/dports/java/sablevm/sablevm-1.13/src/libsablevm/ |
H A D | java_lang_VMSystem.c | 52 jobject dst, jint dst_position, in Java_java_lang_VMSystem_arraycopy() argument 117 dst_position < 0 || in Java_java_lang_VMSystem_arraycopy() 213 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 218 for (ref = &dst_elements[dst_position]; in Java_java_lang_VMSystem_arraycopy() 265 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 281 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 297 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 313 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 329 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() 345 memmove (&dst_elements[dst_position], in Java_java_lang_VMSystem_arraycopy() [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/ |
H A D | DrawProxies.h | 26 …inline constexpr DrawInfos(const Rectangle& region,const Point& dst_position, const Point& transfo… in DrawInfos() 29 region(region),dst_position(dst_position), transformation_origin(transformation_origin), in DrawInfos() 34 …inline constexpr DrawInfos(const Rectangle& region,const Point& dst_position, const Point& transfo… in DrawInfos() 37 …DrawInfos(region,dst_position,transformation_origin,blend_mode,opacity,rotation,scale,Color::white… in DrawInfos() 40 …DrawInfos(other.region,other.dst_position,other.transformation_origin,other.blend_mode,other.opaci… in DrawInfos() 42 const Point& dst_position) : in DrawInfos() 43 …DrawInfos(region,dst_position,other.transformation_origin,other.blend_mode,other.opacity,other.rot… in DrawInfos() 44 inline constexpr DrawInfos(const DrawInfos &other, const Point& dst_position) : in DrawInfos() 45 …DrawInfos(other.region,dst_position,other.transformation_origin,other.blend_mode,other.opacity,oth… in DrawInfos() 56 Point tcenter = dst_position+transformation_origin; in dst_rectangle() [all …]
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H A D | Drawable.h | 74 void draw(const SurfacePtr& dst_surface, const Point& dst_position) const; 75 … void draw(const SurfacePtr &dst_surface, const Point &dst_position, const DrawProxy& proxy) const; 78 const SurfacePtr& dst_surface, const Point& dst_position) const; 80 … const SurfacePtr& dst_surface, const Point& dst_position, const DrawProxy& proxy) const; 82 …(const Rectangle& region, const SurfacePtr& dst_surface, const Point& dst_position, const Transiti…
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/ |
H A D | Drawable.cpp | 237 const Point& dst_position) const { in draw() 240 …draw(dst_surface, dst_position, DrawProxyChain<2>(DrawProxyChain<2>::Proxies{{*transition,terminal… in draw() 242 draw(dst_surface, dst_position,terminal()); in draw() 252 void Drawable::draw(const SurfacePtr &dst_surface, const Point &dst_position, const DrawProxy& prox… in draw() argument 253 Point off_dst = dst_position + xy; in draw() 286 const Point& dst_position) const { in draw_region() 288 …draw_region(region,dst_surface,dst_position,DrawProxyChain<2>(DrawProxyChain<2>::Proxies{{*transit… in draw_region() 290 draw_region(region, dst_surface, dst_position,terminal()); in draw_region() 303 const Point& dst_position, const DrawProxy &proxy) const { in draw_region() argument 304 Point off_dst = dst_position + xy; in draw_region() [all …]
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H A D | TransitionScrolling.cpp | 53 Rectangle dst_position(0, 0); in get_previous_map_dst_position() local 56 dst_position.set_y(camera_size.height); in get_previous_map_dst_position() 60 dst_position.set_x(camera_size.width); in get_previous_map_dst_position() 63 return dst_position; in get_previous_map_dst_position()
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H A D | TextSurface.cpp | 476 Point dst_position; in rebuild_bitmap() local 492 bitmap->draw_region(src_position, surface, dst_position); in rebuild_bitmap() 493 dst_position.x += char_width - 1; in rebuild_bitmap() 550 DrawInfos(infos,infos.dst_position + text_position)); in raw_draw() 564 DrawInfos(infos,infos.dst_position + text_position)); in raw_draw_region()
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H A D | SpriteAnimationDirection.cpp | 84 … const Point& dst_position, int current_frame, Surface& src_image, const DrawInfos &infos) const { in draw() argument 89 Point position_top_left = dst_position; in draw()
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H A D | SpriteAnimation.cpp | 146 …const Point& dst_position, int current_direction, int current_frame, const DrawInfos &infos) const… in draw() argument 160 directions[current_direction].draw(dst_surface, dst_position, in draw()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | TilePattern.cpp | 139 const Rectangle& dst_position, in fill_surface() argument 145 int limit_x = dst_position.get_x() + dst_position.get_width(); in fill_surface() 146 int limit_y = dst_position.get_y() + dst_position.get_height(); in fill_surface() 148 for (int y = dst_position.get_y(); in fill_surface() 156 for (int x = dst_position.get_x(); in fill_surface()
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H A D | SelfScrollingTilePattern.cpp | 44 const Point& dst_position, in draw() argument 49 Point dst = dst_position; in draw() 81 dst = dst_position; in draw() 89 dst = dst_position; in draw() 97 dst = dst_position; in draw()
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H A D | SimpleTilePattern.cpp | 46 const Point& dst_position, in draw() argument 51 tileset_image->draw_region(position_in_tileset, dst_surface, dst_position); in draw()
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H A D | ParallaxScrollingTilePattern.cpp | 45 const Point& dst_position, in draw() argument 50 Point dst = dst_position; in draw()
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H A D | Tile.cpp | 89 Rectangle dst_position( in draw_on_surface() local 99 dst_position, in draw_on_surface()
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H A D | AnimatedTilePattern.cpp | 74 const Point& dst_position, in draw() argument 87 Point dst = dst_position; in draw()
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H A D | NonAnimatedRegions.cpp | 242 const Point dst_position = cell_xy - camera_position.get_xy(); in draw_on_map() local 244 map.get_camera_surface(), dst_position in draw_on_map() 281 Rectangle dst_position( in build_cell() local 292 dst_position, in build_cell()
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H A D | DynamicTile.cpp | 129 Rectangle dst_position(get_top_left_x() - camera_position.get_x(), in built_in_draw() local 136 dst_position, in built_in_draw()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/sdlrenderer/ |
H A D | SDLShader.cpp | 496 …urface_size, const Rectangle& region, const Size& dst_size, const Point& dst_position, bool flip_y, in compute_matrices() argument 500 dst = glm::translate(glm::mat4(1.f),glm::vec3(dst_position.x,dst_position.y,0)); in compute_matrices() 529 …&surface, const Rectangle& region, const Size& dst_size, const Point & dst_position, bool flip_y) { in render() argument 533 compute_matrices(surface.get_size(),region,dst_size,dst_position,flip_y,viewport,dst,scale,uvm); in render() 563 auto dst_position = infos.dst_position; in draw() local 568 compute_matrices(src_surface.get_size(),region,dst_size,dst_position, in draw() 571 …glm::mat4 transform = Transform(dst_position,infos.transformation_origin,infos.scale,infos.rotatio… in draw()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/containers/ |
H A D | Quadtree.h | 69 void draw(const SurfacePtr& dst_surface, const Point& dst_position); 116 const SurfacePtr& dst_surface, const Point& dst_position 122 const Point& dst_position
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H A D | Quadtree.inl | 234 * \param dst_position Where to draw on that surface. 237 void Quadtree<T, Comparator>::draw(const SurfacePtr& dst_surface, const Point& dst_position) { argument 239 root.draw(dst_surface, dst_position); 575 * \param dst_position Where to draw on that surface. 578 void Quadtree<T, Comparator>::Node::draw(const SurfacePtr& dst_surface, const Point& dst_position) { argument 582 draw_rectangle(get_cell(), color, dst_surface, dst_position); 588 draw_rectangle(bounding_box, color, dst_surface, dst_position); 595 child->draw(dst_surface, dst_position); 605 * \param dst_position Where to draw on that surface. 612 const Point& dst_position argument [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | TilePattern.h | 52 const Rectangle& dst_position, 69 const Point& dst_position,
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H A D | SelfScrollingTilePattern.h | 45 const Point& dst_position,
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H A D | SimpleTilePattern.h | 40 const Point& dst_position,
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H A D | ParallaxScrollingTilePattern.h | 47 const Point& dst_position,
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/ |
H A D | Map.cpp | 617 Rectangle dst_position(0, 0, bar_width, camera_height); in build_foreground_surface() local 618 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface() 619 dst_position.set_x(bar_width + map_width); in build_foreground_surface() 620 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface() 625 Rectangle dst_position(0, 0, camera_width, bar_height); in build_foreground_surface() local 626 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface() 627 dst_position.set_y(bar_height + map_height); in build_foreground_surface() 628 foreground_surface->fill_with_color(Color::black, dst_position); in build_foreground_surface() 715 const Point dst_position = { in draw_visual() local 722 dst_position in draw_visual()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/sdlrenderer/ |
H A D | SDLShader.h | 66 … surface, const Rectangle& region, const Size& dst_size, const Point& dst_position = Point(), bool… 105 const Point& dst_position,
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