Home
last modified time | relevance | path

Searched refs:bossmusic (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sound/
H A Dsound.cpp78 static const char bossmusic[] = { 4, 7, 10, 11, 15, 16, 17, 18, 21, 22, 31, 33, 35, 0 }; variable
198 if (strchr(bossmusic, songno)) in music_is_boss()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dlevel.c420 (*pretvar)->strVal = StrCache_CreateNewFrom(handle->bossmusic); in openbor_get_level_property()
1020 strcpy(handle->bossmusic, (char *)StrCache_Get(arg_value->strVal)); in openbor_set_level_property()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1559 char bossmusic[256]; member
H A Dopenbor.c9081 strncpy(level->bossmusic, GET_ARG(1), 255); in load_level()
19262 if(props->boss && level && level->bossmusic[0]) in smartspawn()
19264 music(level->bossmusic, 1, level->bossmusic_offset); in smartspawn()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1584 char bossmusic[256];
H A Dopenbor.c9157 strncpy(level->bossmusic, GET_ARG(1), 255); in load_level()
19727 if(props->boss && level && level->bossmusic[0]) in smartspawn()
19729 music(level->bossmusic, 1, level->bossmusic_offset); in smartspawn()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1613 char bossmusic[256]; member
H A Dopenbor.c12526 strncpy(level->bossmusic, GET_ARG(1), 255); in load_level()
26696 if(props->boss && level && level->bossmusic[0]) in smartspawn()
26698 music(level->bossmusic, 1, level->bossmusic_offset); in smartspawn()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2380 char bossmusic[256]; member
H A Dopenbor.c14392 strncpy(level->bossmusic, GET_ARG(1), 255); in load_level()
30193 if(props->boss && level != NULL && level->bossmusic[0]) in smartspawn()
30195 music(level->bossmusic, 1, level->bossmusic_offset); in smartspawn()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2891 char bossmusic[MAX_BUFFER_LEN]; member
H A Dopenbor.c14980 strncpy(level->bossmusic, GET_ARG(1), 255); in load_level()
33235 if(props->boss && level != NULL && level->bossmusic[0]) in smartspawn()
33237 music(level->bossmusic, 1, level->bossmusic_offset); in smartspawn()