Searched refs:dot_cnt (Results 1 – 11 of 11) sorted by relevance
554 int comma_cnt, dot_cnt;559 comma_cnt = dot_cnt = 0;564 dot_cnt++;568 if ((comma_cnt == 3) == (dot_cnt == 3))
659 auto dot_cnt = std::count_if(std::begin(enc_str), std::end(enc_str),661 if (dot_cnt < 2) {681 if (dot_cnt > 2) {
1232 int dot_cnt[MAX_DOTS]; //Dot time of next tick. member
12663 …iDot_cnt = self->dot_cnt[iIndex]; //Get next… in common_dot()12672 self->dot_cnt[iIndex] = 0; in common_dot()12679 …self->dot_cnt[iIndex] = time + (iDot_rate * GAME_SPEED / 100); //Reset next tick … in common_dot()
1256 int dot_cnt[MAX_DOTS]; //Dot time of next tick.
12891 …iDot_cnt = self->dot_cnt[iIndex]; //Get next… in common_dot()12900 self->dot_cnt[iIndex] = 0; in common_dot()12907 …self->dot_cnt[iIndex] = time + (iDot_rate * GAME_SPEED / 100); //Reset next tick … in common_dot()
1290 int dot_cnt[MAX_DOTS]; //Dot time of next tick. member
17604 …iDot_cnt = self->dot_cnt[iIndex]; //Get next… in common_dot()17613 self->dot_cnt[iIndex] = 0; in common_dot()17620 …self->dot_cnt[iIndex] = time + (iDot_rate * GAME_SPEED / 100); //Reset next tick … in common_dot()
2056 int dot_cnt[MAX_DOTS]; //Dot time of next tick. member
20510 …iDot_cnt = self->dot_cnt[iIndex]; //Get next… in common_dot()20519 self->dot_cnt[iIndex] = 0; in common_dot()20526 …self->dot_cnt[iIndex] = time + (iDot_rate * GAME_SPEED / 100); //Reset next tick … in common_dot()