/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | collision_attack.c | 317 (*pretvar)->lVal = (LONG)handle->attack_drop; in openbor_get_attack_property() 646 handle->attack_drop = temp_int; in openbor_set_attack_property()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 4421 newchar->smartbomb->attack_drop = 1; //by default in lcmHandleCommandSmartbomb() 4434 newchar->smartbomb->attack_drop = 0; in lcmHandleCommandSmartbomb() 6740 attack.attack_drop = GET_INT_ARG(6); in load_cached_model() 6793 attack.attack_drop = 0; in load_cached_model() 6820 attack.attack_drop = 1; in load_cached_model() 6849 pattack->attack_drop = 0; in load_cached_model() 11759 …execute_didhit_script(e, self, force, attack->attack_drop, attack->attack_type, attack->no_block, … in do_attack() 11764 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() 11796 …execute_didhit_script(e, self, force, attack->attack_drop, attack->attack_type, attack->no_block, … in do_attack() 11805 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() [all …]
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H A D | openbor.h | 685 …char attack_drop:8; // now be a knock-down factor, how many this attac… member
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H A D | openborscript.c | 3684 (*pretvar)->lVal = (LONG)attack->attack_drop; in openbor_getentityproperty() 8418 attack.attack_drop = drop; in openbor_damageentity()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.c | 4516 newchar->smartbomb->attack_drop = 1; //by default in lcmHandleCommandSmartbomb() 4529 newchar->smartbomb->attack_drop = 0; in lcmHandleCommandSmartbomb() 6827 attack.attack_drop = GET_INT_ARG(6); in load_cached_model() 6880 attack.attack_drop = 0; in load_cached_model() 6907 attack.attack_drop = 1; in load_cached_model() 6936 pattack->attack_drop = 0; in load_cached_model() 11974 …execute_didhit_script(e, self, force, attack->attack_drop, attack->attack_type, attack->no_block, … in do_attack() 11979 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() 12011 …execute_didhit_script(e, self, force, attack->attack_drop, attack->attack_type, attack->no_block, … in do_attack() 12020 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() [all …]
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H A D | openbor.h | 688 int attack_drop; // now be a knock-down factor, how many this attack will knock victim down member
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H A D | openborscript.c | 3729 (*pretvar)->lVal = (LONG)attack->attack_drop; in openbor_getentityproperty() 7955 attack.attack_drop = drop; in openbor_damageentity()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.c | 6657 newchar->smartbomb->attack_drop = 1; //by default in lcmHandleCommandSmartbomb() 6674 newchar->smartbomb->attack_drop = 0; in lcmHandleCommandSmartbomb() 9030 attack.attack_drop = GET_INT_ARG(6); in load_cached_model() 9085 attack.attack_drop = 0; in load_cached_model() 9116 attack.attack_drop = 1; in load_cached_model() 9145 pattack->attack_drop = 0; in load_cached_model() 16396 …execute_didhit_script(e, self, force, attack->attack_drop, attack->attack_type, attack->no_block, … in do_attack() 16401 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() 16461 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() 20088 int attackdrop = attack->attack_drop; in checkdamagedrop() [all …]
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H A D | openbor.h | 701 int attack_drop; // now be a knock-down factor, how many this attack will knock victim down member
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H A D | openborscript.c | 4547 (*pretvar)->lVal = (LONG)attack->attack_drop; in openbor_getentityproperty() 9202 attack.attack_drop = (int)dbltemp; in openbor_changeattackproperty() 9351 atk.attack_drop = drop; in openbor_damageentity()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 138 .attack_drop = 0, 7541 newchar->smartbomb->attack_drop = 1; //by default in lcmHandleCommandSmartbomb() 7558 newchar->smartbomb->attack_drop = 0; in lcmHandleCommandSmartbomb() 10474 attack.attack_drop = GET_INT_ARG(1); in load_cached_model() 10633 attack.attack_drop = GET_INT_ARG(6); in load_cached_model() 10688 attack.attack_drop = 0; in load_cached_model() 10723 attack.attack_drop = 1; in load_cached_model() 10752 pattack->attack_drop = 0; in load_cached_model() 19161 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() 19221 …execute_didblock_script(self, e, force, attack->attack_drop, attack->attack_type, attack->no_block… in do_attack() [all …]
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H A D | openbor.h | 1393 …int attack_drop; // now be a knock-down factor, how many this attack will k… member
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H A D | openborscript.c | 5272 (*pretvar)->lVal = (LONG)handle->attack_drop; in openbor_get_attack_property() 5651 handle->attack_drop = temp_int; in openbor_set_attack_property() 12044 atk.attack_drop = drop; in openbor_damageentity()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 145 .attack_drop = 0, 1398 tempvar.lVal = (LONG)attack->attack_drop; in execute_takedamage_script() 1545 tempvar.lVal = (LONG)attack->attack_drop; in execute_onfall_script() 1878 tempvar.lVal = (LONG)attack->attack_drop; in execute_ondeath_script() 2106 tempvar.lVal = (LONG)attack->attack_drop; in _execute_didhit_script() 7898 newchar->smartbomb->attack_drop = 0; in lcmHandleCommandSmartbomb() 11195 attack.attack_drop = 0; in load_cached_model() 11202 attack.attack_drop = 0; in load_cached_model() 11234 attack.attack_drop = 1; in load_cached_model() 11263 pattack->attack_drop = 0; in load_cached_model() [all …]
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H A D | openbor.h | 1874 …int attack_drop; // now be a knock-down factor, how many this attack will k… member
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H A D | openborscript.c | 10003 atk.attack_drop = drop; in openbor_damageentity() 10099 atk.attack_drop = drop; in openbor_getcomputeddamage()
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