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Searched refs:get_edited_path (Results 1 – 12 of 12) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dpath_editor_plugin.h74 Path *get_edited_path() { return path; } in get_edited_path() function
H A Dpath_editor_plugin.cpp226 if (PathEditorPlugin::singleton->get_edited_path() == path) { in redraw()
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dpath_editor_plugin.h74 Path *get_edited_path() { return path; } in get_edited_path() function
H A Dpath_editor_plugin.cpp226 if (PathEditorPlugin::singleton->get_edited_path() == path) { in redraw()
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Danimation_tree_editor_plugin.h89 Vector<String> get_edited_path() const;
H A Dpath_editor_plugin.h101 Path *get_edited_path() { return path; } in get_edited_path() function
H A Danimation_tree_editor_plugin.cpp138 Vector<String> AnimationTreeEditor::get_edited_path() const { in get_edited_path() function in AnimationTreeEditor
H A Dpath_editor_plugin.cpp255 if (PathEditorPlugin::singleton->get_edited_path() == path) { in redraw()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Danimation_tree_editor_plugin.h89 Vector<String> get_edited_path() const;
H A Dpath_editor_plugin.h101 Path *get_edited_path() { return path; } in get_edited_path() function
H A Danimation_tree_editor_plugin.cpp138 Vector<String> AnimationTreeEditor::get_edited_path() const { in get_edited_path() function in AnimationTreeEditor
H A Dpath_editor_plugin.cpp255 if (PathEditorPlugin::singleton->get_edited_path() == path) { in redraw()