrainManager.Trains[i] != null && Program.TrainManager.Trains[i].Plugin != null) { in LoadThreaded() 333 TrainManager.Toppling = Interface.CurrentOptions.Toppling; in LoadEverythingThreaded() 334 TrainManager.CurrentRoute = Program.CurrentRoute; in LoadEverythingThreaded() 383 …TrainManager.PlayerTrain = Program.TrainManager.Trains[Program.CurrentRoute.PrecedingTrainTimeDelt… in LoadEverythingThreaded() 408 …Program.Renderer.Camera.CurrentRestriction = TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrai… in LoadEverythingThreaded() 431 if ( Program.TrainManager.Trains[i].IsPlayerTrain) { in LoadEverythingThreaded() 432 …if (! Program.TrainManager.Trains[i].LoadCustomPlugin(Program.TrainManager.Trains[i].TrainFolder, … in LoadEverythingThreaded() 433 Program.TrainManager.Trains[i].LoadDefaultPlugin(Program.TrainManager.Trains[i].TrainFolder); in LoadEverythingThreaded() [all …]
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H A D | Program.cs | 57 internal static TrainManager TrainManager; field in OpenBve.Program 147 TrainManager = new TrainManager(CurrentHost, Renderer, Interface.CurrentOptions, FileSystem); in Main() 184 …if (!CurrentHost.LoadPlugins(FileSystem, Interface.CurrentOptions, out error, TrainManager, Render… in Main() 295 for (int i = 0; i < TrainManager.Trains.Length; i++) { in Main() 296 if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) { in Main() 297 if (TrainManager.Trains[i].Plugin.LastException != null) { in Main() 299 …Box.Show("The train plugin " + TrainManager.Trains[i].Plugin.PluginTitle + " caused a runtime exce… in Main() 355 …if (!CurrentHost.LoadPlugins(FileSystem, Interface.CurrentOptions, out error, TrainManager, Render… in Initialize()
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H A D | Host.cs | 19 using TrainManager.Trains; 551 Program.TrainManager.UnderailTrains(); in ProcessJump() 576 return Program.TrainManager.Trains; 587 for (int i = 0; i < Program.TrainManager.Trains.Length; i++) in ClosestTrain() 589 …if (Program.TrainManager.Trains[i] != baseTrain & Program.TrainManager.Trains[i].State == TrainSta… in ClosestTrain() 591 TrainBase train = Program.TrainManager.Trains[i]; in ClosestTrain() 597 closestTrain = Program.TrainManager.Trains[i]; in ClosestTrain() 609 for (int j = 0; j < Program.TrainManager.Trains.Length; j++) in ClosestTrain() 618 …else if (Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].RearA… in ClosestTrain() 620 …distance = Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].Rea… in ClosestTrain() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Game/Score/ |
H A D | Score.cs | 41 if (TrainManager.PlayerTrain == null) in Update() 70 int j = TrainManager.PlayerTrain.Station; in Update() 106 double nr = TrainManager.PlayerTrain.CurrentRouteLimit; in Update() 107 double ns = TrainManager.PlayerTrain.CurrentSectionLimit; in Update() 129 if (TrainManager.PlayerTrain.Cars[j].Topples) in Update() 156 if (TrainManager.PlayerTrain.Cars[j].Derailed) in Update() 176 if (TrainManager.PlayerTrain.CurrentSectionLimit == 0.0) in Update() 196 int j = TrainManager.PlayerTrain.Station; in Update() 310 int j = TrainManager.PlayerTrain.Station; in Update() 320 …q = TrainManager.PlayerTrain.StationState != TrainStopState.Pending & (TrainManager.PlayerTrain.Cu… in Update() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Game/ |
H A D | Game.cs | 11 using TrainManager.Handles; 12 using TrainManager.Trains; 36 Program.TrainManager.Trains = new TrainBase[] { }; in Reset() 130 if (TrainManager.PlayerTrain.Handles.EmergencyBrake.Driver) { in AddBlackBoxEntry() 132 } else if (TrainManager.PlayerTrain.Handles.HoldBrake.Driver) { in AddBlackBoxEntry() 134 } else if (TrainManager.PlayerTrain.Handles.Brake is AirBrakeHandle) { in AddBlackBoxEntry() 135 switch ((AirBrakeHandleState)TrainManager.PlayerTrain.Handles.Brake.Driver) { in AddBlackBoxEntry() 144 if (TrainManager.PlayerTrain.Handles.EmergencyBrake.Safety) { in AddBlackBoxEntry() 146 } else if (TrainManager.PlayerTrain.Handles.HoldBrake.Actual) { in AddBlackBoxEntry() 148 } else if (TrainManager.PlayerTrain.Handles.Brake is AirBrakeHandle) { in AddBlackBoxEntry() [all …]
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H A D | MessageManager.TextualMessages.cs | 49 double spd = Math.Abs(TrainManager.PlayerTrain.CurrentSpeed); in Update() 50 double lim = TrainManager.PlayerTrain.CurrentRouteLimit; in Update() 79 double spd = Math.Abs(TrainManager.PlayerTrain.CurrentSpeed); in Update() 80 double lim = TrainManager.PlayerTrain.CurrentSectionLimit; in Update() 100 int j = TrainManager.PlayerTrain.Station; in Update() 101 if (j >= 0 & TrainManager.PlayerTrain.StationState != TrainStopState.Completed) in Update() 103 …double d = TrainManager.PlayerTrain.StationDepartureTime - Program.CurrentRoute.SecondsSinceMidnig… in Update()
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H A D | RouteInfoOverlay.cs | 85 int n = Program.TrainManager.Trains.Length; in Show() 88 int trainX = (int)Program.TrainManager.Trains[i].Cars[0].FrontAxle.Follower.WorldPosition.X; in Show() 89 int trainZ = (int)Program.TrainManager.Trains[i].Cars[0].FrontAxle.Follower.WorldPosition.Z; in Show() 98 Program.TrainManager.Trains[i].IsPlayerTrain ? playerTrainDotColour : trainDotColour); in Show() 104 int trackPos = (int)(TrainManager.PlayerTrain.FrontCarTrackPosition()); in Show()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/Trains/ |
H A D | NearestTrain.cs | 3 using TrainManager; 4 using TrainManager.BrakeSystems; 5 using TrainManager.Car; 6 using TrainManager.Handles; 7 using TrainManager.Power; 8 using TrainManager.Trains; 106 TrainBase train = Program.TrainManager.Trains[0]; in UpdateSpecs() 163 train = Program.TrainManager.Trains[0]; in Apply() 168 Array.Resize(ref Program.TrainManager.Trains, 1); in Apply() 169 Program.TrainManager.Trains[0] = train; in Apply() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/ |
H A D | ProgramS.cs | 24 using TrainManager.Trains; 62 internal static TrainManager TrainManager; field in ObjectViewer.Program 79 … TrainManager = new TrainManager(CurrentHost, Renderer, Interface.CurrentOptions, FileSystem); in Main() 279 AbstractTrain playerTrain = TrainManager.Trains[0]; in RefreshObjects() 281 TrainManager.PlayerTrain = TrainManager.Trains[0]; in RefreshObjects() 289 TrainManager.PlayerTrain.Initialize(); in RefreshObjects() 290 foreach (var Car in TrainManager.PlayerTrain.Cars) in RefreshObjects() 292 double length = TrainManager.PlayerTrain.Cars[0].Length; in RefreshObjects() 296 TrainManager.PlayerTrain.PlaceCars(0); in RefreshObjects() 306 TrainManager.PlayerTrain.Cars[j].Coupler.ChangeSection(0); in RefreshObjects() [all …]
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H A D | TrainManagerS.cs | 12 using TrainManager; 16 internal class TrainManager : TrainManagerBase class 18 …public TrainManager(HostInterface host, BaseRenderer renderer, BaseOptions options, FileSystem fil… in TrainManager() method in ObjectViewer.TrainManager
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H A D | InterfaceS.cs | 13 using TrainManager.Trains; 29 Program.TrainManager.Trains = new TrainBase[] { }; in Reset() 30 TrainManager.PlayerTrain = null; in Reset()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/ |
H A D | TrainManagerR.cs | 13 using TrainManager; 14 using TrainManager.Handles; 15 using TrainManager.Trains; 19 internal class TrainManager : TrainManagerBase { class 21 …public TrainManager(HostInterface host, BaseRenderer renderer, BaseOptions options, FileSystem fil… in TrainManager() method in RouteViewer.TrainManager
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/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/System/ |
H A D | Host.cs | 15 using TrainManager.Trains; 485 return Program.TrainManager.Trains; 496 for (int i = 0; i < Program.TrainManager.Trains.Length; i++) in ClosestTrain() 498 …if (Program.TrainManager.Trains[i] != baseTrain & Program.TrainManager.Trains[i].State == TrainSta… in ClosestTrain() 500 int c = Program.TrainManager.Trains[i].Cars.Length - 1; in ClosestTrain() 501 ….TrainManager.Trains[i].Cars[c].RearAxle.Follower.TrackPosition - Program.TrainManager.Trains[i].C… in ClosestTrain() 505 closestTrain = Program.TrainManager.Trains[i]; in ClosestTrain() 517 for (int j = 0; j < Program.TrainManager.Trains.Length; j++) in ClosestTrain() 526 …else if (Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].RearA… in ClosestTrain() 528 …distance = Program.TrainManager.Trains[j].Cars[Program.TrainManager.Trains[j].Cars.Length - 1].Rea… in ClosestTrain() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/ |
H A D | TrainSpecs.cs | 1 using TrainManager.Car; 2 using TrainManager.SafetySystems; 4 namespace TrainManager.Trains
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Brake/AirBrake/ |
H A D | ThroughPiped.cs | 1 using TrainManager.Handles; 2 using TrainManager.Power; 4 namespace TrainManager.BrakeSystems
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