Home
last modified time | relevance | path

Searched refs:float2 (Results 1 – 25 of 3703) sorted by relevance

12345678910>>...149

/dports/graphics/blender/blender-2.91.0/intern/cycles/util/
H A Dutil_math_float2.h32 ccl_device_inline float2 operator*(const float2 &a, const float2 &b);
37 ccl_device_inline float2 operator/(const float2 &a, const float2 &b);
39 ccl_device_inline float2 operator+(const float2 &a, const float2 &b);
42 ccl_device_inline float2 operator+=(float2 &a, const float2 &b);
43 ccl_device_inline float2 operator*=(float2 &a, const float2 &b);
45 ccl_device_inline float2 operator/=(float2 &a, const float2 &b);
60 ccl_device_inline float2 min(const float2 &a, const float2 &b);
61 ccl_device_inline float2 max(const float2 &a, const float2 &b);
62 ccl_device_inline float2 clamp(const float2 &a, const float2 &mn, const float2 &mx);
132 ccl_device_inline float2 operator+=(float2 &a, const float2 &b)
[all …]
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Primitives/
H A Dfloat2.cs21 public struct float2 : IEquatable<float2> struct
31 public static float2 operator +(float2 a, float2 b) { return new float2(a.X + b.X, a.Y + b.Y); } in operator +() argument
32 public static float2 operator -(float2 a, float2 b) { return new float2(a.X - b.X, a.Y - b.Y); } in operator -() argument
34 public static float2 operator -(float2 a) { return new float2(-a.X, -a.Y); } in operator -() argument
38 public static float2 Lerp(float2 a, float2 b, float t) in Lerp() argument
45 public static float2 Lerp(float2 a, float2 b, float2 t) in Lerp() argument
56 public float2 Constrain(float2 min, float2 max) in Constrain() argument
65 public static float2 operator *(float2 a, float2 b) { return new float2(a.X * b.X, a.Y * b.Y); } in operator *() argument
66 public static float2 operator /(float2 a, float2 b) { return new float2(a.X / b.X, a.Y / b.Y); } in operator /() argument
93 …public static float2 Max(float2 a, float2 b) { return new float2(Math.Max(a.X, b.X), Math.Max(a.Y,… in Max() argument
[all …]
/dports/lang/pocl/pocl-1.8/lib/kernel/libclc/
H A Dvtables_fp32.cl30 DECLARE_VTABLE(float2, LOGE_TBL, 129) = {
31 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
32 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
33 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
34 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
35 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
36 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
37 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
38 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
294 DECLARE_VTABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/
H A DBLI_float2.hh23 struct float2 { struct
55 float2 &operator+=(const float2 &other) in operator +=() argument
62 float2 &operator-=(const float2 &other) in operator -=() argument
83 friend float2 operator+(const float2 &a, const float2 &b) in operator +()
88 friend float2 operator-(const float2 &a, const float2 &b) in operator -()
93 friend float2 operator*(const float2 &a, float b) in operator *()
98 friend float2 operator/(const float2 &a, float b) in operator /()
104 friend float2 operator*(float a, const float2 &b) in operator *()
115 static float dot(const float2 &a, const float2 &b) in dot() argument
120 static float2 interpolate(const float2 &a, const float2 &b, float t) in interpolate() argument
[all …]
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/
H A Dtex2Dantialias.h270 const float2 final_axis_importance = float2(1.0); in get_subpixel_support_diam_and_final_axis_importance()
349 inline float2 eval_sinc_filter(const float2 offset) in eval_sinc_filter()
555 const float2 xy_offset0 = xy_start_offset + float2(2.0, 0.0) * xy_step; in tex2Daa4x()
556 const float2 xy_offset1 = xy_start_offset + float2(0.0, 1.0) * xy_step; in tex2Daa4x()
600 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa5x()
650 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa6x()
704 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa7x()
763 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa8x()
829 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa12x()
913 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa16x()
[all …]
H A Dphosphor-mask-resizing.h83 float2 get_first_texel_tile_uv_and_dist(const float2 tex_uv, in get_first_texel_tile_uv_and_dist()
106 floor(curr_texel - float2(under_half)) + float2(0.5); in get_first_texel_tile_uv_and_dist()
107 const float2 first_texel = prev_texel - float2(samples/2.0 - 1.0); in get_first_texel_tile_uv_and_dist()
218 const float2 tex_uv, const float2 tex_size, static const float dr, in downsample_vertical_sinc_tiled()
326 const float2 tex_uv, const float2 tex_size, const float dr, in downsample_horizontal_sinc_tiled()
433 float2 get_resized_mask_tile_size(const float2 estimated_viewport_size, in get_resized_mask_tile_size()
473 static const float2 tile_aspect = float2(1.0, tile_aspect_ratio_inv); in get_resized_mask_tile_size()
522 const float2 reclamped_tile_size = float2( in get_resized_mask_tile_size()
537 const float2 mask_resize_video_size, const float2 true_viewport_size, in get_mask_sampling_parameters()
581 static const float2 mask_tile_uv_size = float2(1.0); in get_mask_sampling_parameters()
[all …]
H A Dgeometry-functions.h112 float3 cylinder_uv_to_xyz(const float2 video_uv, const float2 geom_aspect) in cylinder_uv_to_xyz()
162 float3 sphere_uv_to_xyz(const float2 video_uv, const float2 geom_aspect) in sphere_uv_to_xyz()
233 inline float3 uv_to_xyz(const float2 uv, const float2 geom_aspect, in uv_to_xyz()
321 static const float2 flipy = float2(1.0, -1.0); in get_ideal_global_eye_pos_for_points()
323 float2 offset_dr = eyespace_xyz.xy - float2(-0.5) * in get_ideal_global_eye_pos_for_points()
325 float2 offset_ul = eyespace_xyz.xy - float2(0.5) * in get_ideal_global_eye_pos_for_points()
565 const float2 output_size_inv, const float2 geom_aspect, in get_curved_video_uv_coords_and_tangent_matrix()
606 const float2 view_uv = (flat_video_uv - float2(0.5)) * geom_aspect; in get_curved_video_uv_coords_and_tangent_matrix()
615 const float2 video_uv = centered_uv + float2(0.5); in get_curved_video_uv_coords_and_tangent_matrix()
677 const float2 edge_dists = min(video_uv, float2(1.0) - video_uv) * in get_border_dim_factor()
[all …]
H A Dcrt-royale-bloom-approx.h56 float2 vTexCoord = TexCoord; in main()
76 const float2 dxdy_scale = max(dxdy_min_scale, float2(1.0)); in main()
94 const float2 il_step_multiple = float2(1.0, y_step); in main()
121 …ex2Dresize_gaussian4x4(sampler2D tex, float2 tex_uv, float2 dxdy, float2 tex_size, float2 texture_… in tex2Dresize_gaussian4x4()
150 const float2 prev_texel = in tex2Dresize_gaussian4x4()
151 floor(curr_texel - float2(under_half)) + float2(0.5); in tex2Dresize_gaussian4x4()
153 const float2 snap = float2((dxdy.x <= texture_size_inv.x), (dxdy.y <= texture_size_inv.y)); in tex2Dresize_gaussian4x4()
157 const float2 dx = float2(dxdy.x, 0.0); in tex2Dresize_gaussian4x4()
161 const float2 sample1_uv = sample0_uv + dx; in tex2Dresize_gaussian4x4()
164 const float2 sample4_uv = sample5_uv - dx; in tex2Dresize_gaussian4x4()
[all …]
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/
H A Dtex2Dantialias.h273 const float2 final_axis_importance = float2(1.0); in get_subpixel_support_diam_and_final_axis_importance()
352 inline float2 eval_sinc_filter(const float2 offset) in eval_sinc_filter()
558 const float2 xy_offset0 = xy_start_offset + float2(2.0, 0.0) * xy_step; in tex2Daa4x()
559 const float2 xy_offset1 = xy_start_offset + float2(0.0, 1.0) * xy_step; in tex2Daa4x()
603 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa5x()
653 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa6x()
707 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa7x()
766 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa8x()
832 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa12x()
916 const float2 xy_start_offset = float2(0.5 - grid_size*0.5) * xy_step; in tex2Daa16x()
[all …]
H A Dphosphor-mask-resizing.h85 float2 get_first_texel_tile_uv_and_dist(const float2 tex_uv, in get_first_texel_tile_uv_and_dist()
108 floor(curr_texel - float2(under_half)) + float2(0.5); in get_first_texel_tile_uv_and_dist()
109 const float2 first_texel = prev_texel - float2(samples/2.0 - 1.0); in get_first_texel_tile_uv_and_dist()
220 const float2 tex_uv, const float2 tex_size, static const float dr, in downsample_vertical_sinc_tiled()
328 const float2 tex_uv, const float2 tex_size, const float dr, in downsample_horizontal_sinc_tiled()
435 float2 get_resized_mask_tile_size(const float2 estimated_viewport_size, in get_resized_mask_tile_size()
475 static const float2 tile_aspect = float2(1.0, tile_aspect_ratio_inv); in get_resized_mask_tile_size()
524 const float2 reclamped_tile_size = float2( in get_resized_mask_tile_size()
539 const float2 mask_resize_video_size, const float2 true_viewport_size, in get_mask_sampling_parameters()
583 static const float2 mask_tile_uv_size = float2(1.0); in get_mask_sampling_parameters()
[all …]
H A Dgeometry-functions.h115 float3 cylinder_uv_to_xyz(const float2 video_uv, const float2 geom_aspect) in cylinder_uv_to_xyz()
165 float3 sphere_uv_to_xyz(const float2 video_uv, const float2 geom_aspect) in sphere_uv_to_xyz()
236 inline float3 uv_to_xyz(const float2 uv, const float2 geom_aspect, in uv_to_xyz()
324 static const float2 flipy = float2(1.0, -1.0); in get_ideal_global_eye_pos_for_points()
326 float2 offset_dr = eyespace_xyz.xy - float2(-0.5) * in get_ideal_global_eye_pos_for_points()
328 float2 offset_ul = eyespace_xyz.xy - float2(0.5) * in get_ideal_global_eye_pos_for_points()
568 const float2 output_size_inv, const float2 geom_aspect, in get_curved_video_uv_coords_and_tangent_matrix()
609 const float2 view_uv = (flat_video_uv - float2(0.5)) * geom_aspect; in get_curved_video_uv_coords_and_tangent_matrix()
618 const float2 video_uv = centered_uv + float2(0.5); in get_curved_video_uv_coords_and_tangent_matrix()
680 const float2 edge_dists = min(video_uv, float2(1.0) - video_uv) * in get_border_dim_factor()
[all …]
H A Dspecial-functions.h79 float2 erf6(const float2 x) in erf6()
82 static const float2 one = float2(1.0); in erf6()
118 float2 erft(const float2 x) in erft()
151 inline float2 erf(const float2 x) in erf()
215 float2 gamma_impl(const float2 s, const float2 s_inv) in gamma_impl()
222 const float2 sph = s + float2(0.5); in gamma_impl()
256 float2 gamma(const float2 s) in gamma()
319 float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv) in ligamma_small_z_impl()
384 float2 uigamma_large_z_impl(const float2 s, const float2 z) in uigamma_large_z_impl()
449 float2 normalized_ligamma_impl(const float2 s, const float2 z, in normalized_ligamma_impl()
[all …]
H A Dbloom-functions.h2064 out float2 adjx, out float2 adjy, out float2 diag) in quad_gather()
2247 float2 erf6(const float2 x) in erf6()
2286 float2 erft(const float2 x) in erft()
2319 inline float2 erf(const float2 x) in erf()
2383 float2 gamma_impl(const float2 s, const float2 s_inv) in gamma_impl()
2390 const float2 sph = s + float2(0.5); in gamma_impl()
2424 float2 gamma(const float2 s) in gamma()
2487 float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv) in ligamma_small_z_impl()
2552 float2 uigamma_large_z_impl(const float2 s, const float2 z) in uigamma_large_z_impl()
2617 float2 normalized_ligamma_impl(const float2 s, const float2 z, in normalized_ligamma_impl()
[all …]
H A Dblur-functions.h908 out float2 adjx, out float2 adjy, out float2 diag) in quad_gather()
1091 float2 erf6(const float2 x) in erf6()
1130 float2 erft(const float2 x) in erft()
1163 inline float2 erf(const float2 x) in erf()
1227 float2 gamma_impl(const float2 s, const float2 s_inv) in gamma_impl()
1234 const float2 sph = s + float2(0.5); in gamma_impl()
1268 float2 gamma(const float2 s) in gamma()
1331 float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv) in ligamma_small_z_impl()
1396 float2 uigamma_large_z_impl(const float2 s, const float2 z) in uigamma_large_z_impl()
1461 float2 normalized_ligamma_impl(const float2 s, const float2 z, in normalized_ligamma_impl()
[all …]
H A Dscanline-functions.h1228 float2 erf6(const float2 x) in erf6()
1267 float2 erft(const float2 x) in erft()
1300 inline float2 erf(const float2 x) in erf()
1364 float2 gamma_impl(const float2 s, const float2 s_inv) in gamma_impl()
1371 const float2 sph = s + float2(0.5); in gamma_impl()
1405 float2 gamma(const float2 s) in gamma()
1468 float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv) in ligamma_small_z_impl()
1533 float2 uigamma_large_z_impl(const float2 s, const float2 z) in uigamma_large_z_impl()
1537 float2 denom = float2(7.0) + z - s; in uigamma_large_z_impl()
1598 float2 normalized_ligamma_impl(const float2 s, const float2 z, in normalized_ligamma_impl()
[all …]
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudaarithm/src/cuda/
H A Dmul_spectrums.cu74 __device__ __forceinline__ float2 cmul(const float2& a, const float2& b) in cmul()
80 __device__ __forceinline__ float2 conj(const float2& a) in conj()
85 struct comlex_mul : binary_function<float2, float2, float2>
87 __device__ __forceinline__ float2 operator ()(const float2& a, const float2& b) const in operator ()()
93 struct comlex_mul_conj : binary_function<float2, float2, float2>
95 __device__ __forceinline__ float2 operator ()(const float2& a, const float2& b) const in operator ()()
101 struct comlex_mul_scale : binary_function<float2, float2, float2>
105 __device__ __forceinline__ float2 operator ()(const float2& a, const float2& b) const in operator ()()
111 struct comlex_mul_conj_scale : binary_function<float2, float2, float2>
115 __device__ __forceinline__ float2 operator ()(const float2& a, const float2& b) const in operator ()()
[all …]
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/include/
H A Dspecial-functions.h77 float2 erf6(const float2 x) in erf6()
80 static const float2 one = float2(1.0); in erf6()
116 float2 erft(const float2 x) in erft()
149 inline float2 erf(const float2 x) in erf()
213 float2 gamma_impl(const float2 s, const float2 s_inv) in gamma_impl()
220 const float2 sph = s + float2(0.5); in gamma_impl()
254 float2 gamma(const float2 s) in gamma()
317 float2 ligamma_small_z_impl(const float2 s, const float2 z, const float2 s_inv) in ligamma_small_z_impl()
382 float2 uigamma_large_z_impl(const float2 s, const float2 z) in uigamma_large_z_impl()
447 float2 normalized_ligamma_impl(const float2 s, const float2 z, in normalized_ligamma_impl()
[all …]
H A Dblur-functions.h792 const float2 dx = float2(dxdy.x, 0.0); in tex2Dblur3x3resize()
793 const float2 dy = float2(0.0, dxdy.y); in tex2Dblur3x3resize()
911 const float2 mirror_x = float2(-1.0, 1.0); in tex2Dblur9x9()
912 const float2 mirror_y = float2(1.0, -1.0); in tex2Dblur9x9()
913 const float2 mirror_xy = float2(-1.0, -1.0); in tex2Dblur9x9()
1022 const float2 mirror_x = float2(-1.0, 1.0); in tex2Dblur7x7()
1023 const float2 mirror_y = float2(1.0, -1.0); in tex2Dblur7x7()
1103 const float2 mirror_x = float2(-1.0, 1.0); in tex2Dblur5x5()
1104 const float2 mirror_y = float2(1.0, -1.0); in tex2Dblur5x5()
1158 const float2 mirror_x = float2(-1.0, 1.0); in tex2Dblur3x3()
[all …]
/dports/devel/tinygo/tinygo-0.14.1/llvm-project/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/llvm12/llvm-project-12.0.1.src/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/libclc/libclc-12.0.1.src/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/libclc/generic/lib/math/
H A Dtables.cl27 DECLARE_TABLE(float2, LOGE_TBL, 129) = {
28 (float2)(0x0.000000p+0f, 0x0.000000p+0f),
29 (float2)(0x1.fe0000p-8f, 0x1.535882p-23f),
30 (float2)(0x1.fc0000p-7f, 0x1.5161f8p-20f),
31 (float2)(0x1.7b8000p-6f, 0x1.1b07d4p-18f),
32 (float2)(0x1.f82000p-6f, 0x1.361cf0p-19f),
33 (float2)(0x1.39e000p-5f, 0x1.0f73fcp-18f),
34 (float2)(0x1.774000p-5f, 0x1.63d8cap-19f),
35 (float2)(0x1.b42000p-5f, 0x1.bae232p-18f),
423 DECLARE_TABLE(float2, LOG2_TBL, 129) = {
[all …]

12345678910>>...149