/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | t_damage.qc | 88 local float freezetime; 89 freezetime = 10; 91 freezetime = 2; 93 freezetime = freezetime * 0.2; 95 freezetime = freezetime * ent.resist_ice; 96 if (freezetime < 0.1) 113 ent.thawtime = time + freezetime;
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 498 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time)) 507 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\ 577 e->freezetime = 0; 673 int freezetime:32; member 1224 unsigned int freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
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H A D | openborscript.c | 3477 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 3704 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty() 4219 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 6494 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
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H A D | openbor.c | 4441 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 4444 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 6791 attack.freezetime = GET_INT_ARG(6) * GAME_SPEED; in load_cached_model() 6848 pattack->freezetime = GET_INT_ARG(1) * GAME_SPEED; in load_cached_model() 12351 if(self->freezetime && time >= self->freezetime) in update_animation() 14307 #define _freezetime attack->freezetime in checkdamageeffects() 14333 if(self->freezetime == 0) self->freezetime = time + _freezetime; in checkdamageeffects()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 499 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time)) 508 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\ 579 e->freezetime = 0; 677 int freezetime; member 1248 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen
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H A D | openborscript.c | 3522 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 3749 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty() 4333 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 6224 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
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H A D | openbor.c | 4536 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 4539 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 6878 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model() 6935 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model() 12577 if(self->freezetime && time >= self->freezetime) in update_animation() 14610 #define _freezetime attack->freezetime in checkdamageeffects() 14636 if(self->freezetime == 0) self->freezetime = time + _freezetime; in checkdamageeffects()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 511 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time)) 521 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\ 592 e->freezetime = 0; 690 int freezetime; member 1282 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
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H A D | openborscript.c | 4567 (*pretvar)->lVal = (LONG)attack->freezetime; in openbor_getentityproperty() 5183 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 6970 ent->freezetime = (int)ltemp; in openbor_changeentityproperty() 9239 attack.freezetime = (int)dbltemp; in openbor_changeattackproperty()
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H A D | openbor.c | 6684 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 6689 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 9083 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model() 9144 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model() 17331 if(self->freezetime && time >= self->freezetime) in update_animation() 19972 #define _freezetime attack->freezetime in checkdamageeffects() 20007 if(self->freezetime == 0) in checkdamageeffects() 20009 self->freezetime = time + _freezetime; in checkdamageeffects()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | collision_attack.c | 338 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_attack_property() 671 handle->freezetime = temp_int; in openbor_set_attack_property()
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H A D | entity.c | 580 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_entity_property() 1696 handle->freezetime = temp_int; in openbor_set_entity_property()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 1088 … && e != smartbomber && e->modeldata.type != TYPE_TEXTBOX) ||(self->frozen&&self->freezetime>time)) 1098 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\ 1170 e->freezetime = 0; 1406 unsigned int freezetime; // Time for target to remain frozen. member 2048 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen member
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H A D | openborscript.c | 5302 (*pretvar)->lVal = (LONG)handle->freezetime; in openbor_get_attack_property() 5692 handle->freezetime = temp_int; in openbor_set_attack_property() 7030 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 9032 ent->freezetime = (int)ltemp; in openbor_changeentityproperty()
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H A D | openbor.c | 153 .freezetime = 0, 7568 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 7573 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 10563 attack.freezetime = GET_INT_ARG(1); in load_cached_model() 10686 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model() 10751 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model() 20237 if(self->freezetime && time >= self->freezetime) in update_animation() 23082 #define _freezetime attack->freezetime in checkdamageeffects() 23117 if(self->freezetime == 0) in checkdamageeffects() 23119 self->freezetime = time + _freezetime; in checkdamageeffects()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 1575 if(e->freezetime>0 && (textbox || smartbomber))e->freezetime++;\ 1888 unsigned int freezetime; // Time for target to remain frozen. member 2562 u32 freezetime; // Used to store at what point the a frozen entity becomes unfrozen. ~~ member
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H A D | openbor.c | 161 .freezetime = 0, 1223 e->freezetime = 0; in unfrozen() 7908 newchar->smartbomb->freezetime = atoi(GET_ARGP(3)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 7913 newchar->smartbomb->freezetime = atoi(GET_ARGP(4)) * GAME_SPEED; in lcmHandleCommandSmartbomb() 11072 attack.freezetime = GET_INT_ARG(1); in load_cached_model() 11193 attack.freezetime = GET_FLOAT_ARG(6) * GAME_SPEED; in load_cached_model() 11262 pattack->freezetime = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model() 21325 if(self->freezetime && _time >= self->freezetime) in update_animation() 24839 #define _freezetime attack->freezetime in checkdamageeffects() 24881 if(self->freezetime == 0) in checkdamageeffects() [all …]
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H A D | openborscript.c | 4044 (*pretvar)->lVal = (LONG)ent->freezetime; in openbor_getentityproperty() 6031 ent->freezetime = (LONG)ltemp; in openbor_changeentityproperty()
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