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Searched refs:_speechVolume (Results 1 – 25 of 26) sorted by relevance

12

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/pet_control/
H A Dpet_sound.cpp57 _speechVolume.setBounds(Rect(17, 60, 147, 75)); in setup()
59 _speechVolume.setThumbSize(Point(25, 15)); in setup()
60 _speechVolume.translate(Point(415, 376)); in setup()
101 _speechVolume.setupThumb2("PetVolSlug", pet); in reset()
148 _speechVolume.setSliderOffset(newVol * 0.01); in sliderChanged()
176 _speechVolume.draw(screenManager); in draw2()
186 _speechVolume.checkThumb(pt)) in MouseButtonDownMsg()
246 } else if (_speechVolume.resetThumbFocus()) { in MouseDragStartMsg()
247 _draggingSlider = &_speechVolume; in MouseDragStartMsg()
297 } else if (_speechVolume.MouseButtonUpMsg(pt)) { in MouseButtonUpMsg()
[all …]
H A Dpet_sound.h44 CPetSoundSlider _speechVolume; variable
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/pet_control/
H A Dpet_sound.cpp57 _speechVolume.setBounds(Rect(17, 60, 147, 75)); in setup()
59 _speechVolume.setThumbSize(Point(25, 15)); in setup()
60 _speechVolume.translate(Point(415, 376)); in setup()
101 _speechVolume.setupThumb2("PetVolSlug", pet); in reset()
148 _speechVolume.setSliderOffset(newVol * 0.01); in sliderChanged()
176 _speechVolume.draw(screenManager); in draw2()
186 _speechVolume.checkThumb(pt)) in MouseButtonDownMsg()
246 } else if (_speechVolume.resetThumbFocus()) { in MouseDragStartMsg()
247 _draggingSlider = &_speechVolume; in MouseDragStartMsg()
297 } else if (_speechVolume.MouseButtonUpMsg(pt)) { in MouseButtonUpMsg()
[all …]
H A Dpet_sound.h44 CPetSoundSlider _speechVolume; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Daudio_speech.cpp52 _speechVolume = BLADERUNNER_ORIGINAL_SETTINGS ? 50 : 100; in AudioSpeech()
104 _speechVolume, in playSpeech()
131 …return _vm->_audioPlayer->playAud(name, _speechVolume * volume / 100, pan, pan, priority, kAudioPl… in playSpeechLine()
135 _speechVolume = volume; in setVolume()
139 return _speechVolume; in getVolume()
H A Daudio_speech.h39 int _speechVolume; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Daudio_speech.cpp55 _speechVolume = BLADERUNNER_ORIGINAL_SETTINGS ? 50 : 100; in AudioSpeech()
107 _speechVolume, in playSpeech()
135 …return _vm->_audioPlayer->playAud(name, _speechVolume * volume / 100, pan, pan, priority, kAudioPl… in playSpeechLine()
145 return _speechVolume; in getVolume()
H A Daudio_speech.h39 int _speechVolume; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dkia_section_settings.cpp60_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings()
65_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 210, 460, 220), … in KIASectionSettings()
79 _uiContainer->add(_speechVolume); in KIASectionSettings()
96 delete _speechVolume; in ~KIASectionSettings()
130 _speechVolume->setValue(_vm->_audioSpeech->getVolume()); in draw()
135 _speechVolume->setValue(_vm->_mixer->getVolumeForSoundType(_vm->_mixer->kSpeechSoundType)); in draw()
293 } else if (source == self->_speechVolume) { in sliderCallback()
294 self->_vm->_audioSpeech->setVolume(self->_speechVolume->_value); in sliderCallback()
314 } else if (source == self->_speechVolume) { in sliderCallback()
315 ConfMan.setInt("speech_volume", self->_speechVolume->_value); in sliderCallback()
H A Dkia_section_settings.h45 UISlider *_speechVolume; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dkia_section_settings.cpp77_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings()
83_speechVolume = new UISlider(_vm, sliderCallback, this, Common::Rect(180, 235, 460, 245), … in KIASectionSettings()
131 _uiContainer->add(_speechVolume); in KIASectionSettings()
160 delete _speechVolume; in ~KIASectionSettings()
214 _speechVolume->setValue(_vm->_audioSpeech->getVolume()); in draw()
220 _speechVolume->setValue(_vm->_mixer->getVolumeForSoundType(_vm->_mixer->kSpeechSoundType)); in draw()
410 } else if (source == self->_speechVolume) { in sliderCallback()
411 self->_vm->_audioSpeech->setVolume(self->_speechVolume->_value); in sliderCallback()
435 } else if (source == self->_speechVolume) { in sliderCallback()
436 ConfMan.setInt("speech_volume", self->_speechVolume->_value); in sliderCallback()
H A Dkia_section_settings.h55 UISlider *_speechVolume; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dsound.cpp147 _vm->_speechVolume = mute ? 0 : ConfMan.getInt("speech_volume"); in setVolume()
149 _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_speechVolume); in setVolume()
H A Dsaga.h507 int _speechVolume; variable
H A Dsaga.cpp68 _speechVolume = 0; in SagaEngine()
H A Dinterface.cpp1668 _vm->_speechVolume = _vm->_speechVolume + 25; in setOption()
1669 if (_vm->_speechVolume > 255) _vm->_speechVolume = 0; in setOption()
1670 ConfMan.setInt("speech_volume", _vm->_speechVolume); in setOption()
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dsound.cpp147 _vm->_speechVolume = mute ? 0 : ConfMan.getInt("speech_volume"); in setVolume()
149 _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_speechVolume); in setVolume()
H A Dsaga.h431 int _speechVolume; variable
H A Dsaga.cpp68 _speechVolume = 0; in SagaEngine()
H A Dinterface.cpp1671 _vm->_speechVolume = _vm->_speechVolume + 25; in setOption()
1672 if (_vm->_speechVolume > 255) _vm->_speechVolume = 0; in setOption()
1673 ConfMan.setInt("speech_volume", _vm->_speechVolume); in setOption()
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dsound.cpp100 …echLocation.sectorStart, speechLocation.startOffset, speechLocation.sectorEnd), -1, _speechVolume); in playSpeech()
271 _speechVolume(0), in SoundManager()
542 _speechVolume = CLIP<int>(ConfMan.getInt("speech_volume"), 0, 255); in syncSoundSettings()
H A Dsound.h72 uint8 _speechVolume; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/
H A Dtucker.cpp237 _speechVolume = kMaxSoundVolume; in resetVariables()
859 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharPositionHelper()
2210 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharacterAnimation()
3308 startSpeechSound(_part * 3000 + _ptTextOffset + _speechSoundNum - 3000, _speechVolume); in executeTableInstruction()
3761 startSpeechSound(_speechSoundNum, _speechVolume); in handleMouseClickOnInventoryObject()
3868 startSpeechSound(_speechSoundNum, _speechVolume); in setActionForInventoryObject()
3934 startSpeechSound(_speechSoundNum, _speechVolume); in playSpeechForAction()
H A Dtucker.h909 int _speechVolume; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tucker/
H A Dtucker.cpp236 _speechVolume = kMaxSoundVolume; in resetVariables()
848 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharPositionHelper()
2207 startSpeechSound(_speechSoundNum, _speechVolume); in updateCharacterAnimation()
3307 startSpeechSound(_part * 3000 + _ptTextOffset + _speechSoundNum - 3000, _speechVolume); in executeTableInstruction()
3764 startSpeechSound(_speechSoundNum, _speechVolume); in handleMouseClickOnInventoryObject()
3873 startSpeechSound(_speechSoundNum, _speechVolume); in setActionForInventoryObject()
3939 startSpeechSound(_speechSoundNum, _speechVolume); in playSpeechForAction()

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