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Searched refs:defaultmodel (Results 1 – 18 of 18) sorted by relevance

/dports/games/belooted/belooted-0.1.4.1/src/
H A Dload.c100 gchar defaultmodel[] = DEFAULT_CARD_MODEL, in load_cards() local
108 model = defaultmodel; in load_cards()
/dports/games/xonotic/Xonotic/source/qcsrc/server/
H A Dclient.qc380 string defaultmodel = "";
395 if(defaultmodel == "")
397 defaultmodel = autocvar_sv_defaultplayermodel;
401 int n = tokenize_console(defaultmodel);
408 defaultmodel = argv(i);
411 int i = strstrofs(defaultmodel, ":", 0);
415 defaultmodel = substring(defaultmodel, 0, i);
436 defaultmodel = M_ARGV(0, string);
441 if(defaultmodel != "")
443 if (defaultmodel != player.model)
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c793 (*pretvar)->ptrVal = (s_model *)(handle->defaultmodel); in openbor_get_entity_property()
1934 handle->defaultmodel = (s_model *)varlist[ARG_VALUE]->ptrVal; in openbor_set_entity_property()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1185 s_model *defaultmodel; // this is the default model member
H A Dopenborscript.c3900 strcpy(StrCache_Get((*pretvar)->strVal), ent->defaultmodel->name); in openbor_getentityproperty()
6257 ent->defaultmodel = tempmodel; in openbor_changeentityproperty()
H A Dopenbor.c11016 e->defaultmodel = model; in spawn()
13440 else set_model_ex(ent, NULL, -1, ent->defaultmodel, 1); in set_weapon()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1207 s_model *defaultmodel; // this is the default model
H A Dopenborscript.c4014 strcpy(StrCache_Get((*pretvar)->strVal), ent->defaultmodel->name); in openbor_getentityproperty()
6060 ent->defaultmodel = tempmodel; in openbor_changeentityproperty()
H A Dopenbor.c1471 Script* s2 = ent->defaultmodel->scripts->animation_script; in execute_animation_script()
1491 if(ent->model!=ent->defaultmodel && Script_IsInitialized(s2)){ in execute_animation_script()
11244 e->defaultmodel = model; in spawn()
13739 else set_model_ex(ent, NULL, -1, ent->defaultmodel, 1); in set_weapon()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1237 s_model *defaultmodel; // this is the default model member
H A Dopenborscript.c4847 StrCache_Copy((*pretvar)->strVal, ent->defaultmodel->name); in openbor_getentityproperty()
6747 ent->defaultmodel = tempmodel; in openbor_changeentityproperty()
H A Dopenbor.c1883 Script *s2 = ent->defaultmodel->scripts->animation_script; in execute_animation_script()
1910 if(ent->model != ent->defaultmodel && is2) in execute_animation_script()
15362 e->defaultmodel = model; in spawn()
18918 set_model_ex(ent, NULL, -1, ent->defaultmodel, 1); in set_weapon()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2007 s_model *defaultmodel; // this is the default model member
H A Dopenborscript.c6660 StrCache_Copy((*pretvar)->strVal, ent->defaultmodel->name); in openbor_getentityproperty()
8775 ent->defaultmodel = tempmodel; in openbor_changeentityproperty()
H A Dopenbor.c2075 Script *s2 = ent->defaultmodel->scripts->animation_script; in execute_animation_script()
2102 if(ent->model != ent->defaultmodel && is2) in execute_animation_script()
17808 e->defaultmodel = model; in spawn()
22025 set_model_ex(ent, NULL, -1, ent->defaultmodel, 1); in set_weapon()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2522 s_model *defaultmodel; // this is the default model ~~ member
H A Dopenborscript.c3699 (*pretvar)->strVal = StrCache_CreateNewFrom(ent->defaultmodel->name); in openbor_getentityproperty()
5766 ent->defaultmodel = tempmodel; in openbor_changeentityproperty()
H A Dopenbor.c1333 Script *s2 = ent->defaultmodel->scripts->animation_script; in execute_animation_script()
1360 if(ent->model != ent->defaultmodel && is2) in execute_animation_script()
18457 e->defaultmodel = model; in spawn()
23572 set_model_ex(ent, NULL, -1, ent->defaultmodel, 1); in set_weapon()