/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | OpllChannel.h | 150 return eg_mode; in GetEgMode() 187 eg_mode = SETTLE; in reset() 203 eg_mode = ATTACK; in slotOn() 211 eg_mode = ATTACK; in slotOn2() 221 eg_mode = RELEASE; in slotOff() 315 switch(eg_mode) { in calc_eg_dphase() 354 switch(eg_mode) { in calc_envelope() 362 eg_mode = DECAY; in calc_envelope() 374 eg_mode = SUSHOLD; in calc_envelope() 387 eg_mode = SUSTINE; in calc_envelope() [all …]
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/SoundChips/ |
H A D | OpenMsxY8950.cpp | 285 eg_mode = FINISH; in reset() 316 switch (eg_mode) { in updateEG() 351 eg_mode = ATTACK; in slotOn() 362 if (eg_mode == ATTACK) in slotOff() 364 eg_mode = RELEASE; in slotOff() 642 switch (eg_mode) { in calc_envelope() 648 eg_mode = DECAY; in calc_envelope() 661 eg_mode = SUSHOLD; in calc_envelope() 665 eg_mode = SUSTINE; in calc_envelope() 675 eg_mode = SUSTINE; in calc_envelope() [all …]
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H A D | OpenMsxYM2413_2.cpp | 350 eg_mode = FINISH; in reset() 391 switch (eg_mode) { in updateEG() 434 eg_mode = ATTACK; in slotOn() 443 eg_mode = ATTACK; in slotOn2() 457 eg_mode = RELEASE; in slotOff() 793 switch (eg_mode) { in calc_envelope() 800 eg_mode = DECAY; in calc_envelope() 810 eg_mode = SUSHOLD; in calc_envelope() 820 eg_mode = SUSTINE; in calc_envelope() 829 eg_mode = FINISH; in calc_envelope() [all …]
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H A D | OpenMsxYM2413_2.h | 204 int eg_mode; // Current state variable
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H A D | OpenMsxY8950.h | 213 int eg_mode; variable
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/dports/emulators/mednafen/mednafen/src/hw_sound/ym2413/ |
H A D | emu2413.cpp | 606 switch (slot->eg_mode) in calc_eg_dphase() 671 slot->eg_mode = ATTACK; in slotOn() 681 slot->eg_mode = ATTACK; in slotOn2() 690 if (slot->eg_mode == ATTACK) in slotOff() 692 slot->eg_mode = RELEASE; in slotOff() 938 slot->eg_mode = FINISH; in EMU2413_SLOT_reset() 1145 switch (slot->eg_mode) in calc_envelope() 1154 slot->eg_mode = DECAY; in calc_envelope() 1183 slot->eg_mode = SUSTINE; in calc_envelope() 1194 slot->eg_mode = FINISH; in calc_envelope() [all …]
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H A D | emu2413.h | 37 int32 eg_mode ; /* Current state */ member
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | emu2413.c | 618 switch (slot->eg_mode) in calc_eg_dphase() 683 slot->eg_mode = ATTACK; in slotOn() 693 slot->eg_mode = ATTACK; in slotOn2() 702 if (slot->eg_mode == ATTACK) in slotOff() 704 slot->eg_mode = RELEASE; in slotOff() 947 slot->eg_mode = FINISH; in OPLL_SLOT_reset() 1199 switch (slot->eg_mode) in calc_envelope() 1208 slot->eg_mode = DECAY; in calc_envelope() 1237 slot->eg_mode = SUSTINE; in calc_envelope() 1248 slot->eg_mode = FINISH; in calc_envelope() [all …]
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H A D | emu2413.h | 47 e_int32 eg_mode ; /* Current state */ member
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Ym2413_Emu.cc | 780 switch (slot->eg_mode) in calc_eg_dphase() 845 slot->eg_mode = ATTACK; in slotOn() 855 slot->eg_mode = ATTACK; in slotOn2() 864 if (slot->eg_mode == ATTACK) in slotOff() 866 slot->eg_mode = RELEASE; in slotOff() 1109 slot->eg_mode = FINISH; in OPLL_SLOT_reset() 1353 switch (slot->eg_mode) in calc_envelope() 1362 slot->eg_mode = DECAY; in calc_envelope() 1391 slot->eg_mode = SUSTINE; in calc_envelope() 1402 slot->eg_mode = FINISH; in calc_envelope() [all …]
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | emu2413.c | 619 switch (slot->eg_mode) in calc_eg_dphase() 684 slot->eg_mode = ATTACK; in slotOn() 694 slot->eg_mode = ATTACK; in slotOn2() 703 if (slot->eg_mode == ATTACK) in slotOff() 705 slot->eg_mode = RELEASE; in slotOff() 948 slot->eg_mode = FINISH; in OPLL_SLOT_reset() 1200 switch (slot->eg_mode) in calc_envelope() 1209 slot->eg_mode = DECAY; in calc_envelope() 1238 slot->eg_mode = SUSTINE; in calc_envelope() 1249 slot->eg_mode = FINISH; in calc_envelope() [all …]
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H A D | emu2413.h | 47 e_int32 eg_mode ; /* Current state */ member
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | emu2413_state.cpp | 30 slotState->eg_mode = slot->eg_mode; in OPLL_serialize() 65 slot->eg_mode = slotState->eg_mode; in OPLL_deserialize() 98 BYTESWAP(slotState->eg_mode); in OPLL_state_byteswap()
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H A D | emu2413.cpp | 421 switch (slot->eg_mode) in calc_eg_dphase() 476 slot->eg_mode = ATTACK; in slotOn() 484 slot->eg_mode = ATTACK; in slotOn2() 491 if (slot->eg_mode == ATTACK) in slotOff() 493 slot->eg_mode = RELEASE; in slotOff() 570 slot->eg_mode = SETTLE; in OPLL_SLOT_reset() 745 switch (slot->eg_mode) in calc_envelope() 755 slot->eg_mode = DECAY; in calc_envelope() 768 slot->eg_mode = SUSHOLD; in calc_envelope() 784 slot->eg_mode = SUSTINE; in calc_envelope() [all …]
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H A D | emu2413_state.h | 11 e_int32 eg_mode; member
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H A D | emu2413.h | 101 e_int32 eg_mode ; /* Current state */ member
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/dports/audio/festalon/festalon/src/nes/ext/ |
H A D | emu2413.c | 405 switch (slot->eg_mode) in calc_eg_dphase() 460 slot->eg_mode = ATTACK; in slotOn() 468 slot->eg_mode = ATTACK; in slotOn2() 475 if (slot->eg_mode == ATTACK) in slotOff() 477 slot->eg_mode = RELEASE; in slotOff() 554 slot->eg_mode = SETTLE; in OPLL_SLOT_reset() 734 switch (slot->eg_mode) in calc_envelope() 744 slot->eg_mode = DECAY; in calc_envelope() 757 slot->eg_mode = SUSHOLD; in calc_envelope() 773 slot->eg_mode = SUSTINE; in calc_envelope() [all …]
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H A D | emu2413.h | 92 e_int32 eg_mode ; /* Current state */ member
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/dports/emulators/mednafen/mednafen/src/nes/boards/ |
H A D | emu2413.cpp | 408 switch (slot->eg_mode) in calc_eg_dphase() 463 slot->eg_mode = ATTACK; in slotOn() 471 slot->eg_mode = ATTACK; in slotOn2() 478 if (slot->eg_mode == ATTACK) in slotOff() 480 slot->eg_mode = RELEASE; in slotOff() 557 slot->eg_mode = SETTLE; in OPLL_SLOT_reset() 737 switch (slot->eg_mode) in calc_envelope() 747 slot->eg_mode = DECAY; in calc_envelope() 760 slot->eg_mode = SUSHOLD; in calc_envelope() 776 slot->eg_mode = SUSTINE; in calc_envelope() [all …]
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H A D | emu2413.h | 90 e_int32 eg_mode ; /* Current state */ member
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/dports/games/libretro-fceumm/libretro-fceumm-91ccd3b/src/boards/ |
H A D | emu2413.c | 382 switch (slot->eg_mode) { in calc_eg_dphase() 435 slot->eg_mode = ATTACK; in slotOn() 442 slot->eg_mode = ATTACK; in slotOn2() 450 slot->eg_mode = RELEASE; in slotOff() 518 slot->eg_mode = SETTLE; in OPLL_SLOT_reset() 703 switch (slot->eg_mode) { in calc_envelope() 710 slot->eg_mode = DECAY; in calc_envelope() 721 slot->eg_mode = SUSHOLD; in calc_envelope() 725 slot->eg_mode = SUSTINE; in calc_envelope() 734 slot->eg_mode = SUSTINE; in calc_envelope() [all …]
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H A D | emu2413.h | 46 int32 eg_mode; /* Current state */ member
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