Searched refs:falldie (Results 1 – 15 of 15) sorted by relevance
1078 char falldie:8; // Play die animation? member
4168 (*pretvar)->lVal = (LONG)ent->modeldata.falldie; in openbor_getentityproperty()6482 ent->modeldata.falldie = (int)ltemp; in openbor_changeentityproperty()
5157 newchar->falldie = GET_INT_ARG(1); in load_cached_model()13908 if(self->modeldata.falldie == 2) set_death(self, self->damagetype, 0); in common_lie()14567 if(self->health <= 0 && self->modeldata.falldie == 1) in common_takedamage()16144 …vancex-80 || self->x>advancex+(videomodes.hRes+80) || (self->base<=0 && !self->modeldata.falldie)){ in star_move()
1103 int falldie:8; // Play die animation?
4282 (*pretvar)->lVal = (LONG)ent->modeldata.falldie; in openbor_getentityproperty()6206 ent->modeldata.falldie = (int)ltemp; in openbor_changeentityproperty()
5271 newchar->falldie = GET_INT_ARG(1); in load_cached_model()14212 if(self->modeldata.falldie == 2) set_death(self, self->damagetype, 0); in common_lie()14872 if(self->health <= 0 && self->modeldata.falldie == 1) in common_takedamage()16781 …vancex-80 || self->x>advancex+(videomodes.hRes+80) || (self->base<=0 && !self->modeldata.falldie)){ in star_move()
1133 int falldie; // Play die animation? member
5132 (*pretvar)->lVal = (LONG)ent->modeldata.falldie; in openbor_getentityproperty()6946 ent->modeldata.falldie = (int)ltemp; in openbor_changeentityproperty()
7707 newchar->falldie = GET_INT_ARG(1); in load_cached_model()19467 if(self->modeldata.falldie == 2) in common_lie()20342 if(self->health <= 0 && self->modeldata.falldie == 1) in common_takedamage()22999 …80 || self->x > advancex + (videomodes.hRes + 80) || (self->base <= 0 && !self->modeldata.falldie)) in star_move()
1866 int falldie; // Play die animation? member
6979 (*pretvar)->lVal = (LONG)ent->modeldata.falldie; in openbor_getentityproperty()9008 ent->modeldata.falldie = (int)ltemp; in openbor_changeentityproperty()
8993 newchar->falldie = GET_INT_ARG(1); in load_cached_model()22582 if(self->modeldata.falldie == 2) in common_lie()23459 if(self->health <= 0 && self->modeldata.falldie == 1) in common_takedamage()26370 …f->position.x > advancex + (videomodes.hRes + 80) || (self->base <= 0 && !self->modeldata.falldie)) in star_move()
2351 int falldie; // Play die animation? member
9348 newchar->falldie = GET_INT_ARG(1); in load_cached_model()24236 if(self->modeldata.falldie == 2) in common_lie()25463 self->modeldata.falldie = 1; in common_takedamage()25501 if(self->energy_state.health_current <= 0 && self->modeldata.falldie == 1) in common_takedamage()28820 … advancex + (videomodes.hRes + 80) || (self->position.y <= self->base && !self->modeldata.falldie)) in star_move()33524 self->modeldata.falldie = 2; in kill_all_players_by_timeover()33528 self->modeldata.falldie = 1; in kill_all_players_by_timeover()
3993 (*pretvar)->lVal = (LONG)ent->modeldata.falldie; in openbor_getentityproperty()6007 ent->modeldata.falldie = (LONG)ltemp; in openbor_changeentityproperty()