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Searched refs:dst_position (Results 1 – 25 of 32) sorted by relevance

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/dports/java/sablevm/sablevm-1.13/src/libsablevm/
H A Djava_lang_VMSystem.c52 jobject dst, jint dst_position, in Java_java_lang_VMSystem_arraycopy() argument
117 dst_position < 0 || in Java_java_lang_VMSystem_arraycopy()
213 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
218 for (ref = &dst_elements[dst_position]; in Java_java_lang_VMSystem_arraycopy()
265 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
281 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
297 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
313 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
329 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
345 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/
H A DDrawProxies.h26 …inline constexpr DrawInfos(const Rectangle& region,const Point& dst_position, const Point& transfo… in DrawInfos()
29 region(region),dst_position(dst_position), transformation_origin(transformation_origin), in DrawInfos()
34 …inline constexpr DrawInfos(const Rectangle& region,const Point& dst_position, const Point& transfo… in DrawInfos()
37 …DrawInfos(region,dst_position,transformation_origin,blend_mode,opacity,rotation,scale,Color::white… in DrawInfos()
40 …DrawInfos(other.region,other.dst_position,other.transformation_origin,other.blend_mode,other.opaci… in DrawInfos()
42 const Point& dst_position) : in DrawInfos()
43 …DrawInfos(region,dst_position,other.transformation_origin,other.blend_mode,other.opacity,other.rot… in DrawInfos()
44 inline constexpr DrawInfos(const DrawInfos &other, const Point& dst_position) : in DrawInfos()
45 …DrawInfos(other.region,dst_position,other.transformation_origin,other.blend_mode,other.opacity,oth… in DrawInfos()
56 Point tcenter = dst_position+transformation_origin; in dst_rectangle()
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H A DDrawable.h74 void draw(const SurfacePtr& dst_surface, const Point& dst_position) const;
75 … void draw(const SurfacePtr &dst_surface, const Point &dst_position, const DrawProxy& proxy) const;
78 const SurfacePtr& dst_surface, const Point& dst_position) const;
80 … const SurfacePtr& dst_surface, const Point& dst_position, const DrawProxy& proxy) const;
82 …(const Rectangle& region, const SurfacePtr& dst_surface, const Point& dst_position, const Transiti…
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/
H A DDrawable.cpp237 const Point& dst_position) const { in draw()
240 …draw(dst_surface, dst_position, DrawProxyChain<2>(DrawProxyChain<2>::Proxies{{*transition,terminal… in draw()
242 draw(dst_surface, dst_position,terminal()); in draw()
252 void Drawable::draw(const SurfacePtr &dst_surface, const Point &dst_position, const DrawProxy& prox… in draw() argument
253 Point off_dst = dst_position + xy; in draw()
286 const Point& dst_position) const { in draw_region()
288 …draw_region(region,dst_surface,dst_position,DrawProxyChain<2>(DrawProxyChain<2>::Proxies{{*transit… in draw_region()
290 draw_region(region, dst_surface, dst_position,terminal()); in draw_region()
303 const Point& dst_position, const DrawProxy &proxy) const { in draw_region() argument
304 Point off_dst = dst_position + xy; in draw_region()
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H A DTransitionScrolling.cpp53 Rectangle dst_position(0, 0); in get_previous_map_dst_position() local
56 dst_position.set_y(camera_size.height); in get_previous_map_dst_position()
60 dst_position.set_x(camera_size.width); in get_previous_map_dst_position()
63 return dst_position; in get_previous_map_dst_position()
H A DTextSurface.cpp476 Point dst_position; in rebuild_bitmap() local
492 bitmap->draw_region(src_position, surface, dst_position); in rebuild_bitmap()
493 dst_position.x += char_width - 1; in rebuild_bitmap()
550 DrawInfos(infos,infos.dst_position + text_position)); in raw_draw()
564 DrawInfos(infos,infos.dst_position + text_position)); in raw_draw_region()
H A DSpriteAnimationDirection.cpp84 … const Point& dst_position, int current_frame, Surface& src_image, const DrawInfos &infos) const { in draw() argument
89 Point position_top_left = dst_position; in draw()
H A DSpriteAnimation.cpp146 …const Point& dst_position, int current_direction, int current_frame, const DrawInfos &infos) const… in draw() argument
160 directions[current_direction].draw(dst_surface, dst_position, in draw()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DTilePattern.cpp139 const Rectangle& dst_position, in fill_surface() argument
145 int limit_x = dst_position.get_x() + dst_position.get_width(); in fill_surface()
146 int limit_y = dst_position.get_y() + dst_position.get_height(); in fill_surface()
148 for (int y = dst_position.get_y(); in fill_surface()
156 for (int x = dst_position.get_x(); in fill_surface()
H A DSelfScrollingTilePattern.cpp44 const Point& dst_position, in draw() argument
49 Point dst = dst_position; in draw()
81 dst = dst_position; in draw()
89 dst = dst_position; in draw()
97 dst = dst_position; in draw()
H A DSimpleTilePattern.cpp46 const Point& dst_position, in draw() argument
51 tileset_image->draw_region(position_in_tileset, dst_surface, dst_position); in draw()
H A DParallaxScrollingTilePattern.cpp45 const Point& dst_position, in draw() argument
50 Point dst = dst_position; in draw()
H A DTile.cpp89 Rectangle dst_position( in draw_on_surface() local
99 dst_position, in draw_on_surface()
H A DAnimatedTilePattern.cpp74 const Point& dst_position, in draw() argument
87 Point dst = dst_position; in draw()
H A DNonAnimatedRegions.cpp242 const Point dst_position = cell_xy - camera_position.get_xy(); in draw_on_map() local
244 map.get_camera_surface(), dst_position in draw_on_map()
281 Rectangle dst_position( in build_cell() local
292 dst_position, in build_cell()
H A DDynamicTile.cpp129 Rectangle dst_position(get_top_left_x() - camera_position.get_x(), in built_in_draw() local
136 dst_position, in built_in_draw()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/sdlrenderer/
H A DSDLShader.cpp496 …urface_size, const Rectangle& region, const Size& dst_size, const Point& dst_position, bool flip_y, in compute_matrices() argument
500 dst = glm::translate(glm::mat4(1.f),glm::vec3(dst_position.x,dst_position.y,0)); in compute_matrices()
529 …&surface, const Rectangle& region, const Size& dst_size, const Point & dst_position, bool flip_y) { in render() argument
533 compute_matrices(surface.get_size(),region,dst_size,dst_position,flip_y,viewport,dst,scale,uvm); in render()
563 auto dst_position = infos.dst_position; in draw() local
568 compute_matrices(src_surface.get_size(),region,dst_size,dst_position, in draw()
571 …glm::mat4 transform = Transform(dst_position,infos.transformation_origin,infos.scale,infos.rotatio… in draw()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/containers/
H A DQuadtree.h69 void draw(const SurfacePtr& dst_surface, const Point& dst_position);
116 const SurfacePtr& dst_surface, const Point& dst_position
122 const Point& dst_position
H A DQuadtree.inl234 * \param dst_position Where to draw on that surface.
237 void Quadtree<T, Comparator>::draw(const SurfacePtr& dst_surface, const Point& dst_position) { argument
239 root.draw(dst_surface, dst_position);
575 * \param dst_position Where to draw on that surface.
578 void Quadtree<T, Comparator>::Node::draw(const SurfacePtr& dst_surface, const Point& dst_position) { argument
582 draw_rectangle(get_cell(), color, dst_surface, dst_position);
588 draw_rectangle(bounding_box, color, dst_surface, dst_position);
595 child->draw(dst_surface, dst_position);
605 * \param dst_position Where to draw on that surface.
612 const Point& dst_position argument
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DTilePattern.h52 const Rectangle& dst_position,
69 const Point& dst_position,
H A DSelfScrollingTilePattern.h45 const Point& dst_position,
H A DSimpleTilePattern.h40 const Point& dst_position,
H A DParallaxScrollingTilePattern.h47 const Point& dst_position,
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/
H A DMap.cpp617 Rectangle dst_position(0, 0, bar_width, camera_height); in build_foreground_surface() local
618 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface()
619 dst_position.set_x(bar_width + map_width); in build_foreground_surface()
620 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface()
625 Rectangle dst_position(0, 0, camera_width, bar_height); in build_foreground_surface() local
626 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface()
627 dst_position.set_y(bar_height + map_height); in build_foreground_surface()
628 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface()
715 const Point dst_position = { in draw_visual() local
722 dst_position in draw_visual()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/sdlrenderer/
H A DSDLShader.h66 … surface, const Rectangle& region, const Size& dst_size, const Point& dst_position = Point(), bool…
105 const Point& dst_position,

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