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Searched refs:backlayer (Results 1 – 14 of 14) sorted by relevance

/dports/graphics/p5-Gimp/Gimp-2.33/examples/
H A Dglowing_steel32 my $backlayer = $image->layer_new($width, $height, RGBA_IMAGE,
34 $image->insert_layer($backlayer, 0, 1);
52 $backlayer->edit_bucket_fill(FG_BUCKET_FILL, NORMAL_MODE, 100, 0, 1, 0, 0);
59 $image->set_active_layer($backlayer);
H A Dbillboard50 $backlayer = $framelay->layer_copy(0);
51 $img->insert_layer($backlayer, 0, 1);
52 $backlayer->fill(1); # BG-IMAGE-FILL
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_ashnojoe.cpp520 INT32 backlayer = (*tilemap_reg & 0x02) ? 0x7000 : 0x6000; in DrvDraw() local
522 if (nSpriteEnable & 0x01) draw_16x16_layer(DrvPfRAM + backlayer, DrvGfxROM3, 0x70, 4, 0x1fff, 0); in DrvDraw()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_ashnojoe.cpp522 INT32 backlayer = (*tilemap_reg & 0x02) ? 0x7000 : 0x6000; in DrvDraw() local
524 if (nSpriteEnable & 0x01) draw_16x16_layer(DrvPfRAM + backlayer, DrvGfxROM3, 0x70, 4, 0x1fff, 0); in DrvDraw()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h848 int backlayer:32; member
H A Dopenbor.c7858 if((value=GET_ARG(9))[0]) pstatus->backlayer = atoi(value); in _readbarstatus()
9681 …spriteq_add_box(x+1, y+1, bkw, bkh, HUD_Z+1+pstatus->backlayer, (*pstatus->colourtable)[bgindex], … in bar()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h846 int backlayer:32; member
H A Dopenbor.c7996 if((value=GET_ARG(9))[0]) pstatus->backlayer = atoi(value); in _readbarstatus()
9875 …spriteq_add_box(x+1, y+1, bkw, bkh, HUD_Z+1+pstatus->backlayer, (*pstatus->colourtable)[bgindex], … in bar()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h862 int backlayer; member
H A Dopenbor.c10679 pstatus->backlayer = atoi(value); in _readbarstatus()
13475 …spriteq_add_box(x + 1, y + 1, bkw, bkh, HUD_Z + 1 + pstatus->backlayer, (*pstatus->colourtable)[bg… in bar()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1628 int backlayer; member
H A Dopenbor.c563 .backlayer = 0,
580 .backlayer = 0,
597 .backlayer = 0,
12444 pstatus->backlayer = atoi(value); in _readbarstatus()
15349 …spriteq_add_box(x + 1, y + 1, bkw, bkh, HUD_Z + 1 + pstatus->backlayer, (*pstatus->colourtable)[bg… in bar()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2113 int backlayer; member
H A Dopenbor.c613 .backlayer = 0,
630 .backlayer = 0,
647 .backlayer = 0,
13028 pstatus->backlayer = atoi(value); in _readbarstatus()
15955 …spriteq_add_box(x + 1, y + 1, bkw, bkh, HUD_Z + 1 + pstatus->backlayer, (*pstatus->colourtable)[bg… in bar()