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Searched refs:animation_speed (Results 1 – 25 of 50) sorted by relevance

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/dports/devel/efl/efl-1.25.1/src/tests/evas/
H A Defl_canvas_animation.c48 double animation_speed = *((double*) data); in _duration_zero_anim_running_cb() local
51 if (animation_speed > 0.0) in _duration_zero_anim_running_cb()
71 double animation_speed = 1.0; in EFL_START_TEST() local
72 …JECT_ANIMATION_EVENT_ANIMATION_PROGRESS_UPDATED, _duration_zero_anim_running_cb, &animation_speed); in EFL_START_TEST()
74 efl_canvas_object_animation_start(obj, animation, animation_speed, 0.0); in EFL_START_TEST()
79 animation_speed = -1.0; in EFL_START_TEST()
80 efl_canvas_object_animation_start(obj, animation, animation_speed, 0.0); in EFL_START_TEST()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dchipset.h47 int32_t animation_speed = 0; variable
61 && l.animation_speed == r.animation_speed;
/dports/games/openttd/openttd-12.1/src/
H A Dnewgrf_animation_base.h43 uint8 animation_speed = spec->animation.speed; member
48 animation_speed = Clamp(callback & 0xFF, 0, 16);
56 if (_tick_counter % (1 << animation_speed) != 0) return;
/dports/emulators/tilem/tilem-2.0/gui/
H A Dscreenshot.c213 (GTK_SPIN_BUTTON(ssdlg->animation_speed)); in set_current_animation()
254 static void animation_speed_changed(GtkSpinButton *animation_speed, in animation_speed_changed() argument
259 gdouble value = gtk_spin_button_get_value(animation_speed); in animation_speed_changed()
488 ssdlg->animation_speed = gtk_spin_button_new_with_range(0.1, 100.0, 0.1); in create_screenshot_window()
489 gtk_label_set_mnemonic_widget(GTK_LABEL(lbl), ssdlg->animation_speed); in create_screenshot_window()
490 gtk_spin_button_set_value(GTK_SPIN_BUTTON(ssdlg->animation_speed), 1.0); in create_screenshot_window()
492 gtk_container_add(GTK_CONTAINER(align), ssdlg->animation_speed); in create_screenshot_window()
543 g_signal_connect(ssdlg->animation_speed, "value-changed", in create_screenshot_window()
758 gtk_widget_set_sensitive(GTK_WIDGET(ssdlg->animation_speed), FALSE); in begin_animation()
790 gtk_widget_set_sensitive(GTK_WIDGET(ssdlg->animation_speed), TRUE); in end_animation()
/dports/games/freeminer-default/default-0.4.10.4/mods/default/
H A Dplayer.lua19 animation_speed = 30,
90 player:set_animation(anim, speed or model.animation_speed, animation_blend)
127 local animation_speed_mod = model.animation_speed or 30
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dldb_chipset.cpp66 &rpg::Chipset::animation_speed,
67 LDB_Reader::ChunkChipset::animation_speed,
H A Drpg_chipset.cpp38 os << ", animation_speed="<< obj.animation_speed; in operator <<()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dtilemap_layer.h99 int animation_speed = 1; variable
208 return animation_speed; in GetAnimationSpeed()
212 animation_speed = std::max(1, speed); in SetAnimationSpeed()
/dports/graphics/aloadimage/arcan-0.6.1/data/scripts/builtin/
H A Dosdkbd.lua119 expire_image(btn.vid, kbd.opts.animation_speed);
127 expire_image(kbd.canvas, kbd.opts.animation_speed);
144 blend_image(kbd.canvas, 1.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
320 blend_image(kbd.canvas, 0.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
370 if not opts.animation_speed then
371 opts.animation_speed = 10;
/dports/sysutils/acfgfs/arcan-0.6.1/data/scripts/builtin/
H A Dosdkbd.lua119 expire_image(btn.vid, kbd.opts.animation_speed);
127 expire_image(kbd.canvas, kbd.opts.animation_speed);
144 blend_image(kbd.canvas, 1.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
320 blend_image(kbd.canvas, 0.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
370 if not opts.animation_speed then
371 opts.animation_speed = 10;
/dports/x11/arcan-trayicon/arcan-0.6.1/data/scripts/builtin/
H A Dosdkbd.lua119 expire_image(btn.vid, kbd.opts.animation_speed);
127 expire_image(kbd.canvas, kbd.opts.animation_speed);
144 blend_image(kbd.canvas, 1.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
320 blend_image(kbd.canvas, 0.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
370 if not opts.animation_speed then
371 opts.animation_speed = 10;
/dports/x11/aclip/arcan-0.6.1/data/scripts/builtin/
H A Dosdkbd.lua119 expire_image(btn.vid, kbd.opts.animation_speed);
127 expire_image(kbd.canvas, kbd.opts.animation_speed);
144 blend_image(kbd.canvas, 1.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
320 blend_image(kbd.canvas, 0.0, kbd.opts.animation_speed, kbd.opts.animation_fn);
370 if not opts.animation_speed then
371 opts.animation_speed = 10;
/dports/x11-toolkits/pangolin/Pangolin-0.6/src/console/
H A DConsoleView.cpp55 animation_speed(0.2) in ConsoleView()
74 Var<float>::Attach("pango.console.animation_speed", animation_speed); in ConsoleView()
134 bottom += (1.0f - bottom) * animation_speed; in Render()
143 bottom -= bottom*animation_speed; in Render()
/dports/games/minetest_game/minetest_game-5.4.1/mods/player_api/
H A Dapi.lua85 player:set_animation(anim, speed or model.animation_speed, animation_blend)
118 local animation_speed_mod = model.animation_speed or 30
H A Dinit.lua7 animation_speed = 30,
/dports/emulators/atari800/atari800-3.1.0/src/dc/
H A Dvmu.h15 uint16 animation_speed; member
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DiscIO/
H A DWiiSaveBanner.h32 u16 animation_speed; member
/dports/www/chromium-legacy/chromium-88.0.4324.182/ash/multi_user/
H A Duser_switch_animator.h42 base::TimeDelta animation_speed);
H A Duser_switch_animator.cc86 base::TimeDelta animation_speed) in UserSwitchAnimator() argument
89 animation_speed_(animation_speed), in UserSwitchAnimator()
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/console/
H A DConsoleView.h106 float animation_speed; variable
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/guiengine/widgets/
H A Dmodel_view_widget.hpp83 float animation_speed = 0.0f,
H A Dmodel_view_widget.cpp110 const int end_loop_frame, float animation_speed, in addModel() argument
118 m_model_animation_speed.push_back(animation_speed); in addModel()
/dports/games/crossfire-client/crossfire-client-1.75.1/common/
H A Dmapdata.h31 guint8 animation_speed; member
/dports/x11/3ddesktop/3ddesktop-0.2.9/
H A Dconfig.hpp85 float animation_speed; // ms between animations member in Options
/dports/games/julius/julius-1.7.0/src/empire/
H A Dobject.c334 int animation_speed = img->animation_speed_id; in get_animation_offset() local
335 if (!game_animation_should_advance(animation_speed)) { in get_animation_offset()

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