/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | collision_attack.c | 325 (*pretvar)->ptrVal = (VOID *)&handle->dropv; in openbor_get_attack_property() 655 handle->dropv = *(s_axis_principal_float *)varlist[ARG_VALUE]->ptrVal; in openbor_set_attack_property()
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/dports/math/R-cran-quantreg/quantreg/R/ |
H A D | rqss.R | 570 dropv <- tmp$terms functionVar 571 m <- length(dropv) 572 if (length(dropv)) 573 PLTerms <- Terms[-dropv] 591 names <- all.vars(Terms[dropv[i]])
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.c | 9111 attack.dropv[2] = 0; in load_cached_model() 15479 attack.dropv[0] = default_model_dropv[0]; in kill() 20349 self->xdir = attack->dropv[1]; in common_takedamage() 20350 self->zdir = attack->dropv[2]; in common_takedamage() 20355 toss(self, attack->dropv[0]); in common_takedamage() 25897 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies() 25898 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies() 25899 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies() 26913 attack.dropv[0] = default_model_dropv[0]; in time_over() 26914 attack.dropv[1] = default_model_dropv[1]; in time_over() [all …]
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H A D | openborscript.c | 4551 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty() 9205 attack.dropv[0] = (float)dbltemp; in openbor_changeattackproperty() 9210 attack.dropv[1] = (float)dbltemp; in openbor_changeattackproperty() 9221 attack.dropv[2] = (float)dbltemp; in openbor_changeattackproperty() 9354 atk.dropv[0] = (float)3; in openbor_damageentity() 9355 atk.dropv[1] = (float)1.2; in openbor_damageentity() 9356 atk.dropv[2] = (float)0; in openbor_damageentity()
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H A D | openbor.h | 673 float dropv[3]; // fly height/x/z if the target is knoced down member
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 6735 attack.dropv[0] = 3; in load_cached_model() 6737 attack.dropv[2] = 0; in load_cached_model() 6813 attack.dropv[0] = 3; in load_cached_model() 6814 attack.dropv[1] = 2.5; in load_cached_model() 6815 attack.dropv[2] = 0; in load_cached_model() 10718 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in update_frame() 11135 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in kill() 12186 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in check_lost() 14577 toss(self, attack->dropv[0]); in common_takedamage() 18752 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in kill_all_enemies() [all …]
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H A D | openbor.h | 681 float dropv[3]; // fly height/x/z if the target is knoced down member
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H A D | openborscript.c | 3688 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty() 8419 if(drop) {attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0;} in openbor_damageentity()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 147 .dropv = { .x = 0, 10718 attack.dropv.z = 0; in load_cached_model() 17925 attack.dropv.y = default_model_dropv.y; in kill() 17926 attack.dropv.x = default_model_dropv.x; in kill() 23473 toss(self, attack->dropv.y); in common_takedamage() 29377 attack.dropv.y = default_model_dropv.y; in kill_all_enemies() 29378 attack.dropv.x = default_model_dropv.x; in kill_all_enemies() 29379 attack.dropv.z = default_model_dropv.z; in kill_all_enemies() 30430 attack.dropv.y = default_model_dropv.y; in time_over() 30431 attack.dropv.x = default_model_dropv.x; in time_over() [all …]
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H A D | openborscript.c | 5278 (*pretvar)->dblVal = (DOUBLE)handle->dropv.x; in openbor_get_attack_property() 5284 (*pretvar)->dblVal = (DOUBLE)handle->dropv.y; in openbor_get_attack_property() 5290 (*pretvar)->dblVal = (DOUBLE)handle->dropv.z; in openbor_get_attack_property() 5660 handle->dropv.x = temp_dbl; in openbor_set_attack_property() 5668 handle->dropv.y = temp_dbl; in openbor_set_attack_property() 5676 handle->dropv.y = temp_dbl; in openbor_set_attack_property() 12047 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_damageentity() 12048 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_damageentity() 12049 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_damageentity()
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H A D | openbor.h | 1402 s_axis_f dropv; // Velocity of target if knocked down. member
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.c | 6902 attack.dropv[2] = 0; in load_cached_model() 11338 attack.dropv[2] = default_model_dropv[2]; in kill() 14879 self->xdir = attack->dropv[1]; in common_takedamage() 14880 self->zdir = attack->dropv[2]; in common_takedamage() 14882 toss(self, attack->dropv[0]); in common_takedamage() 19215 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies() 19216 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies() 19217 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies() 19846 attack.dropv[0] = default_model_dropv[0]; in time_over() 19847 attack.dropv[1] = default_model_dropv[1]; in time_over() [all …]
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H A D | openbor.h | 660 float dropv[3]; // fly height/x/z if the target is knoced down member
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H A D | openborscript.c | 3733 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty() 7956 if(drop) {attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0;} in openbor_damageentity()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 155 .dropv = { .x = 0, 8979 attack.dropv = default_model_dropv; in load_cached_model() 10249 attack.dropv = default_model_dropv; in load_cached_model() 11229 attack.dropv.z = 0; in load_cached_model() 18001 attack.dropv = default_model_dropv; in update_frame() 18569 attack.dropv = default_model_dropv; in kill_entity() 20947 attack.dropv = default_model_dropv; in check_lost() 20963 attack.dropv = default_model_dropv; in check_lost() 21783 attack.dropv = default_model_dropv; in damage_recursive() 25516 toss(self, attack->dropv.y); in common_takedamage() [all …]
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H A D | openborscript.c | 10006 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_damageentity() 10007 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_damageentity() 10008 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_damageentity() 10102 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_getcomputeddamage() 10103 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_getcomputeddamage() 10104 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_getcomputeddamage()
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H A D | openbor.h | 1899 s_axis_principal_float dropv; // Velocity of target if knocked down. member
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