Home
last modified time | relevance | path

Searched refs:YM2612ResetChip (Results 1 – 25 of 32) sorted by relevance

12

/dports/games/libretro-picodrive/picodrive-600894e/pico/sound/
H A Dym2612.h173 #define YM2612ResetChip YM2612ResetChip_ macro
184 #define YM2612ResetChip() { \ macro
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/pico/sound/
H A Dym2612.h180 #define YM2612ResetChip YM2612ResetChip_ macro
190 #define YM2612ResetChip() do { \ macro
/dports/emulators/dgen-sdl/dgen-sdl-1.33/
H A Dmyfm.cpp127 YM2612ResetChip(0); in fm_reset()
129 YM2612ResetChip(1); in fm_reset()
130 YM2612ResetChip(2); in fm_reset()
H A Dfm.h209 void YM2612ResetChip(int num);
/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/core/sound/
H A Dym2612.h27 extern void YM2612ResetChip(void);
H A Dsound.c110 YM2612ResetChip(); in YM2612_Reset()
H A Dym2612.c1909 void YM2612ResetChip(void) in YM2612ResetChip() function
/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/core/sound/
H A Dym2612.h27 extern void YM2612ResetChip(void);
H A Dsound.c110 YM2612ResetChip(); in YM2612_Reset()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A D2612intf.c146 YM2612ResetChip(i); in YM2612_sh_reset()
H A Dfm.h198 void YM2612ResetChip(int num);
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A D2612intf.c149 YM2612ResetChip(i); in YM2612_sh_reset()
H A Dfm.h207 void YM2612ResetChip(int num);
H A Dfm.c2923 YM2612ResetChip(i); in YM2612Init()
2939 void YM2612ResetChip(int num) in YM2612ResetChip() function
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/sound/
H A Dfm.h200 void YM2612ResetChip(void *chip);
H A Dfm.c4591 YM2612ResetChip(F2612); in YM2612Init()
4609 void YM2612ResetChip(void *chip) in YM2612ResetChip() function
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A D2612intf.c146 YM2612ResetChip(i); in YM2612_sh_reset()
H A Dfm.h198 void YM2612ResetChip(int num);
/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/sound/
H A Dfm.h208 void YM2612ResetChip(int num);
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dfm.h212 void YM2612ResetChip(int num);
H A Dburn_ym2612.cpp287 YM2612ResetChip(i); in BurnYM2612Reset()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dfm.h212 void YM2612ResetChip(int num);
H A Dburn_ym2612.cpp285 YM2612ResetChip(i); in BurnYM2612Reset()
/dports/games/libretro-picodrive/picodrive-600894e/pico/
H A Dmemory.c375 YM2612ResetChip(); in ctl_write_z80reset()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/pico/
H A Dmemory.c385 YM2612ResetChip(); in ctl_write_z80reset()

12