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Searched refs:dropv (Results 1 – 17 of 17) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dcollision_attack.c325 (*pretvar)->ptrVal = (VOID *)&handle->dropv; in openbor_get_attack_property()
655 handle->dropv = *(s_axis_principal_float *)varlist[ARG_VALUE]->ptrVal; in openbor_set_attack_property()
/dports/math/R-cran-quantreg/quantreg/R/
H A Drqss.R570 dropv <- tmp$terms functionVar
571 m <- length(dropv)
572 if (length(dropv))
573 PLTerms <- Terms[-dropv]
591 names <- all.vars(Terms[dropv[i]])
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.c9111 attack.dropv[2] = 0; in load_cached_model()
15479 attack.dropv[0] = default_model_dropv[0]; in kill()
20349 self->xdir = attack->dropv[1]; in common_takedamage()
20350 self->zdir = attack->dropv[2]; in common_takedamage()
20355 toss(self, attack->dropv[0]); in common_takedamage()
25897 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies()
25898 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies()
25899 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies()
26913 attack.dropv[0] = default_model_dropv[0]; in time_over()
26914 attack.dropv[1] = default_model_dropv[1]; in time_over()
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H A Dopenborscript.c4551 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty()
9205 attack.dropv[0] = (float)dbltemp; in openbor_changeattackproperty()
9210 attack.dropv[1] = (float)dbltemp; in openbor_changeattackproperty()
9221 attack.dropv[2] = (float)dbltemp; in openbor_changeattackproperty()
9354 atk.dropv[0] = (float)3; in openbor_damageentity()
9355 atk.dropv[1] = (float)1.2; in openbor_damageentity()
9356 atk.dropv[2] = (float)0; in openbor_damageentity()
H A Dopenbor.h673 float dropv[3]; // fly height/x/z if the target is knoced down member
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c6735 attack.dropv[0] = 3; in load_cached_model()
6737 attack.dropv[2] = 0; in load_cached_model()
6813 attack.dropv[0] = 3; in load_cached_model()
6814 attack.dropv[1] = 2.5; in load_cached_model()
6815 attack.dropv[2] = 0; in load_cached_model()
10718 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in update_frame()
11135 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in kill()
12186 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in check_lost()
14577 toss(self, attack->dropv[0]); in common_takedamage()
18752 attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0; in kill_all_enemies()
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H A Dopenbor.h681 float dropv[3]; // fly height/x/z if the target is knoced down member
H A Dopenborscript.c3688 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty()
8419 if(drop) {attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0;} in openbor_damageentity()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c147 .dropv = { .x = 0,
10718 attack.dropv.z = 0; in load_cached_model()
17925 attack.dropv.y = default_model_dropv.y; in kill()
17926 attack.dropv.x = default_model_dropv.x; in kill()
23473 toss(self, attack->dropv.y); in common_takedamage()
29377 attack.dropv.y = default_model_dropv.y; in kill_all_enemies()
29378 attack.dropv.x = default_model_dropv.x; in kill_all_enemies()
29379 attack.dropv.z = default_model_dropv.z; in kill_all_enemies()
30430 attack.dropv.y = default_model_dropv.y; in time_over()
30431 attack.dropv.x = default_model_dropv.x; in time_over()
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H A Dopenborscript.c5278 (*pretvar)->dblVal = (DOUBLE)handle->dropv.x; in openbor_get_attack_property()
5284 (*pretvar)->dblVal = (DOUBLE)handle->dropv.y; in openbor_get_attack_property()
5290 (*pretvar)->dblVal = (DOUBLE)handle->dropv.z; in openbor_get_attack_property()
5660 handle->dropv.x = temp_dbl; in openbor_set_attack_property()
5668 handle->dropv.y = temp_dbl; in openbor_set_attack_property()
5676 handle->dropv.y = temp_dbl; in openbor_set_attack_property()
12047 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_damageentity()
12048 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_damageentity()
12049 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_damageentity()
H A Dopenbor.h1402 s_axis_f dropv; // Velocity of target if knocked down. member
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c6902 attack.dropv[2] = 0; in load_cached_model()
11338 attack.dropv[2] = default_model_dropv[2]; in kill()
14879 self->xdir = attack->dropv[1]; in common_takedamage()
14880 self->zdir = attack->dropv[2]; in common_takedamage()
14882 toss(self, attack->dropv[0]); in common_takedamage()
19215 attack.dropv[0] = default_model_dropv[0]; in kill_all_enemies()
19216 attack.dropv[1] = default_model_dropv[1]; in kill_all_enemies()
19217 attack.dropv[2] = default_model_dropv[2]; in kill_all_enemies()
19846 attack.dropv[0] = default_model_dropv[0]; in time_over()
19847 attack.dropv[1] = default_model_dropv[1]; in time_over()
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H A Dopenbor.h660 float dropv[3]; // fly height/x/z if the target is knoced down member
H A Dopenborscript.c3733 (*pretvar)->dblVal = (DOUBLE)attack->dropv[varlist[6]->lVal]; in openbor_getentityproperty()
7956 if(drop) {attack.dropv[0] = (float)3; attack.dropv[1] = (float)1.2; attack.dropv[2] = (float)0;} in openbor_damageentity()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c155 .dropv = { .x = 0,
8979 attack.dropv = default_model_dropv; in load_cached_model()
10249 attack.dropv = default_model_dropv; in load_cached_model()
11229 attack.dropv.z = 0; in load_cached_model()
18001 attack.dropv = default_model_dropv; in update_frame()
18569 attack.dropv = default_model_dropv; in kill_entity()
20947 attack.dropv = default_model_dropv; in check_lost()
20963 attack.dropv = default_model_dropv; in check_lost()
21783 attack.dropv = default_model_dropv; in damage_recursive()
25516 toss(self, attack->dropv.y); in common_takedamage()
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H A Dopenborscript.c10006 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_damageentity()
10007 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_damageentity()
10008 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_damageentity()
10102 atk.dropv.y = (float)DEFAULT_ATK_DROPV_Y; in openbor_getcomputeddamage()
10103 atk.dropv.x = (float)DEFAULT_ATK_DROPV_X; in openbor_getcomputeddamage()
10104 atk.dropv.z = (float)DEFAULT_ATK_DROPV_Z; in openbor_getcomputeddamage()
H A Dopenbor.h1899 s_axis_principal_float dropv; // Velocity of target if knocked down. member