/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/pet_control/ |
H A D | pet_sound.cpp | 57 _speechVolume.setBounds(Rect(17, 60, 147, 75)); in setup() 59 _speechVolume.setThumbSize(Point(25, 15)); in setup() 60 _speechVolume.translate(Point(415, 376)); in setup() 101 _speechVolume.setupThumb2("PetVolSlug", pet); in reset() 148 _speechVolume.setSliderOffset(newVol * 0.01); in sliderChanged() 176 _speechVolume.draw(screenManager); in draw2() 186 _speechVolume.checkThumb(pt)) in MouseButtonDownMsg() 246 } else if (_speechVolume.resetThumbFocus()) { in MouseDragStartMsg() 247 _draggingSlider = &_speechVolume; in MouseDragStartMsg() 297 } else if (_speechVolume.MouseButtonUpMsg(pt)) { in MouseButtonUpMsg() [all …]
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H A D | pet_sound.h | 44 CPetSoundSlider _speechVolume; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/pet_control/ |
H A D | pet_sound.cpp | 57 _speechVolume.setBounds(Rect(17, 60, 147, 75)); in setup() 59 _speechVolume.setThumbSize(Point(25, 15)); in setup() 60 _speechVolume.translate(Point(415, 376)); in setup() 101 _speechVolume.setupThumb2("PetVolSlug", pet); in reset() 148 _speechVolume.setSliderOffset(newVol * 0.01); in sliderChanged() 176 _speechVolume.draw(screenManager); in draw2() 186 _speechVolume.checkThumb(pt)) in MouseButtonDownMsg() 246 } else if (_speechVolume.resetThumbFocus()) { in MouseDragStartMsg() 247 _draggingSlider = &_speechVolume; in MouseDragStartMsg() 297 } else if (_speechVolume.MouseButtonUpMsg(pt)) { in MouseButtonUpMsg() [all …]
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H A D | pet_sound.h | 44 CPetSoundSlider _speechVolume; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | audio_speech.cpp | 52 _speechVolume = BLADERUNNER_ORIGINAL_SETTINGS ? 50 : 100; in AudioSpeech() 104 _speechVolume, in playSpeech() 131 …return _vm->_audioPlayer->playAud(name, _speechVolume * volume / 100, pan, pan, priority, kAudioPl… in playSpeechLine() 135 _speechVolume = volume; in setVolume() 139 return _speechVolume; in getVolume()
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H A D | audio_speech.h | 39 int _speechVolume; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | audio_speech.cpp | 55 _speechVolume = BLADERUNNER_ORIGINAL_SETTINGS ? 50 : 100; in AudioSpeech() 107 _speechVolume, in playSpeech() 135 …return _vm->_audioPlayer->playAud(name, _speechVolume * volume / 100, pan, pan, priority, kAudioPl… in playSpeechLine() 145 return _speechVolume; in getVolume()
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H A D | audio_speech.h | 39 int _speechVolume; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | kia_section_settings.cpp | 60 …_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings() 65 …_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 210, 460, 220), … in KIASectionSettings() 79 _uiContainer->add(_speechVolume); in KIASectionSettings() 96 delete _speechVolume; in ~KIASectionSettings() 130 _speechVolume->setValue(_vm->_audioSpeech->getVolume()); in draw() 135 _speechVolume->setValue(_vm->_mixer->getVolumeForSoundType(_vm->_mixer->kSpeechSoundType)); in draw() 293 } else if (source == self->_speechVolume) { in sliderCallback() 294 self->_vm->_audioSpeech->setVolume(self->_speechVolume->_value); in sliderCallback() 314 } else if (source == self->_speechVolume) { in sliderCallback() 315 ConfMan.setInt("speech_volume", self->_speechVolume->_value); in sliderCallback()
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H A D | kia_section_settings.h | 45 UISlider *_speechVolume; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | kia_section_settings.cpp | 77 …_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings() 83 …_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings() 131 _uiContainer->add(_speechVolume); in KIASectionSettings() 160 delete _speechVolume; in ~KIASectionSettings() 214 _speechVolume->setValue(_vm->_audioSpeech->getVolume()); in draw() 220 _speechVolume->setValue(_vm->_mixer->getVolumeForSoundType(_vm->_mixer->kSpeechSoundType)); in draw() 410 } else if (source == self->_speechVolume) { in sliderCallback() 411 self->_vm->_audioSpeech->setVolume(self->_speechVolume->_value); in sliderCallback() 435 } else if (source == self->_speechVolume) { in sliderCallback() 436 ConfMan.setInt("speech_volume", self->_speechVolume->_value); in sliderCallback()
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H A D | kia_section_settings.h | 55 UISlider *_speechVolume; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | sound.cpp | 147 _vm->_speechVolume = mute ? 0 : ConfMan.getInt("speech_volume"); in setVolume() 149 _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_speechVolume); in setVolume()
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H A D | saga.h | 507 int _speechVolume; variable
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H A D | saga.cpp | 68 _speechVolume = 0; in SagaEngine()
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H A D | interface.cpp | 1668 _vm->_speechVolume = _vm->_speechVolume + 25; in setOption() 1669 if (_vm->_speechVolume > 255) _vm->_speechVolume = 0; in setOption() 1670 ConfMan.setInt("speech_volume", _vm->_speechVolume); in setOption()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | sound.cpp | 147 _vm->_speechVolume = mute ? 0 : ConfMan.getInt("speech_volume"); in setVolume() 149 _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_speechVolume); in setVolume()
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H A D | saga.h | 431 int _speechVolume; variable
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H A D | saga.cpp | 68 _speechVolume = 0; in SagaEngine()
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H A D | interface.cpp | 1671 _vm->_speechVolume = _vm->_speechVolume + 25; in setOption() 1672 if (_vm->_speechVolume > 255) _vm->_speechVolume = 0; in setOption() 1673 ConfMan.setInt("speech_volume", _vm->_speechVolume); in setOption()
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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | sound.cpp | 100 …echLocation.sectorStart, speechLocation.startOffset, speechLocation.sectorEnd), -1, _speechVolume); in playSpeech() 271 _speechVolume(0), in SoundManager() 542 _speechVolume = CLIP<int>(ConfMan.getInt("speech_volume"), 0, 255); in syncSoundSettings()
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H A D | sound.h | 72 uint8 _speechVolume; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/ |
H A D | tucker.cpp | 237 _speechVolume = kMaxSoundVolume; in resetVariables() 859 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharPositionHelper() 2210 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharacterAnimation() 3308 startSpeechSound(_part * 3000 + _ptTextOffset + _speechSoundNum - 3000, _speechVolume); in executeTableInstruction() 3761 startSpeechSound(_speechSoundNum, _speechVolume); in handleMouseClickOnInventoryObject() 3868 startSpeechSound(_speechSoundNum, _speechVolume); in setActionForInventoryObject() 3934 startSpeechSound(_speechSoundNum, _speechVolume); in playSpeechForAction()
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H A D | tucker.h | 909 int _speechVolume; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/tucker/ |
H A D | tucker.cpp | 236 _speechVolume = kMaxSoundVolume; in resetVariables() 848 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharPositionHelper() 2207 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharacterAnimation() 3307 startSpeechSound(_part * 3000 + _ptTextOffset + _speechSoundNum - 3000, _speechVolume); in executeTableInstruction() 3764 startSpeechSound(_speechSoundNum, _speechVolume); in handleMouseClickOnInventoryObject() 3873 startSpeechSound(_speechSoundNum, _speechVolume); in setActionForInventoryObject() 3939 startSpeechSound(_speechSoundNum, _speechVolume); in playSpeechForAction()
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