Searched refs:default_model_dropv (Results 1 – 4 of 4) sorted by relevance
156 float default_model_dropv[3] = {3.0f, 1.2f, 0.0f}; variable14925 attack.dropv[0] = default_model_dropv[0]; in update_frame()15479 attack.dropv[0] = default_model_dropv[0]; in kill()15480 attack.dropv[1] = default_model_dropv[1]; in kill()15481 attack.dropv[2] = default_model_dropv[2]; in kill()25897 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies()25898 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies()25899 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies()26913 attack.dropv[0] = default_model_dropv[0]; in time_over()26914 attack.dropv[1] = default_model_dropv[1]; in time_over()[all …]
148 float default_model_dropv[3] = {3.0f, 1.2f, 0.0f}; variable10939 attack.dropv[2] = default_model_dropv[2]; in update_frame()11336 attack.dropv[0] = default_model_dropv[0]; in kill()11337 attack.dropv[1] = default_model_dropv[1]; in kill()11338 attack.dropv[2] = default_model_dropv[2]; in kill()19215 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies()19216 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies()19217 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies()19846 attack.dropv[0] = default_model_dropv[0]; in time_over()19847 attack.dropv[1] = default_model_dropv[1]; in time_over()[all …]
178 s_axis_f default_model_dropv = variable17365 attack.dropv.y = default_model_dropv.y; in update_frame()17925 attack.dropv.y = default_model_dropv.y; in kill()17926 attack.dropv.x = default_model_dropv.x; in kill()17927 attack.dropv.z = default_model_dropv.z; in kill()29377 attack.dropv.y = default_model_dropv.y; in kill_all_enemies()29378 attack.dropv.x = default_model_dropv.x; in kill_all_enemies()29379 attack.dropv.z = default_model_dropv.z; in kill_all_enemies()30430 attack.dropv.y = default_model_dropv.y; in time_over()30431 attack.dropv.x = default_model_dropv.x; in time_over()[all …]
186 s_axis_principal_float default_model_dropv = variable8979 attack.dropv = default_model_dropv; in load_cached_model()10249 attack.dropv = default_model_dropv; in load_cached_model()18001 attack.dropv = default_model_dropv; in update_frame()18569 attack.dropv = default_model_dropv; in kill_entity()20947 attack.dropv = default_model_dropv; in check_lost()20963 attack.dropv = default_model_dropv; in check_lost()21783 attack.dropv = default_model_dropv; in damage_recursive()32308 attack.dropv = default_model_dropv; in kill_all_enemies()33496 attack_timeover.dropv.y = default_model_dropv.y; in kill_all_players_by_timeover()[all …]