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Searched refs:freezetime (Results 1 – 18 of 18) sorted by relevance

/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dt_damage.qc88 local float freezetime;
89 freezetime = 10;
91 freezetime = 2;
93 freezetime = freezetime * 0.2;
95 freezetime = freezetime * ent.resist_ice;
96 if (freezetime < 0.1)
113 ent.thawtime = time + freezetime;
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h498 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time))
507 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\
577 e->freezetime = 0;
673 int freezetime:32; member
1224 unsigned int freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
H A Dopenborscript.c3477 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
3704 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty()
4219 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
6494 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
H A Dopenbor.c4441 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
4444 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
6791 attack.freezetime = GET_INT_ARG(6) * GAME_SPEED; in load_cached_model()
6848 pattack->freezetime = GET_INT_ARG(1) * GAME_SPEED; in load_cached_model()
12351 if(self->freezetime && time >= self->freezetime) in update_animation()
14307 #define _freezetime attack->freezetime in checkdamageeffects()
14333 if(self->freezetime == 0) self->freezetime = time + _freezetime; in checkdamageeffects()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h499 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time))
508 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\
579 e->freezetime = 0;
677 int freezetime; member
1248 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen
H A Dopenborscript.c3522 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
3749 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty()
4333 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
6224 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
H A Dopenbor.c4536 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
4539 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
6878 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model()
6935 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
12577 if(self->freezetime && time >= self->freezetime) in update_animation()
14610 #define _freezetime attack->freezetime in checkdamageeffects()
14636 if(self->freezetime == 0) self->freezetime = time + _freezetime; in checkdamageeffects()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h511 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time))
521 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\
592 e->freezetime = 0;
690 int freezetime; member
1282 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
H A Dopenborscript.c4567 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty()
5183 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
6970 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
9239 attack.freezetime = (int)dbltemp; in openbor_changeattackproperty()
H A Dopenbor.c6684 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
6689 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
9083 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model()
9144 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
17331 if(self->freezetime && time >= self->freezetime) in update_animation()
19972 #define _freezetime attack->freezetime in checkdamageeffects()
20007 if(self->freezetime == 0) in checkdamageeffects()
20009 self->freezetime = time + _freezetime; in checkdamageeffects()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dcollision_attack.c338 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_attack_property()
671 handle->freezetime = temp_int; in openbor_set_attack_property()
H A Dentity.c580 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_entity_property()
1696 handle->freezetime = temp_int; in openbor_set_entity_property()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1088 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time))
1098 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\
1170 e->freezetime = 0;
1406 unsigned int freezetime; // Time for target to remain frozen. member
2048 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
H A Dopenborscript.c5302 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_attack_property()
5692 handle->freezetime = temp_int; in openbor_set_attack_property()
7030 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
9032 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
H A Dopenbor.c153 .freezetime = 0,
7568 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
7573 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
10563 attack.freezetime = GET_INT_ARG(1); in load_cached_model()
10686 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model()
10751 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
20237 if(self->freezetime && time >= self->freezetime) in update_animation()
23082 #define _freezetime attack->freezetime in checkdamageeffects()
23117 if(self->freezetime == 0) in checkdamageeffects()
23119 self->freezetime = time + _freezetime; in checkdamageeffects()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1575 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\
1888 unsigned int freezetime; // Time for target to remain frozen. member
2562 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen. ~~ member
H A Dopenbor.c161 .freezetime = 0,
1223 e->freezetime = 0; in unfrozen()
7908 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
7913 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb()
11072 attack.freezetime = GET_INT_ARG(1); in load_cached_model()
11193 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model()
11262 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
21325 if(self->freezetime && _time >= self->freezetime) in update_animation()
24839 #define _freezetime attack->freezetime in checkdamageeffects()
24881 if(self->freezetime == 0) in checkdamageeffects()
[all …]
H A Dopenborscript.c4044 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty()
6031 ent->freezetime = (LONG)ltemp; in openbor_changeentityproperty()